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#61 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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I'm assuming that you haven't cracked it to AmigaDOS files like Ringo did?
Just taken a look at his version, and the way he did it meant it would be a lot quicker crack than normalising the disk which is what I assume you've done. |
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#62 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Quote:
Anyway, either I did something stupid or I triggered a random game bug. I assume it's the former. :P |
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#63 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Fire n Brimstone had the same problem, trackbuffer overwrote the bottom of the physical screen, think I did a fix for that one.
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#64 |
Zone Friend
Join Date: Dec 2005
Location: Tampere
Age: 41
Posts: 600
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How is it going with this game training, StingRay? Hope it's not too annoying to train...
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#65 |
Posts: n/a
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Any news about this one ?
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#66 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
|
Quote:
![]() Got sidetracked a bit and there is some strange graphics corruption in the first level which I have yet to fix, don't know why it happens. Besides, doing a 100% version that works on 512k machines is quite tricky to do. So patience please. ![]() |
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#67 |
Posts: n/a
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"La patience est la mère des vertus".
No problem StingRay, take all the time you need ! And MANY thanks for working on this one, all the members here are so grateful to you ! |
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#68 |
Zone Friend
Join Date: Dec 2005
Location: Tampere
Age: 41
Posts: 600
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I hope this project still is alive...
The Plague has such a good scrolling engine. A game worth palying is a game worth training! ![]() |
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#69 |
Posts: n/a
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Hi StingRay,
Any news about the game ? Thanks for doing all that tricky work ! |
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#70 |
Zone Friend
Join Date: Dec 2005
Location: Tampere
Age: 41
Posts: 600
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I would give up the 512k restrict because I don't think there's any A500 512k players out there...
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#71 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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#72 |
Posts: n/a
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Hope you'll find some time to continue StingRay
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