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Old 07 March 2016, 23:26   #41
padremayi
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Quote:
Originally Posted by dlfrsilver View Post
this quartex version works fine indeed, padremayi, try it !
Quote:
Originally Posted by Superman View Post
Actually I think I might have been a bit premature in saying it works fine. It only seems to work with fast ram enabled. It you try to run it with chip ram only on A500+ or A1200 in WinUAE it hangs after the trainer screen. My real A1200 has 64mb fast ram so that will explain why it load fine on that.

I guess its not really the kickstart thats the problem here its memory.

EDIT: I tried an A1200 fixed version from the TOSEC set and it loads using 1mb chip ram only on an A500+ setting. Try this attachment
Ok, your solutions don't work!

The only way is to use Street Fighter floppy and Ctrl+D trick!

You can't try on emulator, you must use real AMIGA and I'm the only one that is using real hardware

You have to do this:

Set the kickstart switcher on 1.3 ROM, then boot from this floppy (Street Fighter), press Ctrl+D (as soon as the window AMIGA DOS appears), insert floppy with Final Fight, launch "Crystal" at CLI, press left mouse at crack presentation and launch "Final" at the new CLI.

The floppy that I used is this:

Final Fight (1991)(U.S. Gold)[cr CSL][t +6 LGD](Disk 1 of 2)

At the moment the Ctrl+D trick only works on Final Fight (1991)(U.S. Gold)[cr CSL][t +6 LGD](Disk 1 of 2) and only with Street Fighter floppy

Last edited by padremayi; 16 March 2016 at 17:26.
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Old 08 March 2016, 00:02   #42
Amiga1992
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Ctrl-D breaks the currently running command or script. I have no idea why you'd have to use another diskette though. What is on the SF disk that isn't on the FF one? A special bootblock?
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Old 08 March 2016, 00:13   #43
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It looks like the game loads from bootblock. The SS is just a load of text to me.
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Old 08 March 2016, 05:20   #44
Retro1234
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I have no idea why it works but its just how I remember running it - It seems after booting sf without Startup-Sequence you only have about half the chip - maybe theres a way to combine the disks - (I just copied track 0 from sf to ff disk 1 and it seemed to work.) The Folowing Disks seem to work - so no need for SF 1

for me it worked on Kick2.x

There's options in tude and there's an app called fakemem to fake memory settings.

Street Fighter is shocking

The Folowing Disks seem to work - so no need for SF 1

Last edited by Retro1234; 13 March 2016 at 23:30.
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Old 08 March 2016, 10:22   #45
padremayi
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Quote:
Originally Posted by Boo Boo View Post
...It seems after booting sf (Street Fighter) without Startup-Sequence you only have about half the chip...

...I just copied track 0 from sf (Street Fighter) to ff (Final Fight) disk 1 and it seemed to work... so no need for SF...

...for me it worked on Kick2.x

...Street Fighter is shocking
I confirm, that method works on real AMIGA 500+ hardware with kickstart 2.04, NOT 1.3 using optional switcher BUT...

Copying track 0 from SF to FF floppy results in copy all sectors that are inside the track 0. Not all of these sectors are from bootblock, you risk to overwrite important data of Final Fight!!!

The correct way is to use BootBase in order to copy Street Fighter bootblock to Final Fight floppy

Also I confirm that Tude and Fakemem don't work, maybe the setting they apply to the memory isn't enough for playing Final Fight.

It's a mistery!

Last edited by padremayi; 09 March 2016 at 15:09.
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Old 08 March 2016, 16:18   #46
padremayi
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What is the technical explanation???

Last edited by padremayi; 08 March 2016 at 16:50.
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Old 08 March 2016, 16:43   #47
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Can anybody explain what is going on here? I'm interested in the technical explanation.
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Old 08 March 2016, 16:56   #48
padremayi
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Can anybody explain what is going on here? I'm interested in the technical explanation.
If you use BootBase for copying bootblock from SF to FF floppy it reports that bootblock is unrecognized... but it works!
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Old 08 March 2016, 18:42   #49
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hehe Im glad this old trick came in uesful
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Old 08 March 2016, 22:19   #50
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Quote:
Originally Posted by padremayi View Post
SOLVED

EDIT
--------------------------------------------------------------------------------------




I confirm, that method works on real AMIGA 500+ hardware with kickstart 2.04, NOT 1.3 using optional switcher BUT...

Copying track 0 from SF to FF floppy results in copy all sectors that are inside the track 0. Not all of these sectors are from bootblock, you risk to overwrite important data of Final Fight!!!

The correct way is to use BootBase in order to copy Street Fighter bootblock to Final Fight floppy (untouched Final Fight floppy is in the attachment)

END EDITING
--------------------------------------------------------------------------------------
So this is not the fixed disk 1 ADF?
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Old 09 March 2016, 01:55   #51
Retro1234
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@padremayi maybe you could attach fixed version to first post.
Quote:
Originally Posted by dlfrsilver View Post
Guys, check Final Fight on HOL

U.S.Gold has issued an update disk for A500+, because the game basically refused to work on something else than an A500 + the A501 expansion memory.

I got back in the day Final Fight done by Crystal, and it never worked on my A600, with kick soft 1.3 or not.
I dont think there is a Dump of my original the first release of FF -I only can see IPF 1329 so ill upload a Extended ADF how should I label it v1 or v0.1?

I never knew there was an offical fix disk.

Last edited by Retro1234; 09 March 2016 at 02:16.
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Old 09 March 2016, 02:22   #52
dlfrsilver
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the actual IPF 1329 is coming from the second version, which works on A500+ A600.
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Old 09 March 2016, 13:48   #53
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Ok ill put v0 to be clear
Quote:
Originally Posted by TjLaZer View Post
So this is not the fixed disk 1 ADF?
Hopefuly it will end up on the first post or you can use adf from post #44 but I might have overwritten something but think its ok.

So anyone know what special about the SF bootblock?

I also never knew all this time! there wasn't a working crack for Kick2.x
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Old 09 March 2016, 15:07   #54
padremayi
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Originally Posted by TjLaZer View Post
So this is not the fixed disk 1 ADF?
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Originally Posted by Boo Boo View Post
@padremayi maybe you could attach fixed version to first post.
I'm going to upload in the first page the fixed Final Fight floppy for AMIGA 500+.

This floppy was created with BootBase with the bootblock of Boo Boo's Street Fighter floppy.

Boo Boo, maybe it's better that you delete your Final Fight attachment in post #44 with all track 0 overwritten
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Old 09 March 2016, 16:15   #55
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I'm going to delete all my attachments ill put SF on the file server its horrible game but an original disk image.
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Old 09 March 2016, 20:39   #56
padremayi
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Originally Posted by Boo Boo View Post
I'm going to delete all my attachments ill put SF on the file server its horrible game but an original disk image.
I noticed that your Street Fighter floppy hasn't the correct name visualized in Workbench
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