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#41 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Address Pri OpenC RPC Name & Version
$661195B4 0 1 27 68060.library 46.20 68k $6673768C 0 2 14 asl.library 45.4 68k $667437D8 0 11 8 bevel.image 45.7 68k $66737D20 0 2 5 button.gadget 45.6 68k $662D2040 0 1 48 BVisionPPC 4.3 68k $6632C930 0 1 28 cgx3drave.library 1.2 68k $662D1EF4 0 0 14 cgxdither.library 42.1 68k $662D1510 0 0 24 cgxsystem.library 42.7 68k $66B5C8D8 0 1 5 checkbox.gadget 45.3 68k $666E0C0C 0 3 11 chooser.gadget 45.7 68k $666E0E10 0 1 9 clicktab.gadget 45.3 68k $667479EC 0 9 39 commodities.library 44.18 68k $66315070 0 10 40 cybergraphics.library 42.7 68k $66000550 0 2 37 cybpci.library 2.2 68k $6637AC64 0 0 23 datatypes.library 44.47 68k $663478EC 0 0 11 diskfont.library 45.7 68k $660241A4 0 63 174 dos.library 42.1 68k $66789698 0 2 5 drawlist.image 45.0 68k $66000BCC -100 1 146 exec.library 45.20 68k $660000C4 -20 11 1 expansion.library 40.2 68k $661F4C28 0 12 0 gadtools.library 40.4 68k $66789608 0 6 5 glyph.image 45.6 68k $660144E4 0 1 70 graphics.library 40.24 68k $661AAD50 0 12 33 icon.library 46.4 68k $6611A200 0 6 45 iffparse.library 40.1 68k $6601B384 0 1 32 intuition.library 40.85 68k $6601A950 0 1 0 keymap.library 40.4 68k $66B57AB8 0 1 5 label.image 45.4 68k $66018CBC 0 1 42 layers.library 45.19 68k $667379B8 0 2 12 layout.gadget 45.9 68k $667435E0 0 3 20 listbrowser.gadget 45.12 68k $661B2BA0 0 0 36 locale.library 44.6 68k $661196D0 0 5 16 mathieeedoubbas.library 45.3 68k $666DE8A0 0 1 21 mathieeedoubtrans.library 45.5 68k $6601DFD8 0 1 8 mathieeesingbas.library 40.4 8k $6685EC4C 0 1 38 muigfx.library 19.9 68k $6685F248 0 4 33 muilowlevel.library 19.9 68k $6685E3DC 0 3 51 muimaster.library 19.35 68k $668D7EE8 0 1 13 muirexx.library 19.9 68k $6632E6E0 0 1 5 NList.mcc 20.117 68k $6632E860 0 1 5 NListview.mcc 19.72 68k $66B7CB50 0 1 5 penmap.image 45.4 68k $66388494 0 1 6 picture.datatype 45.17 68k $663C12B8 0 3 144 powerpc.library 16.1 68k $666E0F1C 0 1 15 radiobutton.gadget 45.4 68k $66738E60 0 1 12 resource.library 44.103 68k $6633FCE4 127 5 79 rexxsyslib.library 44.2 68k $666DD440 0 2 5 scroller.gadget 45.9 68k $66795830 0 1 5 space.gadget 45.1 68k $666F6F50 0 1 9 speedbar.gadget 45.1 68k $666E05F8 0 2 5 string.gadget 45.16 68k $66737508 0 1 5 titlebar.image 40.15 68k $660003E0 0 72 6 utility.library 40.1 68k $663AA0E0 0 1 69 warp.library 5.1 68k $663AA154 0 1 10 warpHW.library 1.0 68k $6637B3F0 0 2 5 WarpJPEG.datatype 45.13 68k $66737914 0 1 7 window.class 45.16 68k $666DA938 0 1 44 wizard.library 42.100 68k $66376084 0 10 22 workbench.library 45.131 68k |
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#42 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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#43 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,064
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What kind of screen mode are you using? You can intercept with ModePro.
And is also the start screen of ScummVM in the wrong colors? |
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#44 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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#45 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,064
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#46 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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#47 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Now it keeps freezeing all the time again. Reinstalled everything.. Don't remember what i did earlier today ti get it work.
Maybe something with the scummvm.ini? |
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#48 |
Registered User
Join Date: May 2010
Location: Czech Rep
Posts: 599
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Same for me, always freezed after short time. I think if its not some cybergraphx bug?
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#49 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Help us out here ??
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#50 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,064
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No can do. I don't have a working A1200 or a CGX/CVision/BVision system to test it on. As stated in the first post, it is beta. As such, it was never posted on Aminet for example. CGX people should revert to WarpSCUMM 0.2 on Aminet or the non warpscumm version (0.7.1?).
If people feel courageous, all the sources are available. |
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#51 |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 3,007
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There's also the 1.8.1 version that some of the CGX users reported working, you could give that a try. It's not as good as Hedeon's 2.1 version, less stuff working like QFG4 and SQ7, also some bizarre and esoteric configuration steps.
Stay tuned. Last edited by grelbfarlk; 19 August 2019 at 02:32. |
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#52 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Ok It's working with another version now. But after a while I get this error code??
Error (6:50:0x180) invalid opcode '5d' at 180 |
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#53 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,064
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What other version. Which engine gives the error.
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#54 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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ScummvmBEsmallwos
When i play the dig And I get this Scummvm Fsnode::createreadstream scummvm is a direcrory |
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#55 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,064
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No clue what version that is. I guess you have to wait for grelbfark to help you.
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#56 | |
Registered User
Join Date: Dec 2015
Location: USA
Posts: 3,007
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Quote:
We're mixing up our Roses and our Tulips in this thread. Talk about my old crappy 1.8.1 version in my crappy Dosbox 0.74 and ScummVM 1.8.1 thread. Here: http://eab.abime.net/showthread.php?t=95389 |
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#57 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,064
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In general:
ScummVM is a 16 bit screen game. Don't try to promote to anything else or run on a WB with a mode smaller than 16 bit (15 or 8). Just download the OS4 release package from the scummvm website replace the exe and remove/rename the themes. Above is subject to change. |
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#58 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Sorry for posting in wrong thread.
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#59 | |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Quote:
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#60 |
Registered User
Join Date: Oct 2015
Location: Sweden
Posts: 69
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Now my Scummvm 2.1 wos works fine! No freeze anymore.
Have one more question. How come Broken Sword 1 runs very smooth but games like the dig, Sam and max, Simon 2 runs much slower. I thought it would be Broken Sword that should be the problem. |
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