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#41 |
Registered User
Join Date: Apr 2012
Location: Cardiff
Posts: 407
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New video:
[ Show youtube player ] |
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#42 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Great work
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#43 |
Registered User
Join Date: Apr 2012
Location: Cardiff
Posts: 407
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Thanks mate - glad someone liked it!
A couple of dev questions: 1. How do I track how much memory my game is using? 2. How can I embed a bitmap font in my game's binary? Ideally I'd like to create a font, embed it and use standard stuff like TextFont and ColorTextFont. Unless there's a good reason not to do it like that. |
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#44 |
Registered User
Join Date: Nov 2014
Location: Norway
Posts: 388
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Neat! Ive never seen a similar game, so looking forward testing it!
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#45 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,356
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Reminds me a bit of Baku Baku Animal.
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#46 |
Registered User
Join Date: Aug 2012
Location: RAM:
Posts: 83
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#47 |
Registered User
Join Date: Apr 2012
Location: Cardiff
Posts: 407
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That's a good call - that's the closest thing I've seen. I'm relieved that it's still not the same!
The game pretty much just needs sound now and it's ready. If anyone can help me with the memory question particularly, I'd appreciate it. |
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#48 |
Registered User
Join Date: Nov 2014
Location: FT Lewis, WA
Posts: 374
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1.3 or 2.0+
?? Guess it doesn't matter. Look here, you might get an idea as to how to do it. https://sourceforge.net/p/diropus4/c...trunk/Program/ Last edited by DH; 14 November 2017 at 17:23. Reason: Deleted direct signature |
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#49 | |
Registered User
Join Date: Apr 2012
Location: Cardiff
Posts: 407
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Quote:
I think I need to start a dedicated thread for this question... EDIT: started a new thread Last edited by clebin; 26 April 2017 at 10:31. |
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#50 |
Amos Basic
Join Date: Feb 2013
Location: Orleans | France
Age: 49
Posts: 85
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I sincerely love the background art.
Looks very much like the early 16/32 games <3 Super nice as well to see someone who managed to get something out of GameSmith. I was tempted to give a try, a couple of years ago, but I wasn't sure how it would behave with SAS/C. |
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#51 |
Registered User
Join Date: Nov 2017
Location: Amiga Kingdom
Posts: 368
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Any chance of GameSmith being uploaded to The Zone to take a look at it?
Cammy's link from 2009 is no longer active. |
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#52 |
Registered User
Join Date: Jan 2017
Location: Antwerp / Belgium
Posts: 189
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It's also on Amiga Future:
http://www.amigafuture.de/downloads....ail&df_id=5083 |
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#53 |
Amiga Tomcat
Join Date: Sep 2007
Location: Boston Lincs
Posts: 1,502
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#54 |
Registered User
Join Date: Nov 2017
Location: Amiga Kingdom
Posts: 368
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Thanks for the link Steffest (and AmigaFuture.de for hosting).
Thanks Davideo for letting me know. I'll remember to check it out next time. Before you mentioned it, I stumbled across Sir_Xeno's post for the manual (very nice website ![]() |
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#55 | |
Amiga Tomcat
Join Date: Sep 2007
Location: Boston Lincs
Posts: 1,502
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Quote:
I must update it as I've spotted a couple of errors since I created it. |
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#56 |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,836
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@Davideo
Keep us posted when updated. How many pages in A4? Last edited by DH; 02 December 2017 at 00:49. Reason: Removed direct signature |
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#57 |
Amiga Tomcat
Join Date: Sep 2007
Location: Boston Lincs
Posts: 1,502
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@kamelito
It's 207 pages which has been reset to print on A4. My OCR software wasn't the best and I thought I'd corrected all the errors but a few managed to escape me. I'll try and update it in the next couple of weeks. |
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#58 |
Registered User
Join Date: Nov 2017
Location: Amiga Kingdom
Posts: 368
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Thanks very much for doing so, Davideo
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#59 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,595
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As a side topic, for Landfill i made the soundtrack and chosen the sound effects for the game, so when is ready is going to look good, play good and sound good
![]() Last edited by saimon69; 30 November 2017 at 07:43. |
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#60 | |
Amiga Tomcat
Join Date: Sep 2007
Location: Boston Lincs
Posts: 1,502
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Quote:
It's still 207 pages laid out to suit A4 and be ring bound. I've put it in my upload folder and I'll ask someone to move it and replace the previous version with this one. |
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Thread | Thread Starter | Forum | Replies | Last Post |
GameSmith bookmarked manual | sir_xeno | project.Amiga File Server | 0 | 27 July 2012 10:33 |
My Projects | Amigaman | Hardware mods | 17 | 24 January 2011 18:11 |
Who here uses GameSmith with C or C++ | davideo | Coders. General | 20 | 12 June 2010 15:34 |
Gamesmith | Jherek Carnelia | request.Apps | 7 | 12 March 2008 23:40 |
Proposal: Split Amiga projects and PC projects? | andreas | project.Amiga Game Factory | 4 | 12 February 2008 12:00 |
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