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#61 |
Registered User
Join Date: Sep 2019
Location: Italy
Age: 51
Posts: 303
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truly impressive!
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#62 | |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,988
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Quote:
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#63 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,633
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The high score loop is not behaving as it should, though, but this might be from no 9
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#64 |
Registered User
Join Date: Feb 2018
Location: Poland
Posts: 370
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I always work on the files that JOTD provides to me, and this one came in this form. He has already requested a change.
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#65 |
Registered User
Join Date: Apr 2020
Location: England
Age: 53
Posts: 449
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#66 |
Registered User
Join Date: Apr 2020
Location: England
Age: 53
Posts: 449
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I made up some box art.
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#67 | |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,988
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Quote:
Still says " Beta " in the website video Still says "- minor bugs - missing features " Hence me asking ![]() ![]() |
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#68 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,393
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it's the first playable version. Will publish a new version today, not final, but closer to final.
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#69 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,988
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#70 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 301
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Please, notify us because itch most of the time doesn't.
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#71 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,393
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new version uploaded. A lot of bugs fixed. Still some difficult to notice bugs & missing features.
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#72 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,491
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lf you find difficult to find bugs & missing features, it means the game is pratically very very close to be a final version
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#73 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,676
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@jotd - Would it be possible to fix the background stars bug where they "break up" at the bottom of the screen right where your sprite is and you look at that all the time
![]() ![]() Video of it running on pistorm32: [ Show youtube player ] Last edited by tomcat666; 08 July 2024 at 02:15. |
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#74 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,393
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Yes, that's minor but I agree this is annoying. Would be worth fixing on both games.
A major bug remains: if you shoot your own captured ship, some enemies could freeze permanently. Not blocking as you can still shoot them and complete the stage. Also if you shoot a capturing ship while in the swarm (not attacking), the captured ship is supposed to attack you and disappear ... only to reappear at the next stage. Instead, the captured ship remains frozen, and you have to shoot it to complete the stage... So ATM make sure you're accurate when you free your ship ![]() |
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#75 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,633
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Is because the high score has like a loop until you finish to insert the name and then do the final part, in the actual version the final part is in the loop; suggestion is use a time out like 60 seconds then go to the final part
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#76 |
Registered User
Join Date: Feb 2018
Location: Poland
Posts: 370
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Oh, I thought you were referring to the 'highest score' but I get what you mean now. Right 'high score' track plays a little longer in the original Galaga.
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#77 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,393
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new version available on itch. I could not wait to upload a new one as the previous ones were soo buggy.
You have 2P game, proper rogue ship behaviour (if you let it flee you get it at the next stage!), swarm sound, better sfx... |
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