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#41 |
Puttymoon inhabitant
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I have aud304312c 14/11/96 disk A and aud304322b 14/11/96 disk B in my box. Is it somehow useful?
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#42 |
CaptainM68K-SPS France
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Yes it is, we don't have it. It's undumped.
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#43 | |
retro maniac
Join Date: May 2002
Location: Tarnobrzeg/Poland
Age: 45
Posts: 1,772
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Quote:
![]() I had two versions in the past but right now I have only aud304312b 13/02/96 |
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#44 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,531
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Odyssey+
Ok, here we are.
I'm proud to present a new release for Odyssey! (I called it Odyssey+) Feature: - based on latest revision available - all known bugs patched (works properly on OCS) - single disk version! - works from KS1.x and up, with 512+512KB and up - with a great trainer mode! - a new awesome intro ![]() Credits. - Flashtro (tribute for a nice group) - dlfrsilver (originals) - DamienD (betatesting) - malko (for being a good personal slave pixels guy ![]() - hukka (for the captivating chip-tune!) A big salute to all 68k survivors and all the friends on EAB! Enjoy! |
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#45 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,143
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You're welcome
![]() PS: file in the zone Last edited by malko; 18 May 2019 at 19:00. |
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#46 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Awesome, many thanks ross!!!
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#47 |
Registered User
Join Date: Apr 2019
Location: USA
Posts: 70
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Where can I get Odyssey+?
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#48 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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...and just in case: How do I get access to The Zone?
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#49 | |
Registered User
Join Date: Apr 2019
Location: USA
Posts: 70
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Quote:
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#50 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 6,027
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Great job Ross
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#51 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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@Ross & all involved: a big thank you for your work!
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#52 |
EAB fan
Join Date: Apr 2013
Location: Slovenia
Posts: 30
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Guys, this is great, thanks :-)
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#53 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,531
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Quote:
Also WHDLoad version suffer of this but probably no one use it on OCS.. It's a patch that can be inapplicable in some situations. Fortunately, for how sprites are used in the game, in this case it works and there is a precise point in which to intervene. In the end it is a matter of changing/inserting a copper MOVE but it is less banal than it seems. But now is no more a problem ![]() --- @all: thanks for the kind words. |
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#54 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,033
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Great work
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#55 |
Registered User
Join Date: Jul 2006
Location: Sunderland
Posts: 951
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More great work Ross ;-)
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#56 |
CaptainM68K-SPS France
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Thanks Ross !
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#57 |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
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Awesome release. I had no idea this game even existed, the graphics look amazing. Love how you re-used the Prodigy intro
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#58 |
Registered User
Join Date: Apr 2018
Location: Bergen/Norway
Posts: 13
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Great work, Ross! Looking forward to testing it out
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#59 |
Registered User
Join Date: Jan 2018
Location: currently in Glasgow, from Derbyshire/England
Age: 51
Posts: 182
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Absolute awesome work ross!!
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#60 |
Registered User
Join Date: Aug 2007
Location: Holland/The netherlands
Age: 50
Posts: 122
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