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#41 |
CaptainM68K-SPS France
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oh yes of course
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#42 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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#43 |
CaptainM68K-SPS France
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ok see you tomorrow, you'll find it then
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#44 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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#45 |
CaptainM68K-SPS France
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now it's done
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#46 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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ok i am finishing IShar 2 update
i will start soon Ishar2 works planned: - fix bad memory type allocation of the 2 first bitplanes for fast memory support (AGA) - add trainer (OCS/AGA) - try to fix original crash, if possible (aGA) |
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#47 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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That's great! I'll test it gladly (time permitting).
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#48 | |
CaptainM68K-SPS France
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Quote:
Maybe this explains the error when using the crash2 & crash3.sav files. |
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#49 | |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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Quote:
so i will quickly done trainer i will need testers for confirmation i you can done other save before crash it will be interseting... |
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#50 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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- now game works with fast memory
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#51 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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HI i happy to present you for test:
Ishar AGA V1.4 beta 1: - memory reservation of first é bitplan fixed - trainer added (Same function that Ishar 1) - use fast memor to incease game speed Regards, Bertrand |
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#52 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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Same new feature for ISahr OCS (beta1):
- trainer added (Same function that Ishar 1) - use fast memor to incease game speed |
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#53 |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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beta2
- trainer vitality gauge fixed |
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#54 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,241
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Truly great work CFOU! !!
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#55 |
CaptainM68K-SPS France
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ok i have tested the latest beta, i have been much further from the beginning of the game, however, the money decrease. a seller told me sorry you're out of money when i wanted to buy weapons once i enroled players.
other than that, the music behave strangely, with slowdowns and speedups ingame..... |
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#56 |
CaptainM68K-SPS France
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EDIT : to be cleared, problem still here
i can at least say that the AGA release is a port of the falcon version. EDIT : the falcon files version are FULLY compatible with the amiga release. just need to rename from *.FO to *.DO and it's done. i have now access to the dead woman. from all my tests, only remains the problem of night and day cycling. It's clearly located inside the T.X program amiga code. The falcon has not this problem (it's coded in 68k too!). i guess a code compare between OCS and AGA release is needed here..... Last edited by dlfrsilver; 23 March 2013 at 10:40. |
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#57 | |
Moderator
Join Date: Sep 2004
Location: France
Age: 51
Posts: 4,277
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Quote:
if it's right can you send to my good file to fix missing or bad file? |
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#58 |
CaptainM68K-SPS France
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the fact that i don't understand is that yes by replacing all the *.DO files by falcon *.FO renamed to *.DO, i get the dead girl appearing behind me.
Only remains the night day cycle, which is a bug of the T.X main code file. i got a whdload crash about it, saying it's 'task initial CLI' bug in $78. I have a dump from whdload if you want ![]() |
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#59 |
CaptainM68K-SPS France
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what's even more strange the inside of atari falcon files differs from what we have inside amiga 1200 files. And incredible as it is, the amiga executable can use perfectly the falcon files !!!! you just need to keep the T.X file and blanc.snd files and add to them the renamed falcon files from *.FO to .DO and that's it. The PC files are uncompatible. (A1200 and falcon are in 68k so hence the result
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#60 |
CaptainM68K-SPS France
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http://christophe.bray.free.fr/infor....htm#Ishar%202
where the falcon release is ![]() a lot of saves here : http://www.leehanken.pwp.blueyonder....n/GAME_SAV.ES/ EDIT : the music problem is related to a data cache problem (using 'nocache' is helping but not correcting it). by using 'snoop' command, i have catched 2 errors, the one about the music, and the other about the crash about the night day cycle. Last edited by dlfrsilver; 23 March 2013 at 22:27. |
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