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#41 |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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You mean from the dos version to the amiga version?if so yes.I'm not that far into the enemy logic of the dos version as I wanted to document the differences in how the structure logic was being handled,it's close but not the same but this could be to the amiga version not being complete.
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#42 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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We are waiting (im)patiently
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#43 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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Wonder if there is any news...?
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#44 |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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Well is any news good?I know how all the game logic is programmed,there is no possible way it could be done on a standard amiga,a lot of things were going to have to be cut out compared to the dos/windows versions.An amiga 1200 version would never compare to the other versions either,so there's that news.But of course I watched a few people today playing Doom & Quake on Amiga with accelerators at 10/14 fps and they claimed it was amazing........I bring this up because some people don't care how a game should play at an enjoyable level,as long as it plays. Last edited by OmegaMax; 20 October 2021 at 06:33. |
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#45 | |
CaptainM68K-SPS France
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Quote:
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#46 | |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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Quote:
Absolutely,if it was the logic..it's the amount of objects.I can limit the amount of baldies and Harries that spawn,that is a different game though,Like I pointed out earlier. Last edited by OmegaMax; 20 October 2021 at 11:02. |
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#47 |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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The amount of baldies also effects the AI,so a major rewrite.
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#48 |
CaptainM68K-SPS France
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#49 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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#50 |
Registered User
Join Date: Jul 2022
Location: Canada
Posts: 11
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A standard amiga no,but a faster amiga could,share that knowledge
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#51 |
Banned
Join Date: Feb 2022
Location: Anywhere and everywhere I have a contract
Posts: 822
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Is this a settlers clone with Slapheads? Bromigo!
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#52 | |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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Quote:
Besides of the countless projects we have nowadays I'd still would be ready to give some cash for a complete version... |
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Thread | Thread Starter | Forum | Replies | Last Post |
Baldies | Paul | request.Old Rare Games | 3 | 24 March 2002 14:51 |
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