04 May 2023, 15:54 | #41 |
Registered User
Join Date: Feb 2018
Location: Northumberland, UK
Posts: 272
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Well I hold my hands up and admit I was 100% wrong! You can choose any of the 16 colour banks for your sprites with BPLCON4. My apologies.
On the upside, this is now a major boost for my project and free's up some much needed palette entries! |
04 May 2023, 16:00 | #42 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,058
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Well, it's super easy, especially if you have limited experience with other game makers. Also comes with ready-made game examples so it should be as easy as replacing some of the gfx on those games to get a first introduction to the engine. Also there's a big and extremely helpful community around to help with anything you might need.
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04 May 2023, 16:10 | #43 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 1,003
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Imo It's always good to be able to admit when we are wrong- I hope your game goes well.
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04 May 2023, 16:13 | #44 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 1,003
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Quote:
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04 May 2023, 19:06 | #45 |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,200
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The only reason I didn't recommend Scorpion earlier was that I think it cross-develops from Windows only. I don't use Windows on any system.
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12 May 2023, 14:05 | #46 |
Registered User
Join Date: Jun 2020
Location: Leeds, UK
Posts: 770
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That might only be a minor inconvenience.. At least one user is running it in a Wine wrapper under Linux and I’ve run it in Parallels occasionally on Mac too. wouldn’t surprise me if it runs ok in virtualbox, and considering Win11 is free if you don’t register it, and still works fine, it’s maybe worth trying even on non windows setups.
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