08 June 2024, 08:03 | #5061 | |
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However the A1200 does have some 'spare' space higher up, and some FastRAM boards did put memory there. For example the Mikronik RA-1208 could have 8MB FastRAM and 4MB PCMCIA RAM at the same time, for a total of 10MB. Commodore also had ideas of supplying software on PCMCIA cards. However this is an expensive option, and with few machines (initially) having a PCMCIA port it wouldn't be a popular distribution medium. It did become popular for Amiga-specific peripherals though, especially once developers realized that you didn't need that fancy attribute memory etc. The only difficult part was the connector. |
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08 June 2024, 10:33 | #5062 | |
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11 June 2024, 04:00 | #5063 |
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From 1992, Intel's revenues are mostly from 486s.
FALSE. |
11 June 2024, 05:09 | #5064 | |||||||||||||||||
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Quadra 605 covers the mid-range's USD 999. Blame Commodore for not covering the USD 999 price range for the Amiga. For the UK market, Commodore had DT486DX-25 for about 799 UKP. This is about $1000 USD or $1500 AUD. Commodore: buy a Commodore PC in the mid-price range. Quote:
The Quadra 700 in 1991 has the full 68040 @ 25 Mhz and 512 KB VRAM. https://everymac.com/systems/apple/m...uadra_700.html Amiga's 3.5 Mhz (280 ns read/write cycle) 16-bit Blitter's 2D acceleration is slower than 68040 @ 25 and 68030 @ 33 Mhz. A1200's gimped 68EC020-14 (with hardware barrel shifters, effectively 7 Mhz) is 47% of Alice Blitter. [ Show youtube player ] Gimped 68EC020-14 has 8 BOBs while Alice Blitter has 17 BOBs at 6 bitplanes 50 Hz. 1985 Amiga Blitter (3.5 Mhz, 16 bit, 280 ns read/write cycle) wasn't designed against 68020 @ 25 Mhz with 140 ns read/write cycle (7.14 Mhz) 32-bit Fast RAM. 68030-25 Mhz or 68040-25 with 32-bit 120 ns read/write cycle is about 32-bit 8.3 Mhz. This does not include burst mode which is common for pixel processing. VRAM in 1988 era 40 ns serial access read/write cycle i.e. 25 Mhz. VRAM in 1992 era 20 ns serial access read/write cycle i.e. 50 Mhz. Burst mode memory access which is common for pixel processing. DSP3210 @ 50 Mhz's purpose is to deliver a fast enough 32-bit object manipulator for updated 32-bit FP DRAM at a low cost. Quote:
Mac needs to load 68060 support libs before MacOS boots (e.g. bootloader) or use 68060-aware Linux. Quote:
Amiga's 16-bit 3.5 Mhz chipset's 2D acceleration is slower than 68040 @ 25 and 68030 @ 33 Mhz. A1200's gimped 68EC020-14 (with hardware barrel shifters) is 47% of Alice Blitter. RISC-based PowerPC 601 (e.g. 60 Mhz, 64-bit bus) destroys Amiga Blitter. Quote:
Your link is in June 1994. Your link is missing the important Q4 Xmas 1994 sales. The Amiga is NOT the only platform with Xmas sale targets. Quote:
Apple's PowerMac sales were boosted by Xmas Q4 1994 sales. Your link is missing the important Q4 Xmas 1994 sales. Quote:
Without UAE, AROS on other platforms doesn't run big-endian 68K Amiga legacy apps. The Amiga is not a Mac when the bulk of its customer base is in the lower price segment. Commodore's Amiga Hombre dual chips have $40 cost i.e. must have ARM's low-cost mentality with "RISC" performance. Quote:
"Pentium Pro" is just an "A1000" moment. Pentium II was released in May 1997. 1995 "Pentium Pro" pushed P54 Pentiums into the lower price tier. Quote:
PowerPC has other architecture issues with PC game ports e.g. PowerPC's gimped GPR to FP transfers. Quote:
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IBM has its stupid moves. Quote:
MS Excel for Mac is MS's product. Quote:
PC clones had the double Windows 3.0 and Wing Commander "killer app" releases in 1990, hence the VGA sales wave became a tsunami. According to Dataquest November 1989, VGA crossed more than 50 percent market share in 1989 i.e. 56%. http://bitsavers.trailing-edge.com/c...lysis_1989.pdf Low-End PC Graphics Market Share by Standard Type Estimated Worldwide History and Forecast Total low-end PC graphic chipset shipment history and forecast 1987 = 9.2. million, VGA 16.4% market share i.e. 1.5088 million VGA. 1988 = 11.1 million, VGA 34.2% i.e. 1.51 million VGA. 1989 = 13.7 million, VGA 54.6% i.e. 3.80 million VGA. 1990 = 14.3 million, VGA 66.4% i.e. 9.50 million VGA. 1991 = 15.8 million, VGA 76.6% i.e. 12.10 million VGA. 1992 = 16.4 million, VGA 84.2% i.e. 13.81 million VGA. 1993 = 18.3 million, VGA 92.4% i.e. 16.9 million VGA. Text-based Lotus 123 and Word Prefect were late to the Windows 2.x with VGA party. Apple was able to gain a large enough business customer base i.e. Amiga is not a Mac. Quote:
