21 October 2015, 01:46 | #61 |
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Then try my script, it works in WB. I use WBRun to open AmiModRadio.
Edit: The HIDE option of Hip will open it invisible, and the QUIT one will close any existing Hip playing, but also will "erase" the Hip prefs for what I've seen: I use some Hip prefs that load a module that I've got when you start it, but if you open AmiModRadio with my script and the QUIT option it won't, it will only open the one your program finds. It doesn't overwrite the Hip prefs; next time you boot, if you play Hip (my case) it will load and play my module again. Last edited by Retrofan; 21 October 2015 at 01:56. |
21 October 2015, 13:37 | #62 |
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I would recommend a prefs file including full path to player or a tooltype.
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21 October 2015, 14:28 | #63 |
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30 November 2015, 04:15 | #64 |
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Hi all!
Version v0.94 of AmiModRadio is available here, here, or here Besides some refactorings and minor bug fixes, it includes a usable MUI interface: you can now change the source and root directory and even save modules! Icons are ugly... Wish I could be more artsy As usual, bug reports and ideas are welcome! Cheers! |
08 December 2015, 05:31 | #65 |
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Hi all!
Version v0.95 of AmiModRadio is available here, here, or here The revamped MUI uses new icons and some interesting code to launch automatically players if in the path. It also include some user preferences, although they are not yet accessible from the UI. As a consequence, putting AmiModRadio in the WBStartup drawer will start AmiModRadio, which will launch the first player recognised in the path and play some music immediately! In addition to some refactorings and clean-up, this version also fixes bugs #13, #19, and #23. As usual, bug reports and ideas are welcome! Cheers! |
25 December 2015, 21:12 | #66 |
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Hi all!
AmiModRadio v0.96 is now available here, here, and here! AmiModRadio is getting closer to its completion! It now includes preferences (currently to start (or not) playing modules automatically and to show (or not) the log page automatically ) and an improved user interface, with which the log can be saved! It also includes some refactorings and bug fixing, in particular bugs #26, #28, #34, and #36. Merry X-mas! Last edited by tygre; 25 December 2015 at 21:21. Reason: Fixed URLs |
25 December 2015, 21:33 | #67 |
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Thanks. But if you press play it starts searching the first known player and it doesn't work "Could not find anything to play".
So you've got to open a player like Hippoplayer first. Of course as I told you, as I was doing, it works with Hip hidden. |
26 December 2015, 00:49 | #68 | |
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Hi there!
Quote:
Please let me know! |
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26 December 2015, 01:22 | #69 |
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No, sorry how do I update that path?
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26 December 2015, 01:29 | #70 |
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My pleasure!
In my case, I added to my User-Startup: Code:
Path "Utilitaires:Musique/EaglePlayer ADD Please let me know! |
26 December 2015, 02:04 | #71 | |
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Quote:
Code:
Path "Sys:Utilities/HippoPlayer" HIDE QUIT ADD Edit: No, it seems this way the options aren't necessary, so I'm just using: Code:
Path "Sys:Utilities/HippoPlayer" Last edited by Retrofan; 20 February 2016 at 19:39. |
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26 December 2015, 04:05 | #72 |
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Oh, sorry about that! I actually do like them but I must have made a mistake in my script! Let me check it out and will fix it for the next release, thanks again and merry X-mas to you too!
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26 December 2015, 11:36 | #73 |
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I`ve never tried AmiModRadio, so some guessing here. Searching for different mod players in PATH is not a good idea or at least not the best as you can see. AmiModRadio uses some preferences, right? Just add there a full path to mod player (e.g. with filerequester). Then your program should check if mod player exists and if not throw out a error message. In that case the user needs to add or correct the full path.
Maybe you do the follwing already: How do you check if a mod player is already running? Most or all have an ARexx port what can be checked. Of course you can much more information about the running mod player over the port. |
28 December 2015, 21:49 | #74 | |
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Hi there!
Quote:
Cheers! |
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28 December 2015, 21:56 | #75 |
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I would prefer if it could be possible to change the path assignment in the icon info or in the preferences instead of the user-startup, but just my opinion. In fact many programs need some assign in the u-s.
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04 January 2016, 05:46 | #76 |
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Hi all!
AmiModRadio v0.97 is now available here, here, and here! AmiModRadio now understand HTTP and the Modules.pl source now works, thanks to AceMan's API! Modules.pl contains more than 8,000 curated modules (as of this release's date) . This version also introduces a cache to speed up accesses to ModLand.com huge collection as well as many preferences... It also fixes several bugs and has been refactored. Its makefile has also been entirely rewritten to generate the distribution automatically, including Retrofan's icons . Bugs #1, #21, and #35 thus disappear! PS. This version has also been built without Fortify! Happy (belated) new year! |
06 January 2016, 05:49 | #77 |
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PS. Please use the version available here, here, and here, which fixes a major bug due to the cache, which prevents downloading archives from already-cached directories Sorry about that!
Last edited by tygre; 06 January 2016 at 05:52. Reason: Fixed missing link |
08 January 2016, 05:13 | #78 |
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Interesting idea! I'll have to give this one a whirl sometime soon (:
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08 January 2016, 20:16 | #79 |
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Congrats for the version, very nice now.
The icon of AmiModRadio seems to be corrupted though. You also should change the four white corners of the main buttons. Maybe you could use the same grey of the background for them, so those ugly corners would dissapear. |
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