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#41 |
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Location: Italy
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#42 | |
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Join Date: Nov 2014
Location: Italy
Posts: 2,518
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Quote:
Running the game standalone from WinUAE no problem both Quartex both Wapz3D. |
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#43 |
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Join Date: Sep 2011
Location: Paris/France
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There is something very evolved in Wazp3D that I call "StateTracker": his goal is to store all the triangles that are drawn the same way in a single call to the hardware
Algorithm is something like : whenever "states" (blending,textures,zmode,etc...) dont change then just stock the triangles then when something change draw all in a single pass (so perhaps thousands of triangles in one pass) This improve drastically the speed of old programs that draw triangle after triangle (and dont use the recent fast functions like drawarray drawelements intended to draw arrays of triangles) because it call the fast hardware less often Buuut Wipeout perhaps "break" the StateTracker one way or another Last edited by thellier; 30 December 2023 at 12:21. |
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#44 |
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Location: France
Posts: 862
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ixemul v63.1 (2010)
https://sourceforge.net/projects/ami....library/63.1/ StormMesa HW (2013) http://aminet.net/package/util/libs/StormMesa2010 StormMesa SW (1999) http://aminet.net/package/util/libs/StormMesa_Libs68K Warp3d v4.2a (2002) http://aminet.net/package/driver/video/Warp3D-4.2a Warp3d v4.3 beta patch (2014) https://warpclassic68k.blogspot.com/p/dl_30.html Wazp3d beta 56 (2014) http://aminet.net/package/driver/video/Wazp3D Wazp3d beta 56 patch Cosmos (Wazp3d / Wazp3dUAE / Soft3d) (2020-2023) https://warpclassic68k.blogspot.com/p/dl_30.html Warp3d Quarktex WinUAE (2006) https://aminet.net/package/driver/video/QuarkTex Last edited by Aladin; 30 December 2023 at 20:08. |
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#45 |
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Location: Brindisi (Italy)
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On OS3 now with the latest update it works perfectly in fullscreen even in Voodoo emulation
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#46 |
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Where is this latest update ?
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#47 |
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#48 |
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#49 |
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#50 |
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I installed this on my OS 3.1, 3.9 and AFA OS:
- WinUAE 5.1 - Voodoo Emulation (Screenmode Workbench Voodoo 1024x768 32Bit) - Warp3D.library, pci.library (Mediator) - agl.library (QuarkTex) - agle.library, aglsmap.library, aglu.library, aglut.library (Wazp3D) Did I do something wrong? |
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#51 |
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Join Date: Mar 2013
Location: Lahti / Finland
Age: 53
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Yes, that's Quartex like arti said (can be detected from render/colors on picture).
Warp3D_for_Mediators.lha HW render: StormMesa2010.lha SW render: StormMesa_Libs68K.lha QuarkTex or Wazp3D are not involved on this. Use them with UAEGFX-driver. |
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#52 |
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I used Warp3D_for_Mediators !
I know it works well with UAEGFX ! In this Case my Workbench has a Voodoo3 Resolution, and theoretically could not run games in other video resolutions if they are not set to WinUAE or am I wrong ? QuarkTex or Wazp3D are involved, otherwise Voodoo mode would not work! |
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#53 |
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Join Date: Mar 2013
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Quartex takes over your install and it should not be involved in this.
StormMesa2010 HW render works also with real Amiga by using GPU. That you want to emulate now. |
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#54 |
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On WinUAE 5.1, currently without QuarkTex or Wazp3D libraries, WipeOut cannot be run on a Voodoo system.
That is why I used the libraries mentioned above! Last edited by AMIGASYSTEM; 30 December 2023 at 20:50. |
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#55 |
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I can run Wipeout from the very same CF-card in the real Mediator/Voodoo3 and WinUAE51/Voodoo3. There is no QuarkTex or Wazp3D at all in this CF-card.
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#56 |
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OK thank you, I have done some new tests, now without QuarkTex or Wazp3D it works, in Window mode the game is slow (I am using an old DualCore PC), in full screen I first have a grey screen and then slowly the graphics come in (not perfect).
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#57 | |
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Quote:
these pictures are taken from Wipeout with Voodoo3 config and less than 1 fps: ![]() ![]() |
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#58 |
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Nice that you got it right. Yes, it's slow. Arti is working with it. Goal is making it better on real Mediator/Voodoo3 and test corresponding setup on WinUAE.
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#59 | |
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I think you have not configured WinUAE properly, or it may depend on your OS.
I use that configuration with OS 3.1, 3.2, 3.9BB4, AfA One and have no guru. Quote:
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#60 | |
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Quote:
I got bogged down because initially I would get a grey screen and restart the system, when all I had to do was wait ![]() |
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