04 October 2023, 06:25 | #41 |
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04 October 2023, 15:07 | #42 |
0ld0r Git
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04 October 2023, 15:51 | #43 |
Alien Bleed
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What we need is a way to expose the SIMD capabilities for things like datatpes, codecs and the like. Forget 2000 times faster....
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04 October 2023, 16:22 | #44 |
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I think everything is already exposed... i.e. the actual RTG P96 display driver, the SD card driver, ... are already written completely in 68k code and use pi's hardware resources. Michal can explain it better
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04 October 2023, 18:07 | #45 |
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Do I understand this correctly that under Emu68k's RTG there is no CPU-vs-DMA interleaving issue (as there is no Amiga chipset being emulated) ?
Meaning the 68040 code runs at full possible speed of the single core of Cortex A-72 ? Because that would make it an RTG monster... Are all typical color depths (8,16,24,32) and RTG resolutions working there under P96 (800x600,1024x768,1280x1024,1600x1200) ? |
05 October 2023, 00:09 | #46 | |||
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Quote:
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05 October 2023, 12:38 | #47 | |
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Quote:
ChipRam latency/bandwidth has certainly been a consideration (e.g. framebuffer/bitplane writes) on the poor old legacy HW, but goes out the window with Cortex A-72. Well, I've read recently that they just fixed some FPU-related bugs, so it leads me to believe it implements FPU instructions (maybe just a most-used subset, perhaps?) from 68040, right ? Since a lot of older demos using FPU run fine already (especially after recent paraj's work), then Emu68k must be able to interleave Integer and FPU ops in parallel (just like regular 68040), correct ? Do you perhaps mean that some parts of 040 instructions remain currently unimplemented (say, MMU, and some rarely-used ops, etc.) ? |
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05 October 2023, 13:52 | #48 |
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08 October 2023, 17:06 | #49 |
Retro Freak
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Another milestone reached by Paraj... this time TBL - Eon demo perfectly working on pistorm32 ... 2500 MIPS 2.2Ghz amiga He even went so far to completely fix the cube part which was only ever meant to work on non-AGA amigas.
[ Show youtube player ] |
10 October 2023, 21:53 | #50 |
Amiga Games Database
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Very cool.
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13 October 2023, 13:40 | #51 |
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Wow !
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26 June 2024, 17:13 | #52 |
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Great stuff @tomcat666 @Dunny, looking forward to testing stuff on my recently purchased PiStorm/rpi3a+ (after my BPPC failed :-(). Has anyone tried any of the later RTG demos yet? Has anyone tested Pi/FPU against say the TF1230/60 that don't have FPU using SoftFPU vs a real FPU?
Also, it'll be interesting to see how it deals with the Speccy emulators. I can't remember if any need MMU, I'll soon find out. Can't remember if the Amiga port of x128 was 68k or PPC. I'm sure it was 68k tested on my 060 for Paul Hill back in the day. My A1200 T Power Tower is canny yellow now mind ya. |
Yesterday, 07:33 | #53 |
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Just about anything should work also later demos that use RTG (ran a bunch of them) but demos that use WOS will obviously not work.
Do yourself a favor go for a pi4b/CM4 setup the speed difference is massive! At 2.2 Ghz overclock you'll almost get 3 times the performance of a pi3 setup. Sorry to hear about your BPPC, still a nice card to have. |
Yesterday, 15:37 | #54 |
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Just curious if you already have a PiStorm32 setup with Pi3A+ loading OS3.2 directly off the onboard miniSD on the Pi is it possible to just swap the miniSD into the Pi4B/CM4 and upgrade firmware on the PC side?
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Yesterday, 21:04 | #55 | |
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Quote:
I'll spin up CaffeineOS and see what that does, or make another setup, but use the Pi's RTG rather than my Voodoo. |
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Yesterday, 23:25 | #56 |
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It might, but bear in mind that Pi3A uses brcm-sdhc.device for the uSD card and the Pi4 uses brcm-emmc.device which may slow you down.
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