03 November 2010, 05:13 | #41 | |
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Not that disastrous true, but I dislike how certain options are missing/unavailable, how the sound 'sticks' on whatever note the game was playing everytime you enter the GUI, and how it can't play games like Pang in the proper fullscreen (the score etc is cut off). These issues all plague the PSP port as well and I'm hoping someone like Akop can make an awesome ST emulator out of either Hatari or DCaSTaway soon.
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I don't like how you're restricted to Kick 1.3 and 512k/1Mb RAM though (so no opportunity of taking advantage of RAM-installed HD titles), or how it appears to have an option specifying the amount of disk drives in use yet no means of actually mounting images to these drives (unlike the Pandora port judging by the footage I've watched). That and the lack of savestates, natch. |
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03 November 2010, 07:41 | #42 | |
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I'm sure it works the same way in the Wiz' port. |
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03 November 2010, 13:59 | #43 | |
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And my bad, turns out the maximum overclock speed you can have in the Wiz port is 800Mhz. |
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04 November 2010, 09:24 | #44 |
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There was no on-screen instruction in the Pandora port either - until someone requested it. Just try the Wiz' actionbuttons to mount multiple ADFs.
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16 January 2011, 23:33 | #45 |
PSPUAE DEV
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To update on this,
Should be a new version very soon; All available memory is available to PSPUAE (PSP-1000's = 11MB, all other revision of PSP's = 24MB). Speed increase (which also helps with gfx slow down when using chipset). Need HDD support now, . More to follow. |
16 January 2011, 23:38 | #46 | |
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16 January 2011, 23:47 | #47 | |
PSPUAE DEV
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Phats have always had around 10 to 11 MB's. Due the Memory being not available to the homebrew. As PSPUAE is in non kernel mode, it means it will work on all Homebrew capable PSP's. We could go kernel and repartition the memory area, maybe. However that would be a nightmare. Plus it would'nt work on half the PSP's. |
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16 January 2011, 23:58 | #48 |
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Yeah Kernel means only PSP's that run 1.5 right? Or ones that can switch to 1.5 mode, which i think they dropped after CFW 5.00 or something. I run on 5.50 Gen-D3 and no 1.5 apps work on it.
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17 January 2011, 00:00 | #49 | |
PSPUAE DEV
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Nearly all 1.5 apps will work on later firmwares, once 1.5 kxploit is merged into one EBOOT. |
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17 January 2011, 00:16 | #50 |
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Ah dont have any experience with that, all i know is that most PSP homebrew 2006 and older fails to boot on my PSP.
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17 January 2011, 00:19 | #51 |
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i have some apps that wouldnt work on 5.50 gen - namely PSP-Kick and i think the IR remote thing is the same.
i kept my phat on 5.00 M33 as a result, and only updated my slim. |
17 January 2011, 00:53 | #52 |
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Yeah IR-commander wont work, but IRShell has an IR program built in that works on 5.50Gen-D3.
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17 January 2011, 10:31 | #53 |
uber cool demi god
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Looking forward to this, nice one FOL
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20 January 2011, 10:53 | #54 |
uber cool demi god
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Will you be signing PSPUAE to run on OFW FOL?
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20 January 2011, 11:09 | #55 |
PSPUAE DEV
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20 January 2011, 11:30 | #56 | ||
uber cool demi god
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20 January 2011, 12:43 | #57 | |
PSPUAE DEV
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I have been working on it, and now have it booting without constant reset loop. However it ignores HDD completely. I need to debug it, but first need to readd debug code that was removed in previous versions. I have gained 3 - 4 FPS, . Most people will still moan, but I can now play Bubble Bobble with FS = 1, . So Im happy. I think my main problem is, I have left it for so long, that I cant remember some of the stuff I learnt. Some code I cant even workout how I ever thought it up, its that complex, lol. I was also looking at the Media Audio implementation. It looks as though in the test build, they were running audio on both main cpu and the me cpu. Which I think would defeat the object and thats why I never looked at it. Maybe will look at it again. Last edited by FOL; 20 January 2011 at 14:24. |
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20 January 2011, 13:30 | #58 |
uber cool demi god
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I have every faith in you FOL.
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22 January 2011, 20:35 | #59 |
PSPUAE DEV
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I have released a signed version of PSPUAE 0.80 BETA 3.
It will run on any PSP, regardless of Firmware. |
25 January 2011, 11:30 | #60 |
uber cool demi god
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That's great FOL
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