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Old 15 October 2021, 17:00   #61
Thomas Richter
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Quote:
Originally Posted by clebin View Post
As I say, the best use case I can see is people writing existing Amiga code who offer SAGA-enhanced features.
And wouldn't it be much greater if I wouldn't have to do anything to get the new features? You get that guarantee by using the operating system, *right now*. More colors, higher speed.


Quote:
Originally Posted by clebin View Post
And maybe those who want to step up the graphical fidelilty without losing the skills and knowledge they’ve built up over the years.
Which skills? The "Banging the hardware skill" is already lost, the chipset works differently for chunky than it does for planar - it has to. However, the skills of using the calls of graphics.library haven't changed, and continue to work.


This project operates at the wrong end. It defines a new hardware layer, and shows no interest in the software, hoping that "somebody else solves that problem". However, if you already ruin compatibility with existing software, how likely is that going to happen?
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Old 16 October 2021, 08:47   #62
fl@sh
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Banging the hardware don't need an OS.
If you want still to play with OCS/ECS/AGA chipsets you are welcome, but it's just for your fun. Surely it's NOT future proof coding.
Unfortunately this bad practice was the death of Amigaos.

IMHO RTG is the way.
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