04 August 2023, 20:07 | #541 |
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I'm currently playing CSB in dmcsb. I'm currently at the end of the first path (Ku) and so far there are a couple of things I noticed haven't been implemented correctly in this version of the CSB dungeon.
There's supposed to be a creature teleporter at 9,20,23 that teleports any creature that steps on that square to 9,19,24. In the dmcsb version the dragon could happily stand on the 9,20,23 while I was standing inside the fake wall at 9,21,23 instead of being teleported any time it tried to walk into that square, forcing me to back up into the junction teleporter. https://www.dungeon-master.com/forum...163793#p163793 http://dmweb.free.fr/?q=node/131 The pit at 1,33,22 (the one just south of the pressure plate that closes the pit in front of the Ku corbum) is supposed to be a fake pit, a shortcut between Ku and Ros. In this version of the dungeon it's a regular pit instead. http://dmweb.free.fr/?q=node/122 I'm glad to see you're looking into potentially improving the audio in dmcsb by the way |
04 August 2023, 20:21 | #542 |
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One more thing I forgot to mention.
In the room on level 1 just before you get to the Ku corbum there is supposed to be a stone golem and a hellhound. The stone golem was there like normal, but instead of a hellhound there were a pair of gigglers instead. They didn't drop anything when I killed them so they were normally spawned gigglers instead of item carrying ones from level 7. I don't remember ever seeing gigglers in pairs before by the way. |
04 August 2023, 20:42 | #543 | ||||
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When you find a difference, always ask yourself if it makes sense before jumping to conclusions. Quote:
If the dragon does not let you pass, cast a cloud of poison. He well get back. Quote:
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04 August 2023, 21:13 | #544 | ||
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Quote:
What makes you sure the Ku - Ros shortcut is actually a bug instead of intentionally placed there by the developers for clever players to discover and make use of? It certainly fits with the non-linear nature of the dungeon, full of secrets and tricks. Quote:
Despite that, I am able to consistently able to reproduce it by going down the stairs and having a long rest, then going up the stairs again. For me it then respawns a stone golem and 1 or 2 gigglers. If you're still interested in that save, what are the best option(s) for sending it to you? |
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04 August 2023, 21:28 | #545 | ||
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Quote:
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Else, attachment in your post, or whatever download url i can get to. |
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04 August 2023, 21:38 | #546 |
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Here is the save attached to this post.
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04 August 2023, 22:05 | #547 |
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Can't reproduce. I roam around and there is absolutely no monster creation.
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04 August 2023, 22:22 | #548 | |
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05 August 2023, 09:12 | #549 | |
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Argh! Indeed there is an error. Monster generator had wrong type, should have been hell hound instead of giggler. I have fixed that but it won't affect existing games. One has to restart for changes to take place. Perhaps it is better that prior to a new release, i wait for you to find possible other issues. Thanks for reporting. |
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05 August 2023, 11:51 | #550 | |
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06 August 2023, 03:56 | #551 | |
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I've completed the CSB run now, and I didn't notice any other obvious issues.
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Having it linked to Ros makes sense due to the nature of the Ros path, and connecting the Ros path to the Ku path makes more sense than connecting it to Dain, since Ros and Ku are the two non-magical paths, ninja and fighter. Please put it back. |
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06 August 2023, 09:32 | #552 |
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Totally sounds like a bug. Basically the kind of thing speed runners use to skip parts of a game.
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06 August 2023, 10:29 | #553 |
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06 August 2023, 11:13 | #554 | |
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And flaws in a map
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Being able to skip a whole section of the game like this looks like a map bug. Don't make the mistake of ignoring your bias. I did that with the War Cry ability thing and Punch ability being extremely effective against Stone Giants and Rock Piles, while in hindsight it doesn't make any sense. |
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07 August 2023, 11:10 | #555 | ||||
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Skipping the Ros part from the start of the Ros part would have made sense too. Or having the choice for the one you skip, with inability to skip several. But skipping the Ku path and no other, doesn't make any sense. Sorry, I don't undo bug fixes. Quote:
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07 August 2023, 12:29 | #556 |
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You can speedrun the original CSB in eight minutes, so there might be more to fix if there are glitches and map bugs involved.
[ Show youtube player ] Any other changes like that? |
07 August 2023, 13:17 | #557 | |
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There are quite a few here in this thread, and probably in the original dm thread as well. |
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07 August 2023, 13:40 | #558 |
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I have a feature request. Would it perhaps be possible to add the ability to cast spells using the keyboard?
1 to 6 (on the regular keyboard, not the numpad) would select the runes and the space bar would cast the spell, so for example I could press 6 4 4 SPACE to cast a Mon level fireball, 2 2 SPACE for an Um level Vi potion, 1 6 3 5 SPACE for a zokathra spell, etc. |
07 August 2023, 14:19 | #559 | |
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It may make the game slightly easier but it's like the automap, nobody is forced to use it. Timing isn't exactly good for a dmcsb release now as i'm working on some other project, but let's collect ideas. |
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07 August 2023, 14:34 | #560 |
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Thank you
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