English Amiga Board


Go Back   English Amiga Board > Support > New to Emulation or Amiga scene

 
 
Thread Tools
Old 11 October 2009, 02:31   #41
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
First of all : You're taking this thread completely off again.
I'm saying that there's nothing wrong with the resolution that Kitty has (which is the WB 3.1 default btw). Your host resolution and how you make it 'fit' is another matter and I'm getting tired of discussing OT stuff over and over again.
TCD is online now  
Old 11 October 2009, 02:40   #42
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
Quote:
Originally Posted by Deleauvive View Post
@TCD
So basically, for the sake of complying to this so-called "native resolution", the recommended window resolution in WinUAE is 640x256 ?
In fact, due to line doubling, 640x512 is a perfect fit for the default WB resolution. However other programs and games might use different resolutions. I also don't see what that has to do with the screenshot looking "distorted"...



Q.E.D.
eLowar is offline  
Old 11 October 2009, 03:13   #43
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Quote:
Originally Posted by TheCyberDruid View Post
I'm saying that there's nothing wrong with the resolution that Kitty has
Well, in one of her config. I downloaded I noticed 640x512 was set, so if this is 640x256 chances are some setting might be missing (hint : line doubling) from her Display tab to obtain the desired resolution.

Quote:
Originally Posted by TheCyberDruid View Post
which is the WB 3.1 default
I wish you guys would give numbers for a while, instead of talking about "default" & "native" resolutions, in a authoritative manner.

Kitty's LCD is a 19" widescreen. Good, what is the recommanded resolution ?
1600x1050 ?

Both my LCD and CRT monitors run at standard resolutions (1600x1200 and 1280x1024), so I don't know if there anything special to do, whether in Display or in Filter tab to display WB properly with "horizontally streched" resolutions.

The screenshot of the non-distorted (this is how I "see" it at least) Battle Chess icon was taken @656x496.
NewDeli is offline  
Old 11 October 2009, 03:15   #44
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
Nobody (except you) ever mentioned the word "native". And I did give numbers, lots of them. And the "recommended" resolution is whatever looks good to her (hard to believe, but true).

Last edited by eLowar; 11 October 2009 at 03:43. Reason: Fixed typo.
eLowar is offline  
Old 11 October 2009, 03:22   #45
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
Quote:
Originally Posted by Deleauvive View Post
I wish you guys would give numbers for a while, instead of talking about "default" & "native" resolutions, in a authoritative manner.
I never said 'native' (neither did eLowar) and 640x256 is the default resolution for WB 3.1 (you really want to argue about that?). So like eLowar said with line double mode it's 640x512 (and not 656x496 = 41:31 , which is a completely nonsense resolution). Like I said how you put that on your monitor be it 4:3, 5:4, 16:9 or 16:10 is a completely different matter.
TCD is online now  
Old 11 October 2009, 03:43   #46
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Code:
gfx_width_windowed=720
gfx_height_windowed=568
gfx_width_fullscreen=800
gfx_height_fullscreen=600
This is an excerpt from her Amiga 1200HD config. which I think is the latest in use.
First, the window resolution is 720x568, not 512x256.
Then, 512x256 would stretch the picture horizontally, not vertically.
Not line doubling would give me flickering.

Last edited by NewDeli; 11 October 2009 at 05:02.
NewDeli is offline  
Old 11 October 2009, 03:47   #47
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
I don't have the slightest idea what you're trying to tell us.
eLowar is offline  
Old 11 October 2009, 03:50   #48
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
Er, I thought we were talking about the WB resolution and not the host resolution?
TCD is online now  
Old 11 October 2009, 04:06   #49
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Ah, got it.
She must be running WinUAE in LowRes .

From inside ClassicWB, the (High Res) screen mode which is closer to 640x512 is
PAL : HighResLaced (644x520)

If it's HIGH RES we're talking, then I guess NOT setting HighRes in Display tab is "wrong", isn't it ?
NewDeli is offline  
Old 11 October 2009, 04:12   #50
Retro-Nerd
Missile Command Champion
 
Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
PAL HiRes Laced on the Amiga side IS 640x512.
Retro-Nerd is offline  
Old 11 October 2009, 04:13   #51
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
Quote:
Originally Posted by Deleauvive View Post
Ah, got it.
She must be running WinUAE in LowRes .

