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#61 |
Registered User
Join Date: Jun 2009
Location: Croatia
Posts: 121
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I used to play Street Fighter 2 on the Amiga like mad, I must've logged hundreds of hours on it both solo and against others... I thought it was one of the best Amiga games ever made and... well damn but I still do! I was shocked when I saw the reputation SF2 had in this modern, internet-laden world
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#62 | |
Registered User
Join Date: Jun 2008
Location: somewhere else
Posts: 545
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Quote:
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#63 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,451
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International Ruby Challenge
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#64 |
Registered User
Join Date: Jan 2010
Location: N/A
Posts: 875
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I cant think of any. All the games I thought we're crap then I think are crap now. I don't judge the games at all to the games we have now.
The only thing i've noticed is how the game design or lack of it seems more apparent. For instance. Most Amiga games are as hard as nails and have no contiunes. Take Wolfchild for instance. The game is massively unfair compared to the megadrive version and has less levels. But I still think its a joy to play... until i get to level 2. Most Amiga games cant compete with the console games of the time on playability. Those games we're designed by teams of professionals rather than a few guys in a basement. They didnt really stand a chance. The very very best games were ported to consoles and tweaked (not all of them we're improved - looking at you beast 2). Also, the very bestAmiga platform or beatem up cant compete with even the most mediocore snes games in terms of design and playability. But.. I still prefer the amiga (cant explain why) And of course.. the snes didnt have Turrican 2. Still as great as its ever been. Opps... bit off topic there ![]() |
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#65 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 46
Posts: 1,236
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One springs to mind for me and that's Sly Spy Secret Agent. For some reason the game gave off a really good arcade vibe back then...I played it a few weeks back and the dream was shattered. The music still rocks though!
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#66 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,066
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Did the reverse thread ever exist I wonder? Games you used to think sucked but you like today?
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#67 |
Ruler of the Universe
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,196
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#68 | |
Cheesy crust
Join Date: Nov 2008
Location: Hawk's Creek
Age: 48
Posts: 1,383
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Quote:
100% ACK |
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#69 |
Zone Friend
Join Date: Dec 2005
Location: Tampere
Age: 41
Posts: 600
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I remeber how a played a lot Hard Drivin II with my A500 when I was a kid. It had jerky scrolling and ugly graphics but still I liked it.
Now I tried it with my accelerated A1200 with WHDLoad. It was much smoother than vanilla A500. I played it about 2 mins and decided not to play it anymore. Well, some games like Superfrog are still highly playable and addictive ![]() |
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#70 |
uber cool demi god
![]() Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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#71 |
Registered User
Join Date: Apr 2011
Location: birmingham
Age: 55
Posts: 2,827
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hmmm............
rise of the robots,it was crap then and its crap now. microcosm,not much better than above. myst,well not much there but nice pictures. these stick out for me,mainly because there just utter rubbish and should of been much better. there are others,but these..... i know its about games you liked then but these should be in a hall of fame somewhere that explain how bad they can be and be commercial. Last edited by roy bates; 07 June 2012 at 17:56. |
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#72 |
Registered User
Join Date: Jun 2012
Location: UK
Age: 44
Posts: 748
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My Amiga years were my early teens playing on my brothers A500. I was used to a C64 so any game looked and sounded like another world of awesome.
I remember spending hours with my friends playing Escape From the Planet of the Robot Monsters thinking that gaming couldn't get any better. I tried to pick it up again recently and couldn't believe just how awful a game it is. |
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#73 |
Registered User
Join Date: Jun 2007
Location: Boston, MA, USA
Posts: 58
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I used to think TechnoCop was pretty awesome. When I tried it again after 20+ years, it occurred to me that the only possible reason for me liking it must have been the horrific violence.
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#74 |
Zone Friend
Join Date: Jan 2006
Location: Kent
Age: 51
Posts: 1,087
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Are only the games you loved arcade conversions. It's just that the title suggests any games on Amiga and not just conversions?
Tried hard to think of games i think are a bit rubbish these days that i loved but can't. i guess games i enjoyed were because they were fun and a fun game remains that IK+ i used to love but then i discovered blocking appears to be a bit of a waste of time. Still nobody has ever pointed out how you can successfully pull off blocking- why is it even in the game ? Last edited by Adropac2; 08 July 2012 at 22:10. |
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#75 |
Zone Friend
Join Date: Jan 2006
Location: Kent
Age: 51
Posts: 1,087
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i think some people miss the point when they attempt older games they haven't played in years. It's likely to be a horrible experience because much of what you used to know so well in the form of control and gameplay isn't as well understood and can be either frustrating or boring as a result. It often takes a while to get back where you were with a game and until then this question might not be accurately answered. And of course certain games like 3d ones are technically very dated but will still be the same games. I think there will be some people that don't fully grasp what it is to accurately answer stuff like this- obviously it's not important but what people are maybe actually saying is they don't like something based on how they are approaching asking that
It hardly matters if people don't like these games any more but maybe they would in fact if they approached how they play them again. Some games are worth leaving behind i find and some still play very well Last edited by Adropac2; 08 July 2012 at 22:45. |
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#76 | |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 608
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Quote:
But I think we could do something about this. I'm not saying these are the best ideas, but they're intended to get across the notion that people could ve eased into playing old games. YouTube videos of the gameplay could be made with narration, which describe what someone who knows how to play does what they do. "Press this key to do this action, move this way because this game is a little unique in that way." UAE could be tweaked with a layer that hooks into events like keypresses and mouse movements and so forth, that gives popup hints. Practical, I don't know? |
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#77 |
Zone Friend
Join Date: Jan 2006
Location: Kent
Age: 51
Posts: 1,087
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Having an open mind helps but it's not always in place and we do tend to make our own mind up. I'm heavily into the game Bayonetta but i quite definitely hated it on the basis it just didn't seem to do anything of any worth- on top of what i already considered the stupidest theme i'd seen in a while. I thought the whole thing stank but it turned out i was being exceptionally ignorant by not even trying to accept it. A truly exceptional game that refuses to let go when you discover it's masterful combat sandbox
If people knew what they were missing then that would make for a lot of sad people and so it's lucky they don't. Amiga does have a number of games still very much worth taking the extra time it might need to accept how they play now. Mind you there are games that wont have aged any on Amiga, but some games of a certain look just don't cut it for some gamers. Fair enough but it's in anyone's interest to find classic games regarded as the best of the time- regardless how they may look |
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#78 | |
Registered User
Join Date: Oct 2009
Location: Salem, OR
Posts: 1,770
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Quote:
![]() I have to admit, I enjoyed having Outrun, knowing at the time it was pretty bad, because it was Outrun.. ;-) But having tried it again, it was even worse than I remembered... One of the things I'm having issues with is the RPGs I loved... It's not that the games are less interesting, but I used to spend a LOT OF TIME when I played them. I took notes and drew maps, etc... Now, I pull up Pools of Radiance and play for a few minutes, and something comes up and distracts me... It's harder to get back into those games since I don't have hours and hours like I used to... desiv |
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#79 | |
BlizzardPPC'less
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Quote:
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#80 |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
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I've just replayed BattleTech: Crescent Hawk's Inception.
I used to think it was pretty nifty with its strategic mecha fights and lots of options to spend your money on gear. Now I realised that it makes hardly any difference if go directly from the beginning to the (horrible) final puzzle. It's kinda sad. They could have made a decent science fiction RPG/strategy game with a bit more effort. |
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