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#521 | |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 653
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Quote:
This is with using headphones with 100% stereo separation in UAE. |
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#522 | |
Registered User
Join Date: Jul 2023
Location: UK
Posts: 25
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Quote:
Actually it turns out there's a bug in the Amiga version that persists until the very first time you're attacked by a creature, at which point it starts behaving like the Atari ST version. https://www.dungeon-master.com/forum...163835#p163835 |
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#523 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,831
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Dungeon Master gives you the Teo Wand (six mana) on level three, and Chaos Strikes back gives you a Yew Staff (four mana) when you choose the wizard way. I used to not like this change either, but in practice it doesn't matter at all.
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#524 | |||
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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Quote:
But Amiga version sounded... wrong, to me. Code isn't nice either IIRC. Maybe we need some kind of more standard algorithm for this, should one exist. Quote:
![]() By the way, poison spell bug was already fixed in my version. I killed the dragon in Kid's dungeon with that spell, just to be sure. ![]() Quote:
Anyhow, the war cry "fighter vs priest" issue has led the devs to completely remove this option in DM2. |
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#525 | |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,831
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Quote:
![]() Yes, I agree now. I used to complain about your change but it makes more sense this way. However, making stone giants and rock piles more resilient to punches doesn't. Ninja skills are martial arts, and people break bricks with their hands. It was probably a bug. Why would a skill give experience in two classes, especially if it's the only one? |
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#526 | ||
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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Quote:
For now we have a (not too stupid) channel arbitration and i think we'll stay there. ![]() Quote:
Actually yes, it was a bug. IIRC common code gave priest level but that action explicitly gave fighter level. |
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#527 | |||
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,831
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Quote:
Quote:
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I'm not surprised, especially not seeing how the original two dungeons give you a mana item very early on. |
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#528 | ||
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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Quote:
I know, but it is an idea to consider nonetheless. Quote:
Bare hands better than the best weapons in the game, serious ? I played during many years without even knowing war cry could give priest levels... |
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#529 | ||
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,831
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Quote:
Sounds interesting. Quote:
People probably found out by trying to gain early warrior levels with it. |
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#530 | ||
Registered User
Join Date: Jul 2023
Location: UK
Posts: 25
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Quote:
http://dmweb.free.fr/?q=node/690 Quote:
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#531 | |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,831
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Quote:
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#532 | |
Registered User
Join Date: Jul 2023
Location: UK
Posts: 25
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Quote:
Prior to 1.2 it only improved the influence skill so it started off as a priest only action. |
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#533 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,831
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#534 | |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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It looks like that prior to 1.2 they just didn't think about it...
Quote:
On the other hand, they could have named this with something like "hypnotize" and in this case, priest would have been the perfect fit. |
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#535 |
Registered User
Join Date: Jul 2023
Location: UK
Posts: 25
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Is there a particular reason you chose to divide health, stamina and mana by 4 when reincarnating CSB champions instead of by 2 like in the Atari ST version?
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#536 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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#537 | |
Registered User
Join Date: Jul 2023
Location: UK
Posts: 25
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Quote:
In the Atari ST version of CSB, they get divided by 2 instead of by 4 in your version. Starting stats: https://imgur.com/T8Fra5X Reincarnated Atari ST: https://imgur.com/QPT6ygF Reincarnated CSBWin: https://imgur.com/Qmo89gf Reincarnated dmcsb: https://imgur.com/ED4opOL |
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#538 |
Registered User
Join Date: Jul 2023
Location: UK
Posts: 25
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By the way, do you happen to have a properly cracked ADF version of CSB for me?
I have a current run to complete, and the version I have (3.1 cracked by Betrayal) seems like it might be a bit shoddily cracked. Sometimes I hear some horrible disk noises and shortly thereafter it prompts me to insert the Chaos Strikes Back disk in DF0: and I have to click OK to continue. As you can imagine, that can be quite distracting and annoying if I'm in the middle of combat or trying to navigate a treacherous area. I did try the 3.5 WHDLoad version instead, but that one is very sluggish for me for some reason. I even tried bumping uae_cpu_multiplier up to 32 (which is 113.5MHz) in FS-UAE, but it didn't seem to make much difference if any at all. I'll definitely be using dmcsb for future runs. Much smoother. |
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#539 | ||
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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Quote:
When i did DmCsb i disassembled several versions and compared the code : Atari ST DM 1.2 (my original one), Atari ST CSB 2.1, Amiga CSB 3.3, Amiga DM 3.6 (i wanted to do DM2 as well but it is too different). In case of a difference i had to choose what looked best to me. I know it is sometimes very arbitrary, but there i could reach very high stats with reincarnated CSB characters so i supposed this was good enough. Quote:
Only thing i have is HD installer for CSB 3.3 and it's French version. |
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#540 | |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,351
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Quote:
I'm not exactly a specialist in this area so i've opened a thread about sound spatialization. If something satisfying comes off this, it'll end up in DmCsb. |
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