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#61 |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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Hello,
just some screenshots as a quick update of the development. Startmenu, 22 levels and endpart are already done... Another 10 levels will be added and then hopefully I can send some betatest versions to whoever likes to give it a try. At the moment it only takes up 240 kb on disk including all gfx, levels and 11 testmusics, so the endresult will surely be 1 disk only. Greets! |
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#62 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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Wow!
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#63 |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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#64 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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Great!
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#65 |
Registered User
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I heard about this game through "Indie Retro News", and as I'm preparing my next "RetroVision" livestream for Saturday night (20.3.2021 - 20:00 CEST). The game looks absolutely fantastic and fluid - I hope it plays that way too.
![]() I would then present all the information included in our Twitch livestream and do some advertising for the game. Please make sure to include a readme or PDF document for all important infos for the viewers. ![]() |
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#66 |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 594
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wow this game looks really cool! any ETA?
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#67 |
Registered User
Join Date: Apr 2020
Location: Denmark
Posts: 30
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#68 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,596
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Am working on the musics, been swamped with real life but should have stuff ready in not too long time
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#69 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,021
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#70 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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really nice project !
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#71 |
Registered User
Join Date: Dec 2017
Location: Sassari/Italy
Posts: 904
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Hi Alpha One, Saimon69!
Do you have any news about this very promising game? ![]() |
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#72 | |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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Quote:
Hi, in fact it's ready since 1 year. :-)The dude that made the gfx promised me another tileset for world 3 but it looks like it will never be finished. So I will release it as is (24 levels) really soon for free. |
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#73 |
Puttymoon inhabitant
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Or ask for a tileset here, there is plenty talented graphicians.
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#74 |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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Hi all,
I uploaded a little 4 level demo... https://matze1887.itch.io/minky-demo Game is 99% done, just waiting for some more music to be finished. |
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#75 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,966
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Oh cool
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#76 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 334
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Nice game! Gameplay:
[ Show youtube player ] |
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#77 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,654
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Here's the guy who told you to ignore forums making a suggestion :P
This game is super cute and cool! but one tiny problem I may bring forward as suggestion... don't let the character move that close to the border (horizontally) before scrolling. Never a good idea on platformers that do this. Character should always be as centered as possible because lack of seeing what's ahead can be frustrating, also feels a bit unnatural. Great work! |
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#78 | |
Registered User
Join Date: Jun 2011
Location: Ger
Posts: 223
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You are probably right.
I adjusted it 16 pixels left / right. Somehow I thought it's a good idea that some fast enemies suddenly appear, makes it a bit more difficult. But somehow a bit unfair, too. :-) Thanks for the clue. Quote:
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#79 |
Registered User
Join Date: Dec 2017
Location: Sassari/Italy
Posts: 904
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AlphaOne your game is great!
Will the final release have all the 11 levels you were planning? Would it be ever possible to buy a physical version of the game? |
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#80 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,966
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Just had a go and I like the style of the game
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