WordPerfect 5.1 for Windows, introduced in 1991, had to be installed from DOS and was largely unpopular due to serious stability issues. The first mature version, WordPerfect 5.2 for Windows, was released in November 1992 and WordPerfect 6.0 for Windows was released in 1993. By the time WordPerfect 5.2 for Windows was introduced, Microsoft Word for Windows version 2 had been on the market for over a year and had received its third interim release, v2.0c. Amiga's Word Prefect 4.x and 5.x ports are from the DOS version and wouldn't displace incumbents. In 1991, WinWord 2.0 was released which had further improvements and finally solidified Word's marketplace dominance. WinWord 6.0 came out in 1993 and was designed for the newly released Windows 3.1. Quote:
A1200 and A600 are manufactured in the Philippines. Look in the mirror. Your link is FLAWED since it didn't factor in Xmas Q4 1994 sales. Quote:
"In 1982, after Steve Jobs was forced out of the Lisa project by Apple's board of directors, he appropriated the Macintosh project from Jef Raskin, who had originally conceived of a sub-$1,000 text-based appliance computer in 1979. Jobs immediately redefined Macintosh as a less expensive and more focused version of the graphical Lisa." Steve Jobs's NextStep foundation for MacOS X is natural since Steve Jobs pushed for a GUI Macintosh instead of the original text-based Macintosh. Steve Jobs is part of Apple's history. Without the original Los Gatos Amiga team, Commodore couldn't complete the 3DO level graphics chipset within 2 years. Quote:
Your link is flawed since it didn't factor in Xmas Q4 1994 sales. Did you think Commodore was the only company with Xmas sales focus? Mac's Adobe Premiere NLE is not boat anchored on a particular Zorro II/III card with a few thousand of the install base. Last edited by hammer; 11 June 2024 at 15:44. |
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11 June 2024, 06:36 | #5065 | |
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7.1 Mhz 68000 is unable to sustain 3.5 MIPS for 280 ns (3.5 Mhz) read/write cycle memory design. If 7.1 Mhz 68000 has 0.5 IPC and hardware barrel shifter, you wouldn't need an Amiga blitter on 280 ns (3.5 Mhz) read/write cycle memory. 3DO's MADAM's geometry/texture mapper engines (@ 25Mhz, Alice counterpart, line/polygon acceleration evolved into 3D math coprocessor) are designed for its 80 ns access (about 140 ns read/write cycle) 32-bit FP DRAM and dual port 16-bit 20 ns (50 Mhz effective) serial access VRAM (shared with CLIO @ 24 Mhz, Lisa counterpart). To avoid expensive 2MB Chip VRAM, Alice/Agnus needs to evolve so it can access normal 2 MB 32-bit FP DRAM and high-speed 32-bit 1 MB VRAM. Commodore's AAA dual chipset supports up to 16 MB Chip RAM with VRAM which is crazy expensive. AAA's FP DRAM is optional for low-end systems which are nearly pointless i.e. 140 ns read/write cycle from 80 ns access FP DRAM is about 7.1 Mhz. Unlike 3DO, no blended VRAM/FP DRAM design as Chip RAM for AAA. 2MB VRAM is not cheap. AAA's 8X blitter speed increase from 3.5 Mhz 16-bit AGA/ECS blitter would need about 14 Mhz 32-bit memory with 70 ns read/write cycle. The display chip would need its memory bandwidth share, hence its VRAM. A1200's 2MB CHip RAM is 140 ns read/write cycle FP DRAM which fits AGA Lisa's 4X scale from Denise's 3.5 Mhz 16 bit. Last edited by hammer; 12 June 2024 at 05:44. |
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11 June 2024, 07:22 | #5066 | ||
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https://www.vogons.org/viewtopic.php?t=26498 Quote:
With newsgroup insults flying around against S3, I selected NVIDIA's RIVA 128. ATI's Rage 3D didn't attract the eye of Carmack. |
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12 June 2024, 03:28 | #5067 | ||||||||
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12 June 2024, 03:45 | #5068 |
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Well.... kind of, in name only, like Atari still exists, just much more successful.
