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#41 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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Mark wanted to do Juno First which is a 6809 game. Rolling Thunder isn't that a tad ambitious?
The biggest hurdle for those games is lack of commented disassembly. It means that I have to do the reverse myself, then code the game. I mean I already did that for Karate Champ, Pengo, & Bagman games, but that's taxing. And going the "remake everything from scratch in Scorpion or asm" route doesn't cut it for me. |
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#42 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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#43 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 843
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Yes, remaking a 16 bit game from scratch by hand/eye, especially in Scorpion, is a task only a lunatic should endeavour!
An absolute asset to the community you are jotd, keep them rolling, whenever and however you can. |
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#44 |
Registered User
Join Date: Oct 2022
Location: Roma
Posts: 344
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Maybe Pole Position 1 and 2 can be ported? Or heck, even Q-Bert!
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#45 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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Someone remade Pole Position for Atari. He probably reversed it (68000 code isn't what interests me as it is probably clogged with a lot of specific ST shit) but original disassembly with labels/comments would be invaluable.
If someone gets his hands on arcade disassemblies I'd like to hear about it! PM me if you find some gems that I could exploit. |
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#46 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,995
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If the scrolling is automatic, maybe the three buttons can be replaced by joystick right, up, left.
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#47 | |
Zone Friend
Join Date: May 2006
Location: France
Posts: 1,835
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Quote:
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#48 |
Registered User
Join Date: Feb 2014
Location: Norway
Posts: 17
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DK is big classic and a great addition to Amiga! Another great simple and very cool game is Elevator Action - would love to see 1 to 1 port from arcade to Amiga.
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#49 | |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,030
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Quote:
In Poland most cabinet was not original. I was very suprised, when I see first time rotating joystick in Poland. Seems that many SNK arcade games originally used this rotating joystick, like Ikari Warriors, Guerilla War, Gondomania etc. In Poland you can shoot only in top direction ![]() |
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#50 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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#51 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,360
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new WIP video
[ Show youtube player ] |
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#52 |
PascalDe73
Join Date: Apr 2019
Location: Charleroi Belgium
Age: 51
Posts: 170
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#53 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,590
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In italy i did see only Crazy kong 1 and 2 (the better color version) so i miss the Crazy Climber sound effects that were used on it - if you are using samples for the effects could be that an option?
[ Show youtube player ] |
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#54 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,669
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#55 |
Registered User
Join Date: Sep 2004
Location: Tacoma, WA USA
Age: 52
Posts: 1,927
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Mortal Kombat II or 3 AGA Arcade would be awesome!
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#56 | |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,590
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Quote:
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#57 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 769
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Good, good !
In the meanwhile a GlowIcon and RomIcon have been released ![]() Last edited by DanyPPC; 25 January 2024 at 09:51. |
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#58 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,922
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#59 |
Registered User
Join Date: Oct 2022
Location: Roma
Posts: 344
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#60 | |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,669
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