06 January 2023, 17:11 | #61 |
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06 January 2023, 17:12 | #62 |
HOL/FTP busy bee
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12 January 2023, 00:44 | #63 |
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12 January 2023, 07:32 | #64 |
HOL/FTP busy bee
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Hehe, nice one Just found it on Mastodon too: https://mas.to/@h0ffman/109673205927486625
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12 January 2023, 08:52 | #65 |
Puttymoon inhabitant
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Great sarcasm!
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12 January 2023, 10:55 | #66 |
cheeky scoundrel
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That program needs to exist, where you can input someone's... "opinion", have it zapped and then it cranks out a GIF.
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12 January 2023, 11:20 | #67 |
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Location: Scotland
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I can say now that one of the tunes made for this is utterly utterly banging! The rest aint too shabby either
REALLY looking forward to this h0ffman. |
12 January 2023, 16:50 | #68 |
Mutation Software
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Great game from what I have seen of it and +1 for the copper sky 'option' maybe, perhaps, just my 2p on the subject.
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12 January 2023, 17:45 | #69 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
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Quote:
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17 January 2023, 17:46 | #70 |
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Location: Beds, UK
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I saw this on display at Amiga Ireland, it is awesome. Cracking job h0ffman, can’t wait for the release.
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28 January 2023, 01:42 | #71 |
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while we wait for the game is there anywhere to buy/acquire the music, maybe as mod or mp3?
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28 January 2023, 20:45 | #72 |
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28 January 2023, 21:58 | #73 |
J.M.D - Bedroom Musician
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28 January 2023, 23:32 | #74 |
Wipe-Out Enthusiast
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Looks like Cybernoid CD32 will need an update then
Great stuff |
29 January 2023, 08:06 | #75 |
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that would be quite weird wouldnt it? i think we are accustomed to having remixes of golden oldie tunes, if your suggestion happened would that make that an "amiga game" music remix that could appear not long after the original appeared rather than 20-30+ years later?
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22 March 2023, 09:28 | #76 |
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Check out this interview by Alex Harkonnen with Hoffman :
[ Show youtube player ] (2 weeks ago) I'm extremely thrilled by Cecconoid Do you people know if a twin stick mode is considered ? (for Eugatron) |
22 March 2023, 12:50 | #77 |
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Control options are pretty configurable as move and shoot can be independently set.
Currently I've got.. Move * Keyboard * Joystick port 2 Shoot * Keyboard * Joystick port 1 * CD32 buttons ( the four buttons are tied to shot directions) * mouse ( crosshair on screen ) Keys are now configurable but due to the shit-show that is the Amiga keyboard hardware it's seemingly impossible to play from keyboard alone no matter how you map it. "SOME" of the Playstation controller adapters allow for the 2nd analog stick to be set to the CD32 buttons which is perfect, just not mine it seems :/ I also have a kit for a Unijoysticle 2 ( bluetooth controller adapter ) which should hopefully be supporting proper X/Y for both sticks using a special protocol. Although firing will still be locked to 45 degrees. There is also the other prototype Amiga twinstick controller, can't remember the name of it, which I'll be adding support for in the coming weeks when it gets here. |
22 March 2023, 17:56 | #78 |
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Heh, that's great, thank you Hoffman !
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22 March 2023, 20:20 | #79 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
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Really interesting interview, it's great to see you guys talk about your work
I'm also quite hyped about the Cecconoid release, excellent work so far! |
14 April 2023, 09:27 | #80 |
Puttymoon inhabitant
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Is it coming? Is it coming?
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