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View Poll Results: What game do you want to see ported to the Amiga? | |||
Rolling Thunder (Arcade) | 21 | 6.56% | |
Gauntlet (Arcade) | 29 | 9.06% | |
Shinobi (Arcade) | 49 | 15.31% | |
Pacman (Arcade) | 7 | 2.19% | |
Final Fight (Arcade) | 35 | 10.94% | |
Rastan (Arcade) | 30 | 9.38% | |
Side Arms (Arcade) | 1 | 0.31% | |
Nemesis/Gradius (Arcade) | 13 | 4.06% | |
Raiden (Arcade) | 10 | 3.13% | |
Raiden II (Arcade) | 11 | 3.44% | |
Space Invaders (Arcade) | 2 | 0.63% | |
Bad Dudes vs Dragon Ninja (Arcade) | 6 | 1.88% | |
Wonder Boy (Arcade) | 46 | 14.38% | |
Axelay (SNES) | 9 | 2.81% | |
Double Dragon (Arcade) | 14 | 4.38% | |
None - Do my own game! | 37 | 11.56% | |
Voters: 320. You may not vote on this poll |
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11 January 2022, 17:53 | #761 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,601
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Gyruss NES for those who don't know the version
[ Show youtube player ] |
11 January 2022, 18:01 | #762 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,601
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I would also throw in the bunch Juno First, another shooter still by Konami
[ Show youtube player ] |
11 January 2022, 20:40 | #763 |
Zone Friend
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It's a long shot, but I'd love it if my favorite 80s arcade game made it to the Amiga:
[ Show youtube player ] |
11 January 2022, 21:27 | #764 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,370
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Codetapper had started working on Gyruss. But it never saw the light of day...
We should express our support to that project and the unfinished RoadRunner of his. Ultimately, don't get me wrong but wishlists aren't really useful as everyone would like to see such or such game, but the team or person that undertakes that task chooses a game that they like and they believe possible in the given time constraint that they have, not a game that someone chooses for them. That's probably why mcgeezer put a limited choice (well, ok, except for the "do my own game" part, which he's currently doing with the Kungfu master / Vigilante hybrid) Personally I'm contemplating porting Scramble, Time Pilot or Phoenix. Scramble is on my shortlist. Each port is time consuming so no 16 bit era ports for me. 8 bit ports are already enough work. Just a note (reviewing poll game list): Pacman is now done, Space Invaders as well, and Double Dragon is in progress, looks promising. Wonderboy is doing great as well. Last edited by jotd; 11 January 2022 at 21:51. |
11 January 2022, 21:30 | #765 |
Registered User
Join Date: Oct 2018
Location: United Kingdom
Posts: 97
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Gyruss - although the game looks prettier in other conversions, the gameplay and music of the Atari 8-bit version made it one of my favourite games.
[ Show youtube player ] Otherwise my vote is for Gauntlet arcade! |
11 January 2022, 21:30 | #766 | |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,895
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Quote:
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11 January 2022, 21:35 | #767 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,370
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People certainly love my Amidar port and that's pretty much unexpected for a not so well known game. Great news
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11 January 2022, 21:44 | #768 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,072
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I grow up playing Phoenix and Scramble in arcades, but I would love to see good Wonderboy port on Amiga. I think Amiga should be able to run it at decent speed.
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12 January 2022, 00:24 | #769 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,895
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Used to play this wearing ice skates on a Friday and Saturday night at the old (sadly no longer there) Bournemouth ice rink. I'm sure the extra wobble from the skates made it even harder to play...
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12 January 2022, 10:35 | #770 |
Registered User
Join Date: Oct 2016
Location: Newcastle, UK
Posts: 273
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Scramble in my local arcade as well, seriously annoying getting through the base level but it can be done. Prefer it to Supra Cobra the sequel(ish)
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12 January 2022, 10:51 | #771 |
Registered User
Join Date: Jan 2020
Location: oslo/norway
Posts: 1,616
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I'm just thinking. Should not Scramble be done in NTSC 60hz?
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12 January 2022, 11:00 | #772 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,370
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NTSC doesn't cut it, not enough lines, original machine uses a 3:4 (rotated 4:3) display.
All other games (Pacman, ..) run at 60Hz (logic) but are refreshed at 50Hz (PAL) |
12 January 2022, 11:17 | #773 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,975
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Quote:
Of course someone else may see a game and be inspired to try to port it. Last edited by gimbal; 12 January 2022 at 11:26. |
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12 January 2022, 12:04 | #774 |
Lemon. / Core Design
Join Date: Mar 2016
Location: Tier 5
Posts: 1,213
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12 January 2022, 14:31 | #775 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,072
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Who is working on Wonderboy port?
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12 January 2022, 15:09 | #776 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,975
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http://eab.abime.net/showthread.php?t=108143
The person who tactfully titled the thread "wonderboy", I would reckon |
12 January 2022, 15:29 | #777 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,072
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You can tell that either my brain is not working or perhaps I am lazy... hope it is not corona.
Thank you Mr. gimbal. Can't wait to play wonderboy on amiga. It does look much better then that steam version we got. Back to OP, I see only 1 console game mentioned, but makes me wonder if Amiga would be able to run something like MUSHA for Sega MegaDrive / Genesis. |
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