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#61 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,873
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@Galahad/FLT You think you can get Switchblade & Shadow Warriors working with sfx and music at the same time, converting the music to cdda?
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#62 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,448
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I would imagine that a better technique for games like that which have Amiga music OR sfx would be a replacement module player that (for faster processors) used software mixing to downmix to 2-channels? (Leaving 2-channels free for sfx)
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#63 |
Registered User
Join Date: Feb 2009
Location: london/england
Posts: 1,347
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I wonder if you could stream the audio data for two DACs from a file to stream the stereo audio via a hard drive for 2mb OCS Amigas. That was the idea I had back then as a teenager when I first experienced Amiga + HDD joy
![]() Was not for this song/game but in general. Probably manage a 1mb machine with a simpler game with less graphic data needed resident in memory. I think the OCS machines do about 400-600kb per second? |
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#64 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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Any news ?
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#65 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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Galahad/FLT, do you think you will finish it ?
Or did you abandon the idea ? |
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#66 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,945
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anything on this list would be great too
![]() https://eab.abime.net/showpost.php?p...46&postcount=1 there are a lot of opportunities like Cybernoid 2, maybe the whdload version (that uses the second firebutton to cycle weapons), with both music and sfx or Ninja Warriors |
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#67 |
Registered User
Join Date: Nov 2019
Location: Milan
Posts: 9
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Hi Guys! As it passed too much time to be still available on the Zone, can someone kindly repost it? Thanks a lot.
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#68 |
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,182
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#69 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,917
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It's also available on the file server (for future requests): https://ftp2.grandis.nu/turransearch...0&httplinks=on
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#70 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,133
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It's added to Beta - Unreleased WHDLoad set.
http://ftp2.grandis.nu/turransearch/...0&httplinks=on |
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#71 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,917
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#72 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,133
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Just hit the "any" button.
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#73 |
Registered User
Join Date: Feb 2017
Location: Denmark
Posts: 1,182
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At least one option will not be available in 60 or so days
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#74 |
Registered User
Join Date: Oct 2021
Location: England
Posts: 1,237
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is it weird that i would want a whdload version of R-Type that uses sampled soundtracks from the C64 version as an optional setting.
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#75 |
Registered User
Join Date: Nov 2006
Location: Amigaville
Age: 46
Posts: 3,337
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There needs to be a 'Theme From S-Express' easter egg option..
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#76 |
Registered User
Join Date: Oct 2021
Location: England
Posts: 1,237
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btw, as this kinda subs the default music for another track via whdload, is it possible for people to do almost the same thing but substitute a games normal music for a different music track of the same type which the game would play as normal?. Perhaps useful for decent games that have terribad music, allowing people to throw in a modern better remake or just something totally different, maybe even replacing sound effects?
Modern emulators have the ability to change graphics/audio/textures/etc on various games, this xenon2 music swap sounds like a sort of native variation of that, would be interesting to see what else can be hot-swapped. |
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#77 |
Registered User
Join Date: Apr 2022
Location: Australia
Age: 52
Posts: 892
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I tried running the xenon2beta files on Amikit and it, as you know, has corrupted graphics and it is only the intro screen and music stopping with "To continue you must register WHDLoad" . ?? My Whdload is registered. ?
Found the Fix in Galahads' post in this thread... ![]() Last edited by Snoopy1234; 27 May 2024 at 09:51. Reason: Update from older post. |
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#78 |
Registered User
Join Date: Apr 2022
Location: Australia
Age: 52
Posts: 892
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bump
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#79 |
C= and Amiga aficionado!
Join Date: Jul 2017
Location: Italy
Posts: 325
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#80 |
Registered User
Join Date: Feb 2024
Location: Canada
Posts: 38
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This is a pretty awesome concept really. Too bad it has such a large memory requirement, but it will be nice playing it on an emulator at least. Apparently the similar Atari STE project does this kind of thing but streams directly off of a storage, with only a 1MB memory required, so I guess it is possible to do it.
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Hang On proof of concept | skyzoo73 | Amiga scene | 33 | 11 June 2024 03:02 |
Amiga version of Play Store or Itunes concept | Galahad/FLT | Amiga scene | 41 | 19 December 2014 20:34 |
Amiga M600 design concept | snowman040 | support.Hardware | 7 | 05 December 2012 20:11 |
NATAMI Concept!! | Faerytale | Hardware pics | 48 | 14 March 2009 21:04 |
REQ: Amiga Concept #02 | Twistin'Ghost | request.Old Rare Games | 0 | 24 March 2002 19:37 |
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