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#41 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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hmm.. I can get onto the server fine and browse files but when I try to get the file, I get this..
Response: 530 Sorry, your account is restricted to 20 simultaneous logins. Error: Critical error Error: Could not connect to server Status: Delaying connection for 5 seconds due to previously failed connection attempt... Error: Critical error Error: Could not connect to server Response: 421 Timeout (120 seconds): closing control connection. Error: Connection closed by server |
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#42 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Heya Kitty,
If you are after the .HDF file that Retroplay kindly provided then use this link: http://tinyurl.com/z4k9thq |
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#43 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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thanks Damien grabbed it
![]() Is the eab server down then? I can't connect to it at all now :/ |
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#44 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,136
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The lha archive for real Amiga is in this folder here:
http://tinyurl.com/z7b6by5 [edit] No FTP seems to be up and running fine for me. |
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#45 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,654
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#46 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
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#47 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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thanks Retroplay, extracted with dopus and it's running, wow this looks awesome
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#48 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,654
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#49 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Yes, it's a .BIN & .CUE archive
![]() After mounting you can see / extract the audio files with any ripper e.g. CDex. ...anyway, I'll leave it to you. |
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#50 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,654
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As I said the archive didn't come with the WAV files already separated which is what Amigajay was looking for. You have to rip them which is what I just did, only I ripped it from the disc.
Uploading now to the server! 212MB archive. |
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#51 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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Why am I have issues connecting to the server :/
Has the password sign in changed recently? I checked Kaspersky just in case it was that, everything is allowed, never had issues before, very odd ![]() [Edit] Asked on correct thread, got my answer, move along nothing to see here ![]() Last edited by Kitty; 04 November 2016 at 20:24. |
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#52 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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#53 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,654
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Amigajay, here are the Heart Of The Alien WAV files taken from the MegaCD disc:
ftp://grandis.nu/~Uploads/Akira/Hear...cks%202-42.rar |
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#54 |
OctaMED Music Composer
![]() Join Date: Jan 2009
Location: Venice - Italy
Age: 49
Posts: 672
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Never been a fan of AW but this HAD to be tried! Unsurprisingly, on a Vampire 2 based A600 with ECS, the game runs just perfect, audio is perfect and it also multitasks so nicely I've been able to grab some screens from PPaint here: http://koney-scanlines.tumblr.com/po...lien-tested-on
Now.. there are quite a few of portable MD games out there and I hope this becomes a trend ![]() Big thanks to the guys behind it! |
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#55 |
CaptainM68K-SPS France
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i would love to see such a thing on let's say..... snatcher from Konami, ported from the Sega-CD. Would kill for that !
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#56 |
Amigaholic
Join Date: Dec 2009
Location: UK
Posts: 4,759
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How about The Space Adventure - Cobra too!!
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#57 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,984
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#58 | |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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Quote:
Last edited by Kitty; 05 November 2016 at 03:18. |
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#59 |
CaptainM68K-SPS France
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#60 |
Global Moderator
Join Date: May 2013
Location: Setúbal, Portugal
Posts: 616
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The game expects them (the tracks) to be written on the CD, not as files on the directory. I'm afraid that third-party programs or even reverse-engineering of the game is needed in order to have it read the WAVs from the directory. Also, track 1 is the game itself (the program part of the game), the music tracks themselves start at track 2.
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