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#41 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Quote:
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#42 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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I have this game in original. What do you mean, Stingray? Protected like Hellowoon, for example?
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#43 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Encrypted Copylock if memory serves me right.
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#44 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@Hungry Horace
Hoverspint not working: black screen after selection course Last edited by Aladin; 27 March 2018 at 14:08. |
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#45 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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#46 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@StingRay
Yes I agree with you. It needs a "real patch". To test I use cracked ADF versions ... @Hungry Horace Hoverspint not working completly with lowmem (slave 1.3 and 3.1-1Mo: black screen at screen selecting circuit. push fire and go to course. working very speed with the slave 3.1-4Mo winuae crash at screen selecting circuit with the slave 3.1-32Mo the game working completly but very speed too Last edited by Aladin; 07 July 2020 at 02:45. |
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#47 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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#48 |
Registered User
Join Date: Oct 2016
Location: Cava de' Tirreni/Nocera Superiore - Italia
Posts: 92
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Big work Aladin, thank you. I really enjoyed Dribbling, F1 GP Circuits and especially Napalm. I tried Kang Fu AGA with various types of configurations and gave me this error also from Workbench. As you see, you are on my FS-UAE.
Last edited by enzoboss; 13 December 2019 at 10:52. |
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#49 |
Registered User
Join Date: Oct 2016
Location: Cava de' Tirreni/Nocera Superiore - Italia
Posts: 92
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It works I found the right configuration.
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#50 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@enzoboss
hi, thanks I have tested too. ok too ![]() Last edited by Aladin; 07 July 2020 at 02:10. |
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#51 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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@aladin: Thank you again for all WHDLGeneric's
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#52 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 855
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@NeoHippie2016
Corrected ![]() ![]() |
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#53 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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Thank you!
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#54 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
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Quote:
First and foremost, merci beaucoup for your great work with these games ![]() A question to you and the other experts. I have some OCS intro compilations that I assembled in the '80/'90s. Now I wish to "WHDLoad" them. There are at about 20 cracktros per disk and each of the ADF has a simple menu in ANSI. I managed to make mostly working with the Wepl good generic WB13 slave, while adding the NV, NC and ChkInts. The menu is loaded and I can run the majority of the intros flawlessy. I can see there is a GenericKick13 of Jotd/Wepl, which offers a better compatibility with some of the "difficult" intros such the Thrust for Impossible Mission II that runs too fast http://janeway.exotica.org.uk/release.php?id=1824. So far, I found only a single one that do not work at all, the Budokan (cr OCL) http://janeway.exotica.org.uk/release.php?id=15348 while the California Game (cr ACU) seems to depend more on the Wait on Blitter than on WHDLoad settings because it works just fine on the A1200 http://janeway.exotica.org.uk/release.php?id=29671 The generickick 13 works just fine when launching a single cracktro with the CUSTOM=IntroName, however I couldn't find a way to launch the startup-sequence with the following three commands: - setmaps oks - border off - type s/menu Any advise? ![]() Last edited by RoC; 02 May 2018 at 13:04. |
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#55 |
Registered User
Join Date: Apr 2010
Location: Amigaplanet
Posts: 645
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Great work, thank you! Have to try some of them...
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#56 |
Registered User
Join Date: Feb 2008
Location: Federativnaya Respublika Germaniya
Posts: 4,994
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#57 |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
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Some WHDLOAD generic
No probs to share, of course. I am too “young” to be elegible to upload into the zone, however once I can access I am glad to share. Don’t expect too much: it was the job of a little boy with great miggy passion, however nowadays I would have done better especially with the menu design ;-) EDIT Eventually I got access to the upload zone and shared the files in there http://eab.abime.net/showthread.php?t=93242 Last edited by RoC; 19 August 2018 at 12:33. |
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#58 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
![]() ...just follow these instructions: How do I get access to The Zone? ![]() |
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#59 | |
Registered User
Join Date: May 2011
Location: Italy
Posts: 214
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Quote:
Excellent Damien, thanks. I will go for it |
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#60 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Quote:
Code:
; a6: DOSBase pea cmd_setmap(pc) move.l (a7)+,d1 moveq #0,d2 ; no input moveq #0,d3 ; no output either jsr _LVOExecute(a6) .... cmd_setmap dc.b "setmap oks",0 |
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