Gates rescued the company so that he would not have a complete monopoly, IMO. Not that it helped him in the eyes of the courts too much. That deal got Jobs back his company, and the rest is history. |
12 June 2024, 04:52 | #5069 | |||||||||
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From USA's Amiga World Magazine (November 1993), page 58 of 100, Price listed in USD in November 1993 A1200/020, 2MB, price $379 A3000/030 at 25Mhz, 5MB, 105HD, price $899 A3000T/030 at 25Mhz, 5MB, 200MB HDD, price $1199 A3000T/040 at 25Mhz, 5MB, 200MB HDD, price $1599 A3000s are missing the AGA chipset. Amiga graphics weren't partitioned for the CD32 card insert. The cost estimate for A3640 (68040) card, $1599 - $1199, cost for the 68040 card is about $400. A1200's $379 + 68040 card's $400 = $779. $52 for 80 ns access 2 MB FP DRAM. With A1200's profit margins with 68040 CPU and 2 MB Fast RAM, it's about $831. 68LC040 is cheaper than the full 68040. This price range is usually covered by Commodore 486-25 based PCs. Commodore didn't master the 68040's memory controller. A no-brainer as to why Motorola lost the game console business when Commodore's Amiga Hombre dual chips has $40 cost range. 68EC040-25 reached about $100 in 1992-1993, but it's useless for DMA'ed devices. Motorola should have included 68030 cache control behavior for 68EC040. Quote:
This is about $1500 in AUD or 799 UKP price range. Quote:
ARMv4T has MMU. Intel mass deployed X86's standard MMU for mass memory-protected OS deployment. Install base is important. You can try to defend Motorola, but it's futile. Motorola has exited the CPU business and Freescale itself was purchased by NXP. [ Show youtube player ] Macintosh Performa 575 with 68060 failed boot results. F@#king Motorola. https://everymac.com/systems/apple/m...forma_575.html Macintosh Performa 575 has 68LC040 @ 33 Mhz. Quote:
https://www.bloomberg.com/news/artic...r-of-the-apple Article Date: Jan 1995, paywall. Quote:
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Apple supported ARM (Advanced RISC Machines Limited) before PowerPC. Quote:
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Futile. Steve Jobs is less of a problem when compared to Motorola and Hector Ruiz. Last edited by hammer; 12 June 2024 at 05:55. |
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12 June 2024, 05:02 | #5070 | |
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Like in the early 1980s, Steve Jobs made sure the Macintosh platform still has MS Excel and MS Word in the late 1990s. This deal was announced by Apple's CEO Steve Jobs at the 1997 MacWorld Expo. Microsoft's Office products still dominates on the Macintosh platform. Last edited by hammer; 12 June 2024 at 07:13. |
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12 June 2024, 05:21 | #5071 |
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Steve Jobs got diagnosed with a rare pancreatic cancer. His doctor who was a childhood friend, was happy because it was treatable.
Instead Steve Jobs decided to double down on drinking fruit juice and by the time the cancer had spread into his liver and thought maybe eating carrots and juicing celery was not a cure all or an immunity to everything spell, he agreed to surgery. He got to skip the line and got a perfectly good liver installed and then died. |
12 June 2024, 06:39 | #5072 | |
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Drinking fruit juice wouldn't solve mutant cells' ability to evade the body's immune system. |
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12 June 2024, 06:50 | #5073 | |
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12 June 2024, 13:38 | #5074 | |
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13 June 2024, 00:05 | #5075 | |
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And the reason was?
