13 March 2016, 02:44 | #41 |
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maybe something like this:
<Screenshot removed> http://www.a1k.org/forum/showthread.php?t=50729 it is in german, but what the hell.... And it is still in development. Last edited by Cylon; 13 March 2016 at 04:10. Reason: URL restore. |
13 March 2016, 03:06 | #42 |
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I can't see the screenshot without registering for the forum though?
German is OK, we should be able to translate it if required. |
13 March 2016, 03:08 | #43 | |
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Quote:
Attached. Sorry! Download is likely to be limited too, i'll take care of this if needed. EDIT: Files are in the Zone:http://download.abime.net/zone/eabgs.zip Last edited by Cylon; 13 March 2016 at 03:34. |
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17 March 2016, 11:55 | #44 |
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Not a demand, just wondering if anyone is actually working a CD32 menu system? I know Jayminer has his straightforward one being worked on, if anyone is or Jayminer can possibly add a customisable sub menu to his menu (i haven't tested it so forgive me if its already implemented) as i prefer to categorize my games instead of one big list.
Well would be great if everything was customisable, background, music, font, scroll speed, sub-categories if possible |
17 March 2016, 19:19 | #45 |
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@Amigajay:
I am the other guy working with jayminer on this menu. The idea is to create a compilation cd with a good selection of games that works well on the CD32 combined with a menu that has good performance, is easy to use for everybody and still doesn't look that awful. An alternative to the 100+ games collections that take forever to load and then another forever to find and select a game. As it is right now, the menu is not customizable, but fixed at compile time from a list, but the plan is to make it load the list from file so it will be more usable say as a launcher on a regular amiga where you don't have the contents on a read-only cd. The idea is to put the code on github or similar later also. |
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