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Old 06 September 2015, 13:56   #641
earok
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@spudje Just to confirm, I burned a fresh disc with Slam Tilt from the site and it seems to work OK on my real CD32

@ebster Haven't been able to replicate the issue, pressing Yellow loads Oh No More Lemmings for me :/ what sort of controller are you using?
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Old 06 September 2015, 14:41   #642
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it is the paulwillingham-psx-pad-adapter, must be the same kipper2k sells..

i have tried again and i think it has something to do with skipping the fmv intro... if i don't skip everything works fine - if i skip with the red button the menu somehow seems to "remember" the red keypress. i'll just avoid skipping the intro :-)
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Old 07 September 2015, 14:35   #643
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Quote:
Originally Posted by Ebster View Post
it is the paulwillingham-psx-pad-adapter, must be the same kipper2k sells..
Yes, that one. I don't know if it has something to do with skipping intros. In Goal! I ran into the issue only at the screen right before the actual football game had to start (I could progress past team and formation selection, etc.) But it's fine, I can easily switch mode with the controller now I know how to deal with it.

Edit: Oh, never mind. Mixing up discussions. The intro comment was Lemmings related, not Kick-Off related

I also reburnt Slam Tilt (& Worms) with BurnAware Free and now they work!!

Last edited by spudje; 07 September 2015 at 15:55.
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Old 07 September 2015, 15:33   #644
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Quote:
Originally Posted by Ebster View Post
it is the paulwillingham-psx-pad-adapter, must be the same kipper2k sells..

i have tried again and i think it has something to do with skipping the fmv intro... if i don't skip everything works fine - if i skip with the red button the menu somehow seems to "remember" the red keypress. i'll just avoid skipping the intro :-)

My version of PSX adapter is actually using Pauls excellent code so yes, they are identical
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Old 19 October 2015, 21:54   #645
Neil79
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New one from our friend Earok and team



http://www.indieretronews.com/2015/1...ion-retro.html
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Old 19 October 2015, 21:58   #646
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Nice job - game modification and cover
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Old 19 October 2015, 23:50   #647
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Agree nice job. And thank you.
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Old 20 October 2015, 00:57   #648
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Looks good, just had a recap & RGB mod, perfect timing for something 'new'

@ Earok and team...
Any idea when the game we (?) we all waiting for will appear, another Christmas release perhaps??

Last edited by wmsteele; 20 October 2015 at 01:04.
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Old 20 October 2015, 02:49   #649
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Originally Posted by wmsteele View Post
Looks good, just had a recap & RGB mod, perfect timing for something 'new'

@ Earok and team...
Any idea when the game we (?) we all waiting for will appear, another Christmas release perhaps??
I assume that's an allusion to something involving Squads and Putties I can assure you that thanks to the efforts of Psygore, Galahad and Codetapper it's going to be fantastic, but it'll be done "When it's done".
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Old 20 October 2015, 11:49   #650
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Indeed... Always good to have something to look forward to
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Old 20 October 2015, 12:06   #651
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Thanks Erok, now I will have to check it
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Old 29 October 2015, 20:31   #652
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I burned Rise of the Robots twice one with Imgburn and one with Nero 2015, but the intro video doesn't run smoothly. I also tried in three CD32 and it still has this problem. I use Vebatim CD-R.

The problem is solved by aligning the CD Laser.

Last edited by amiga1260; 01 November 2015 at 15:21. Reason: Solution found
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Old 10 November 2015, 17:05   #653
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Hot off the press!!!



This week has just got a whole lot better as Kloks has teamed up with Earok to release not one but two fantastic games for your Amiga CD32. Each one so well known, that they are a huge hit with the gamers even today. It's none other than Micro Machines which was originally released in the 90's and Marble Madness from the 80's, both having multiple system ports such as the original Amiga, Sega Game Gear, Sega Mega Drive and NES.

http://www.indieretronews.com/2015/1...ss-double.html
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Old 10 November 2015, 18:10   #654
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Thx for advertising the releases. There is an error. The cover of Marble Madness was not finished yet, but earok doesen't know that. But I think no problem.
So Marble Madness on CD32 is "just" the Amiga WHD Load Version. So it's not the Genesis/Mega Drive one.
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Old 16 November 2015, 23:40   #655
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Putty Squad - Over 20 years and now it's the Amiga CD32's & Mega Drive's turn!



Quote:
The Amiga sourced version wasn't actually released until Christmas Eve, 2013, making Putty Squad for the Amiga the most authentic Putty experience available. But that's not all! As now it's the Amiga CD32's turn, as Psygore, Galahad, Earok & Codetapper have made available the CD32 version with a very special bonus on top! -
http://www.indieretronews.com/2015/1...d-now-its.html

Mega Drive version not by the Amiga scene is sourced at the bottom of the article
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Old 17 November 2015, 04:57   #656
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Oohh c ' mon Erik! For gods sake! I had other plans tonight Look at me now, holding the joypad in front of my tv at 5 o clock in the morning(I'm so lucky that I took 10 days vacation starting tonight . Nevermind, when I read Neil's post I felt like a kid again and then jumping out of happiness(when unpacked zip and saw what the bonus is I literary jumped out of the bed to pay a visit to local copy club and get my copy ASAP
If there would only be a burner that has those bubbles instead of line and plays "boing" when it finishes
Tested both on real CD32. Working great!
Thanx Erik, Thanx Psygore!

And now you both know whats the second game that goes with bonus, it would be a dreamy double pack
Recently because of the bonus I was even considering buying one device for cd32 but than read it wont run from it either...
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Old 17 November 2015, 05:09   #657
earok
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@Nitta Haha, I couldn't wait any longer

@Cobe Great to hear about your reaction to the "bonus" and that both games are working for you.

Second game that goes with the bonus? Something to do with Kings and Lions? Psygore might have another treat for you some day!


Huge thanks to Psygore for putting in the massive amount of effort to bring these two games to the CD32, and for putting up with the feature requests by myself and Steve.
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Old 17 November 2015, 05:12   #658
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Aaaahh you dont say!!!
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Old 17 November 2015, 10:06   #659
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Amazing work guys, well done to all involved
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Old 17 November 2015, 11:19   #660
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Quote:
Originally Posted by Cobe View Post
when I read Neil's post I felt like a kid again and then jumping out of happiness(when unpacked zip and saw what the bonus is ..
Hah, I was in discussion if I should actually reveal anything at all and we was like nope, this is a big secret
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