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#61 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
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Quote:
![]() It has been eons since I compiled an ASM, so I have downloaded the WHDLoad dev pack to perform the tests to make it work. I will let you know if I manage to do so. If you have suggesstions for a "WHDLoad-newbie" like me, happy to hear. But what you suggested is already helpful. |
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#62 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
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Quote:
I realised only now that zone and upload to the Turran site are two different things ![]() |
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#63 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Last edited by Aladin; 07 July 2020 at 02:09. |
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#64 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Last edited by Aladin; 07 July 2020 at 02:09. |
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#65 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Last edited by Aladin; 07 July 2020 at 02:09. |
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#66 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Last edited by Aladin; 07 July 2020 at 02:09. |
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#67 |
Registered User
Join Date: Jan 2015
Location: Epen/Netherlands
Posts: 33
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Hi Aladin, I just want to thank you for your work, I'm having lots of fun with your packages. I even started to create some of my own, which i'm happy to send to you for uploading (i don't have "zone" access.
May I request the English version of Journey to the centre of the Earth in the meantime? Thx mate! |
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#68 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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How do I get access to The Zone?
![]() Quote:
See these: a) Viaje al centro de la tierra b) Viaje Al Centro De La Tierra |
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#69 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@DamienD
ViajeAlCentroDeLaTierra_v1.2_Es.lha (retroplay) is multilingual (Spanish, English, French) (it should be renamed _M3) http://hol.abime.net/3607 VoyageCentreTerreFR-WHDL.lha JourneyCenterEarth-WHDL.lha http://hol.abime.net/811 it's not the same game @mth75 Thanks, and yes uploading your packages too please ![]() for "Journey To The Center Of The Earth" at the first launch of one of these games, be patient Last edited by Aladin; 20 August 2018 at 07:48. |
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#70 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,669
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I'm not sure why a slave exists for Worm Wars, the game has no known compatibility issues that would require use of WHDLoad.
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#71 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@Minuous
yes for this game, whdload brings nothing special |
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#72 |
Registered User
Join Date: Jan 2015
Location: Epen/Netherlands
Posts: 33
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@Aladin And thx for uploading the En version of Journey.
@DamianD , I ment the other "Journey to..", but thx for pointing the spanish one out! |
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#73 |
Registered User
Join Date: Jun 2016
Location: Adelaide / Australia
Posts: 567
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Guys - i have a question:
I use released games/demos WHDload from the WHDload.de webpage and i can't think of a single game or demo that doesn't work, maybe an odd one here or there. And i have a collection of these generic ones too. Thanks for the hard work, its a big beautiful collection and makes life easier. Here's my issue. On my A4000, a good percentage (I'd estimate 30% do not work and returns me to workbench with an error after a few seconds of black screen OR sometimes after title screens. The error Exception 'Access Fault' ($4008) PC= $4FB748CC (Task 'Initial CLI', ExpMem $958CC) Long Read from $FFFFEC Different slaves give different numbers in line 2 and 3 but always has same result, no game loaded, few seconds of black screen. I can try all the different version too 31_1, 31_4 etc. By default i try 31_4 first and if it fails, if on the odd occasion there is one called "genericKick31" i have found that one has a greater chance of WORKING. OK, my A4000 is not likely "very generic" and my feeling is the slave needs to be "adjusted or fixed" to match my A4000. Here's why i believe that. If i go into the data directory of the whdload generic game, quite often, i can run the game and it runs fine. If i move the game to my A1200, a machine that is very standard, the game works. Seeing ExpMem in the error, i tried removing some of the memory in my system and it didn't help. I have a BigRamPlus (256meg), and i have the Apollo 4060 with 128Meg on board on top of the Amigas 16meg on board. But i feel the issue may arise from the VA2000 (that i believe has 32meg built in as well). Hope it is okay to post here, let me know if not and i'll start up a new thread. |
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#74 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@IvanEBC
try with novbrmove tooltype Perhaps mmu problem (try with nommu tooltype) Have you tried to boot with a minimal original wb 3.1 with just whdload installed? |
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#75 | |
Registered User
Join Date: Jun 2016
Location: Adelaide / Australia
Posts: 567
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Quote:
I'll try those other tooltypes No to the other question as mimial 3.1 would mean stripping the machine back and doing a fresh 3.1 install, IE: Alot of work when that's pretty much my A1200 which is. Also the games generally work if i go to the effort of assigns etc, its really is just the slave. Will report on the other tests with nommu and novbrmove Thanks ![]() |
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#76 | |
Registered User
Join Date: Jun 2016
Location: Adelaide / Australia
Posts: 567
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Quote:
OK, test game - Artillerus 2 If i use NOVBRMOVE - the game will work, and i can get into the game now - YAY - Excellent - and thank you. I noticed once in game, the F10 key didn't quit (tried it on the A1200 and it didn't work either - so maybe a bug?) So i tried Evil Insects - and the quit key didn't work there either? So i tried Rome - and the quit key DID work. So new random issue - all these use the NOVBRMOVE tooltype to get working and previously didn't. If i use the NOMMU tooltype - this causes WHDLOAD to throw up some warning about MMU is putting some stuff into fast memory and i should use a different 040/060 library and this application likely won't work, so i click ignore and it DOES work, but if i leave this tooltype ON - and i launch from igame (i'm a fan of this front end) then it won't load up at all, minor gripe for now. |
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#77 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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Last edited by Aladin; 07 July 2020 at 02:10. |
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#78 |
Registered User
Join Date: Jun 2016
Location: Adelaide / Australia
Posts: 567
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#79 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Quote:
This will only work if the slave coder has patched the game to support the quitkey feature on 68000 machines too otherwise the tooltype will have no effect. |
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#80 |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
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Like many people, I ended up dropping a 68010 where I need them. Found a bunch of these cpus for 3 euro each.
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Thread | Thread Starter | Forum | Replies | Last Post |
Generic WHDLOAD slave | Gaula92 | project.WHDLoad | 15 | 08 March 2013 02:07 |
2.3.3 Generic Problems and Help about WHDLoad.... | DjDiabolik | support.WinUAE | 4 | 10 October 2011 17:05 |
can't open generic | narud17 | project.ClassicWB | 12 | 05 June 2009 10:50 |
What's an Amiga/Generic virus? | Magno Boots | support.Games | 6 | 09 May 2006 10:36 |
generic KickStarter for WHDLoad | tomcat666 | request.Old Rare Games | 2 | 28 December 2001 22:31 |
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