06 September 2003, 15:27 | #61 | |
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Quote:
Last edited by Dizzy; 06 September 2003 at 21:13. |
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06 September 2003, 16:01 | #62 | |
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What,Akira cheating? I'd never thought I'd see the day! At last the chance to pour ridicule back on Mr "Nothing Beats the Real Thing! Tm" LAMER ALERT!! (You asked for that Mr criticize people who d/l trained ++ games!!) |
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06 September 2003, 19:21 | #63 |
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It's for testing purposes only
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08 September 2003, 05:39 | #64 |
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Sure Akira m8,we believe you!
Back on-topic, just wondering if you guys might've added this to your list of incomplete stuff. In The One April 1993,a preview feature of upcoming Millenium titles listed 3 titles that seem to be MIA. Flag, http://hol.abime.net/?id=4774 already listed unreleased, but no mention of the other two games in HOL. Beastball was supposed to be a combination of "the gameplay of Speedball 2 with the side-on look of Manchester United Europe, also developed by Beastball's programmer's Teque"),(judging by the screenshots, looked like it used the GFX from Brutal Deluxe Football),it was being released for the A500,with a possibly "enhanced" A1200 version mentioned. Was due September 1993. Also mentioned was a puzzle/strategy game called "Dino Worlds". Article mentioned its in-house Millenium programmer by the name of Kevin Mullard. "You assumed the role of a lone T-Rex trying to escape the slowly-approaching Ice Age. This involves a trek northwards through varying terrains populated by all kinds of dinosaur each with their own aims & attitude. The friendlier dinosaurs can be recruited to join your journey. Progress is acheived by a combination of puzzle solving,(laying tree's across a chasm to make a bridge for example),and strategy,(battling rival groups of Dinos)." Game was also due for a September 1993 release. |
08 September 2003, 06:13 | #65 |
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Let me check...
Beastball: no Dino worlds: YEs Could you provide info for BEASTBALL? Thank you |
08 September 2003, 06:44 | #66 |
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Damm, just realized Beast Ball ended up being renamed as Brutal Football: Brutal Sports Series sorry for the mistake Akira.
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08 September 2003, 13:12 | #67 | |
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08 September 2003, 18:35 | #68 |
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Hey!
Chinto's Revenge looks superb! |
11 September 2003, 17:06 | #69 |
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this night I will make more scans, I promise,.. Im just a lazy m*th*rf*ck*r..
can someone upload RenegadeIII into The Zone??? Ive never seen that game on Amiga |
11 September 2003, 20:54 | #70 | |
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RenegadeIII is so awful I think it's not a direct conversion but a PD game or whatever else... Crappp... :disgusted Check the Zone... |
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12 September 2003, 15:52 | #71 |
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I'd been having a look over at the GTW site & spotted this...
http://fgasking.proboards22.com/inde...num=1062152539 Putting aside the arguements over if the C64 related issues, what about the statements attributed to Steve Turner about Ocean-maybe it had nothing to do with Liquid Kids & Ocean France/Ocean why the game was never released but more so Ocean/Taito? |
12 September 2003, 17:18 | #72 |
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It seems so. As Galahda said Ocean were not broke, so I presume they were just being complete ARSEHOLES
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12 September 2003, 17:36 | #73 |
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It's interesting food for thought of "what might've been". Although it still mightn't have been all Ocean's fault on this occasion. That said I'll never forgive Ocean for releasing that pile of crud C64 Op Thunderbolt conversion,when the pre-production version reviewed by Zzap! (& given a Sizzler to boot for the C64 version, Gold medal to the Amiga one of course.),looked infinitely better.
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12 September 2003, 22:50 | #74 | |
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16 September 2003, 09:12 | #75 |
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[QUOTE]Originally posted by JudasEZT
[B]Here is the column of the preview of "Chinto´s Revenge" published in AmigaAction #24 in September of 1991 Yeas..... hmmm... I wrote a whole suite of tunes for this. Thanks for reminding me. I'll have to dig them out. |
16 September 2003, 13:16 | #76 | |
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16 September 2003, 17:32 | #77 |
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eh don't you think it's better to use his first name to address him?
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16 September 2003, 20:54 | #78 | |
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16 September 2003, 22:00 | #79 |
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When I get back from my hols I can look for the stuff. There's probably so much more of interest too. Give me a few weeks:-)
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16 September 2003, 22:56 | #80 |
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would be swell to have unreleased stuff Richard!
Contact agtw@abime.net for any unreleased game information |
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