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#41 |
Registered User
Join Date: Mar 2014
Location: Venice/Italy
Posts: 79
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In the Zone... Thanks
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#42 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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I see no difference between 2.7.0 vs 2.8.1. Anything "auto*" centering method can have glitches because there are lots of different ways to set up the display and scroll it around etc..
But I am not sure what RTG has to do with this? Game is usual bootable chipset based game and there is no WB RTG display in use or even configured. |
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#43 |
Registered User
Join Date: Mar 2014
Location: Venice/Italy
Posts: 79
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WinUAE WinUAE from 2.6.1 to 2.8 excluding the latter, have flaws .... Try loading Chaos Engine AGA 2 until the beginning of the screen to play and WinUAE will crash ....
I do not understand why saving a configuration setting set to Native and non-RTG, the option remains at the expense of Native RTG |
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#44 | ||
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Quote:
EDIT: or did you mean it is now fixed? Quote:
Everything seems to work designed, screen weirdness during countdown looks to be usual auto<whatever> side effect and I can't see what it has to do with RTG screen modes or how it can affect this game. There is a problem if your old (2.7.0 or 2.8.0) config file suddenly works differently with 2.8.1 or for example if RTG subpage settings affect native screen modes. Try to explain step by step what you do, what happens and what should have happened. Last edited by Toni Wilen; 06 June 2014 at 20:28. |
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#45 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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http://www.winuae.net/files/b/winuae_2810b6.zip
Beta 6: (RC3 and hopefully nearly final) - b2 HAM update was incomplete and broken, nr_color_changes check was not fully working. (b2) - Display panel missing translations added (autoresolution and brightness/contrast/gamma) - Some file operations (zipped files, possibly something else too) didn't support recently introduced relative "..\" path part update. - Copper emulation state was not fully reset when restoring state file, in some situations copper may have modified restored custom register in next cycle after state was restored. |
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#46 | |
WinUAE end user
Join Date: Jan 2014
Location: Bremen
Age: 44
Posts: 649
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Quote:
What the hell do you think does the >AGA< in the games name mean? ![]() It does NOT use RTG! ![]() So forget about the RTG settings in AGA games. I'm using this emulator since several year now. And I'm not aware of any AGA game that uses RTG sreens by 'accident'. Not really beta related. Sorry but I just had to write it down. |
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#47 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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http://www.winuae.net/files/b/winuae_2810b7.zip
Beta 7: (Hopefully final beta) - Yet another BPLxDAT update. If BPL1DAT is written when sprite is already active and no planes enabled in BPLCON0, "sprites visible 1 lores pixel before first bitplane pixel" feature is not active. Previous update was not correct and broke some other demos. (Real fix for Rink A Dink / Lemon extra pixel in rotozoomer part) - 68000 CE with 8x (or higher) clock multiplier was really fast (270b4) - AROS ROM updated. |
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#48 |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,534
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QS A1200 (basic) but with AROS ROM (built-in) seems broken from 2.8.1b1 ... it doesnt show boot screen ?! (but if CE=disabled it shows - see pic.)
p.s. If there were no other "last minute" changes compared to test winuae.zip (2810b6 11/06/2014) version, it might then this might be hopefully the final beta. ![]() and also, now begins a new match of the World Cup, so ... Cheers EDIT: Uh, just got this .dmp ! (see in attachment) Last edited by amilo3438; 13 June 2014 at 18:45. |
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#49 | ||
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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Quote:
Quote:
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#50 | |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,534
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Quote:
![]() Yes, AROS ROM boots fine now in A1200 CE mode. Last edited by amilo3438; 13 June 2014 at 21:04. |
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#51 |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,534
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I think I found another problem:
Wanted to see content of aros-amiga-m68k.iso from my HD instalation but the icons doesnt appear in 281b7 ?! (in 270 it shows) ... still didnt find from what version it happens ?! p.s. sorry, I didnt mean to bother, but a problem appears one after other ! ![]() EDIT: Hm, now it doesnt appears in 270 also ! (probably doing something wrong, but dont know what ?!) ... sorry ! EDIT2: Stupid me, forgot to turn on "CDFS automount" in options ! ![]() p.s. It is hard to follow TV and think (be clever) at the same time. ![]() p.s.2. Maybe confused me if changing from OFF to ON the "CDFS automount" in options and then RESET it doesnt work/change it for really ... so the emu must be started from the beginning and with already selected correct option. Last edited by amilo3438; 14 June 2014 at 00:02. Reason: Attachments removed ! (useless, no needed anymore) |
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#52 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,553
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http://www.winuae.net/files/b/winuae_2810b8.zip
Beta 8: (Really the final, in 1-2 days) - Tweaked 68020 reading from non-existing memory behavior. (AROS ROM boot hang) - Added *.a500, *.a600, *.a1200 and *.a4000 extensions to ROM dialog file name filter. - AVIOutput didn't use (slow) reads from VRAM even when it should have been used it, resulting in tiny non-scaled video output if "capture before filtering" was not ticked and resolution was large enough. - AROS ROM updated. |
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Thread | Thread Starter | Forum | Replies | Last Post |
WinUAE 2.7.0 beta series | Toni Wilen | support.WinUAE | 326 | 03 December 2013 23:37 |
WinUAE 2.6.0 beta series | Toni Wilen | support.WinUAE | 271 | 14 May 2013 16:51 |
WinUAE 2.3.1 beta series | Toni Wilen | support.WinUAE | 90 | 23 February 2011 21:17 |
WinUAE 2.1.0 beta series (was 2.0.2) | Toni Wilen | support.WinUAE | 449 | 26 April 2010 18:39 |
WinUAE 1.6.0 beta series (was 1.5.4) | Toni Wilen | support.WinUAE | 751 | 22 May 2009 07:24 |
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