17 December 2023, 23:23 | #61 |
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beta released
https://jotd666.itch.io/tetris1200 I could make music work, well, it's not so good at times, no sfx, but otherwise running fine. ADF will come soon, as current exe crashes on basic config. |
18 December 2023, 00:05 | #62 | |
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Quote:
I hope you can find the way to fix the music that is mythical! Regards. |
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18 December 2023, 00:49 | #63 |
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Tried it on my Vamp1200 and it ran, but after a few min crashed back to WB. I'll do more testing!
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18 December 2023, 06:04 | #64 |
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18 December 2023, 06:53 | #65 |
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I get some errors with the new version - unplayable at all so far...
Quickstart A1200, music starts then stops within a second on the title screen Then get this error on either easy or medium as soon as it starts and crashes I tried A3000 68030, removed JIT, and ticked approx a500/a1200 or cycle-exact speed Video [ Show youtube player ] It seemed to fast with JIT & approx a500/a1200 or cycle-exact speed in A3000 quickstart |
18 December 2023, 10:05 | #66 |
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ok, seems there's a problem on 68020. Strange. Will investigate this week.
Anyone knows of a good POKEY (Atari sound chip) emulation with source on Amiga? Is there some Atari 800 emulator with source? I've seen Amiga800, but it's in C and uses AHI. Probably slow too Well I can still see how the pokey inputs are handled. My code generates awful sounds at times and can't manage sound off (or if I try it no sound at all is produced!) Still even with that horrible sound I still love the port played last night on my 1200/060, it was smooth. Last edited by jotd; 18 December 2023 at 10:16. |
18 December 2023, 10:10 | #67 | |
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Quote:
http://aminet.net/package/mus/misc/PokeyNoise-SAP |
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18 December 2023, 11:30 | #68 |
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Ooooooooooooh I can't bloody wait JOTD! NICE
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18 December 2023, 14:40 | #69 |
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thanks DonAdan! I know the coder he ain't too shoddy! They're emulating 6502 too there for the players, then convert the state of the pokey registers to amiga. That could be exactly what I need!
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18 December 2023, 14:55 | #70 |
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Can't seem to get this to work, on various A1200 configs I tried on WinUAE. Just a black screen. Tried 060 and 030 configs.
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18 December 2023, 15:54 | #71 |
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Here test ok on:
- WinUAE (Jit/040) OS3.9 - A1200 + Blizzard 1230 OS3.2.2.1 - A1200 + Blizzard 1260 OS3.9 - Apollo V4SA OS3.9 |
18 December 2023, 17:12 | #72 |
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Hi JOTD,
It crash at star on my A1200 Turbo+II 68030 @ 40 Mhz WITH FPU and 32 MB Fast Ram OS HYP 3.1.4.1 Under WINUAE 68030 OS 3.5 it works. Report in attach Best regards, Pascal Edit: When I Use NoCache ToolType, the game start corectly but when I want to play same message error (ExpMem $1A26) Last edited by PascalDe73; 18 December 2023 at 17:34. |
18 December 2023, 17:31 | #73 |
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I think it's probably a race condition that triggers code on "slow" machines. The crash is defensive code I have added when the program tries to read/write in a special location (here the color palette)
With the report I may be able to find where it happens. Thanks |
18 December 2023, 17:35 | #74 | |
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Quote:
Edit: When I Use NoCache ToolType, the game start corectly but when I want to play same message error (ExpMem $1A26) |
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19 December 2023, 04:55 | #75 |
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Tested on Vamp 1200. Disk works good, even with nocache. Previous one crashed. WHdload works. Not sure if anyone reported but after title music there is a very long beep.
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19 December 2023, 21:39 | #76 |
PascalDe73
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Hi JOTD,
Many Thanks for Your Latest Beta2_HD Version & Your ADF. Both of them works correctly now and without any ToolType on my real A1200 Turbo+II 68030 @40 Mhz. It works correctly too under WINUAE. Best Regards, Pascal |
20 December 2023, 02:44 | #77 |
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Played with WinUAE
Quickstart A1200 68020 (Default) Using Xbox One Wireless Controller via BT Couldnt detect any issues, beside the audio cramping up when 4 tetris lines are done @4:42 but that might be part of the game itself? [ Show youtube player ] Well Done |
20 December 2023, 04:29 | #78 |
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Comparing with this music:
[ Show youtube player ] It sounds like many problems (strange sounds) occured when music is changed/stopped. Seems to be problems with handling/playing empty samples and stopping audio channels. Perhaps sample addresses are set to wrong pointers or to not cleared pointers. |
20 December 2023, 12:00 | #79 |
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Working fine on my real A1200 with 030. It seems only sfx and music and that’s it!
Is this normal to load it? No icon and i dont see whdload window |
20 December 2023, 13:40 | #80 |
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Thanx Jeff, great job as always!!
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