24 February 2022, 11:08 | #41 |
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Fantastic jotd, thanks for porting this utter classic.
Is odd that it never occurred to me that Konami developed the game, the arcade version I always played had Stern on the credit screen, who I now realise had licensed it from them! |
24 February 2022, 19:35 | #42 |
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The game is a single executable. Should run from hard disk (optionally whdload) as my previous releases.
Yes, Konami invented that. Stern version may be different / harder, as they did with Amidar, and possibly other games. Some Scramble champion told about some rocket never taking off in the Konami version, whereas it did on Stern version. I don't have the resourced code for Stern version, I suppose that they just upped some counters or timers to make the game harder. |
25 February 2022, 10:42 | #43 | |
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okay zoned a beta version as a zipped executable.
I need help about something by the way: I can't run that on a 68000/68010, it crashes in the ROM (or in whdload). Seems that the executable has something that makes LoadSeg read unaligned word or long... if someone has an idea... others (68020+) enjoy the beta oh I found the issue Quote:
Last edited by jotd; 25 February 2022 at 11:42. |
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25 February 2022, 11:33 | #44 |
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Thanks jotd for the exe.
Tested successfully on A1230 desktop OS 3.2.1. I launch the game with Run500, if no it show a locked star screen. I imagine the VBR or Cache can be the cause, anyway in this way the game works very well. P.S. I noticed the scrolling is a bit jerky. |
25 February 2022, 11:41 | #45 |
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it's expected to crash without degrader. whdload will be available with the .adf.
The scrolling is a bit of a concern too when the machine is "slow" (I mean not WinUAE). I may have leads to fix that. |
25 February 2022, 12:17 | #46 |
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WOW! Amazing port, great game!
Gameplay: [ Show youtube player ] |
25 February 2022, 13:23 | #47 |
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Tested on my A1200 and runs very nicely. I did notice the screen is offset slightly to the left but thats not really much of an issue. Upon exiting the game I have no mousepointer in workbench and the keyboard doesnt work for a reset either. I have to switch off at the power supply and switch back on again to get my system back.
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25 February 2022, 15:29 | #48 |
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good work!!! Jotd!
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25 February 2022, 15:30 | #49 |
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Awesome Centering the screen would be cool definetly. Fabolous version, I thought I would like the 2 button approach more, but reverted back to 1 button in the end. For some reason cannot get past the comets, are they faster here, or just age showing?
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25 February 2022, 15:36 | #50 |
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[paces up and down excitedly waiting for ADF]
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25 February 2022, 18:42 | #51 |
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Here's the adf: http://moodler.pl/scramble.adf
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25 February 2022, 19:34 | #52 | |
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the comets are pretty tough. All speeds are faithful to the original version thanks to Scott's excellent disassembly.
My advice: stay low under the mountains, middle of the X position, and when a high mountain comes up go forward and up to pass the obstacle faster. Repeat. Quote:
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25 February 2022, 21:20 | #53 |
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adf downloadable from https://jotd666.itch.io/scramble-500
with A500 mode (68000) it's not fast enough and the scrolling "shakes" sometimes. I'll do my best to fix that. A1200 owners should have no issues. |
25 February 2022, 21:31 | #54 | |
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Quote:
linky no worky |
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26 February 2022, 01:55 | #55 | |
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Quote:
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26 February 2022, 07:05 | #56 |
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link now public (silly me). Get the version on itch because it has fixes.
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26 February 2022, 07:27 | #57 |
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Thanks jotd, you are arcade Amiga hero
I love you also Amidar from you recent arcade games. I'm very grateful for this pixel perfect conversion. Many, many thanks |
26 February 2022, 09:19 | #58 |
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Very nice, whdload slave included thank you !
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26 February 2022, 11:56 | #59 |
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For jotd, this is how Scramble runs on my simple A600 2MB Gotek:
[ Show youtube player ] |
26 February 2022, 12:35 | #60 |
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Superb work, if anything I'm actually finding it a little fast on my Amiberry-emulated Raspberry Pi.
Knocking up a few alternate bits of boxart for frontend users. |
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