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Old 23 June 2024, 22:44   #5541
grelbfarlk
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Warp3DPPC.library 100852 ----rwed 13-Jul-01 10:56:42
3dfxVoodoo.chip 16608 ----rwed Today 22:46:25
W3D_Picasso96_PPC.library 20508 ----rwed 13-Jul-01 09:57:58
w3d_avengerbe_ppc.library 392596 ----rwed 13-Jul-01 09:54:06
w3d_avengerle_ppc.library 359436 ----rwed 13-Jul-01 09:54:22
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Old 23 June 2024, 23:07   #5542
Hedeon
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have the same installed now. Same issues..hm
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Old 24 June 2024, 00:04   #5543
grelbfarlk
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I'm still using the unofficial Picasso 2.1e or whatever it was.
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Old Today, 10:08   #5544
BULI
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Join Date: Dec 2017
Location: Rzeszów
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BTW
Steffen Häuser from Hyperion Entertainment released "Gorky 17" for Aos4.1 and AOS 3.x (68k).
There is a chance that the game will also be released on WarpOs, but Steffen has a problem with the compiler.

Message from Steffen (translated by google):
The problem with WarpOS is the compiler. The old 2.95.2 compiler that I used 25 years ago for Heretic 2 is unfortunately not good enough for Gorky 17 (I have the native WarpOS->WarpOS 2.95.3 compiler, but unfortunately it crashes when linking in 68k emulation in OS4 - and on hardware Sonnet also doesn't work - and I don't have any native WarpOS anymore. There are people trying to find a solution (but if anyone has a working WarpOS compiler on cygwin, AmigaOS4, AmigaOS3 or - but that would be the worst solution since I don't have a Linux system and would have to run it on a VM - Linux-x86, please let me know). It should be noted that StormC4 is also not good enough (unless someone has working STL header files for StormC4, but I don't think there are any. So there's the problem). it's not that I don't want to do it (in fact, I already have code that compiles - but doesn't link - for WarpOS), the problem is that I don't have the right tools for the WarpOS version.

Is there a chance to help Steffen?
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