From inside ClassicWB, the (High Res) screen mode which is closer to 640x512 is
PAL : HighResLaced (644x520)

If it's HIGH RES we're talking, then I guess NOT setting HighRes in Display tab is "wrong", isn't it ?
I still don't know what you're talking about. Find attached a screenshot of a standard WB (booted straight from a floppy image) with default WinUAE settings (except window size set to 640x512 and centering enabled).
Attached Thumbnails
Click image for larger version

Name:	DefaultWB.png
Views:	177
Size:	9.4 KB
ID:	22943  
eLowar is offline  
Old 11 October 2009, 04:17   #52
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
Was about to post the very same screenshot Instead I took one from my WB 3.1 install and it says 'PAL:HighRes' for 640x256. I still don't see what you're talking about Deleauvive.
Attached Thumbnails
Click image for larger version

Name:	021.png
Views:	169
Size:	11.7 KB
ID:	22944  
TCD is online now  
Old 11 October 2009, 04:17   #53
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
Incidentally, why are we talking about resolutions at all? I merely mentioned one to illustrate that it doesn't (can't) have square pixels.
eLowar is offline  
Old 11 October 2009, 04:20   #54
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
Deleauvive means that Kitty's screenshot is 'streched' and I still can't see that. The aspect ratio is perfectly fine, except that she doesn't use the same screen mode that Deleauvive does.
TCD is online now  
Old 11 October 2009, 04:52   #55
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Quote:
Originally Posted by TheCyberDruid View Post
she doesn't use the same screen mode that Deleauvive does.
No. She doesn't use the same resolution 'mode' in WinUAE. I run the WB in HiRes (normal) mode, so my GlowIcons are "horizontal rectangles" while hers are "vertical ones"so to speak, since she runs it in LoRes mode.

I don't understand if for you those "vertical rectangles" are to be seen as such on an actual Amiga display, or if you mean it's normal for them to be displayed that way with the settings that Kitty has chosen.

In the latter case, you don't believe LoRes to be an incorrect setting, although 640x512 is clearly a HiRes mode ?

And your screenshot would have been more helpful if they had displayed the Battle Chess glow icon.


In classicWB (UAE flavor), there's no such thing as a 640x512 resolution. Again, the closest resolution to choose from is 644x520 (PAL : HighResLaced).
NewDeli is offline  
Old 11 October 2009, 04:58   #56
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
Quote:
Originally Posted by Deleauvive View Post
In the latter case, you don't believe LoRes to be an incorrect setting, although 640x512 is clearly a HiRes mode ?

And your screenshot would have been more helpful if they had displayed the Battle Chess glow icon.
All screenshots you have seen here (except yours), are HighRes, 640x256, doubled to 640x512 (or in Kitty's case apparently filtered to something similar). Some icons look distorted because they were made for resolutions with square pixels, and 640x256 does not have square pixels. Is that so hard to understand? Now if someone really cares about that one icon enough to mess with their settings for it, fine for them, but why are you bothering people who are happy with their settings? (and again, they're normal, there is nothing "wrong" with them, as you insist on putting it)
eLowar is offline  
Old 11 October 2009, 05:02   #57
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,959
You use 644x520 and Kitty 640x256 (default). There you have your difference. Just for you I made a nice picture...
Attached Thumbnails
Click image for larger version

Name:	022.png
Views:	185
Size:	13.5 KB
ID:	22945  
TCD is online now  
Old 11 October 2009, 05:10   #58
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Quote:
Originally Posted by eLowar View Post
Some icons look distorted because they were made for resolutions with square pixels
By whom ? I mean Patchers work on real Amigas I presume, so they must be using one of these compatible PAL modes when creating glow icons.

What I would like to know is what real Amiga bearing a HDD (so, starting with the A600, I presume) would use that " glow icon-stretching" PAL resolution, and with what monitor ? And is there a "remedy" ? I ask because I would certainly be dissatisfied if I had to look at them in this distorted kind of way.
NewDeli is offline  
Old 11 October 2009, 05:13   #59
Retro-Nerd
Missile Command Champion
 
Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
And of course HighRes Laced IS 640x512. It's set by default, because it's the visible fullscreen size without the need of scrolling the image horizontal or vertical.

Retro-Nerd is offline  
Old 11 October 2009, 05:16   #60
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
Quote:
Originally Posted by Deleauvive View Post
By whom ? I mean Patchers work on real Amigas I presume, so they must be using one of these PAL modes when creating glow icons.
How should I know? I assume they use interlaced modes, or maybe not those basic modes at all.

The point is, the Amiga uses both resolutions with square pixels (e.g. LowRes, HighRes Interlace) and resolutions without square pixels (e.g. the default regular HighRes and LowRes Interlace). Graphics made for one won't look good on the other and vice versa. If you do want a consistent look, everything has to be coordinated, I suppose more modern icons will probably all be for square pixels, while old standard icons will mostly be for non-square pixels (HighRes without Interlace).
eLowar is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Helping Amiga love survive elronnightshade support.Hardware 19 08 June 2010 15:21
How was it done? (helping understand the coding tricks) Shoonay Coders. General 25 05 May 2009 04:14
Helping out Firestar_Jes project.Sprites 7 30 May 2005 15:01
Need helping finding an old Platform game Firestar Looking for a game name ? 26 07 May 2003 22:08

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 14:14.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10640 seconds with 13 queries