Intel & AMD: The First 30 Years Quote:
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13 June 2024, 00:23 | #5076 | |
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Where could you get a PC for anywhere near $379? Nowhere. The SVGA monitor alone would be close to that. Last edited by Bruce Abbott; 13 June 2024 at 01:01. |
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13 June 2024, 01:00 | #5077 | |
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PC Zone April 1993 page 108 |
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13 June 2024, 03:19 | #5078 | |
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From 1992 to 1994, 386DX-33 or 386DX-40 with 4MB RAM is the entry-level texture-mapped 3D gaming. For example, [ Show youtube player ] 1995's Star Wars Dark Forces (PC DOS) has a playable frame rate on 386DX-33 i.e. Chips and Technologies J38600DX-33 clone. Pentium class PC is needed for PS1 era games. A1200's gaming experience is similar to SNES's strong 16-bit 2D. SNES has a $199 price. Commodore has a choice and these are; 1. deliver a similar 2D gaming experience as SNES which has $199 price range. Sega Mega Drive is easier to beat, but SNES is a strong 2D gaming competitor. 2. deliver texture-mapped 3D gaming experience above SNES's 2D gaming experience. Gaming PC's texture-mapped 3D gaming experience is above SNES's 2D gaming experience. In the hot seat, Lew Eggebrecht correctly identified competitors and planned for DSP3210's inclusion for all Amigas SKUs. Lew Eggebrecht is aware that the Amiga platform is not a Mac platform. Lew Eggebrecht's Commodore would be similar to NVIDIA's business model i.e. workstation graphics for the masses, partitioned Amiga graphics. DSP3210's 8 KB local on-chip memory doesn't affect Amiga's cache coherency issues. DSP3210's 8 KB local on-chip memory is like PS2 Emotion Engine's and PS3 CELL SPE's on-chip local memory. It's too bad Lew Eggebrecht wasn't in the hot seat in 1988. When I purchased my UK A1200 that was advertised as "not working"(it works, the seller is ignorant), my next immediate action was to purchase an A1200 Fast RAM card, and a few months later, TF1260. Without TF1260 or PiStorm32, Vampire and TF1230 are on my list. My A1200 purchase pattern is to configure a 386DX-33 class machine as my minimum. Last edited by hammer; 13 June 2024 at 06:04. |
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13 June 2024, 03:28 | #5079 | |
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https://www.dosdays.co.uk/topics/1993.php ASI 486SX-25 for £699, includes 2 MB RAM, 120 MB HDD (17ms), 1 MB SVGA card, 14" Tandon colour SVGA monitor (.28 dot pitch), 102-key keyboard, DOS and Windows 3, and mouse. Commodore DT486dx-25 for £760, 4 MB RAM, 52 MB HDD, MS-DOS 5.0, Win3.1, mouse, 14" colour VGA monitor. Morgan Generic 486SX-25 for £799, MB RAM, 120 MB HDD (17ms), 14" colour VGA monitor, 102-key keyboard, DR DOS 6 and mouse. Incl. Lotus SmartSuite, Windows 3. Your cited PCs have larger hard disk storage. If my family lived in the UK at our 1992-1993 income level as a state government employee, Commodore DT486dx-25 would be selected. Commodore had a Doom-capable machine and it wasn't the Amiga. ------------- According to Amiga Computing Issue 062 Jul 1993, page 3 of 164, page 4 of 164 Amiga 1200 Comic pack with 60 MB HDD is £539 Amiga 1200 Comic pack with 120 MB HDD is £679 M1230XA with 68030 at 50Mhz and 4MB RAM is £499 Total price: £1,038 for 60 MB HDD £1,178 for 120 MB HDD Australia's cost of living and currency strength are close to Canada's and very close to "Far East" PC manufacturers. Last edited by hammer; 13 June 2024 at 04:14. |
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13 June 2024, 04:19 | #5080 | ||
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AMD used 386 style evolution for 64bit computing i.e. K8 (X86-64, AMD64) to beat Itanium. Microsoft's ex-DEC Dave Cutler and his team supported their ex-DEC Alpha counterparts at AMD, hence Windows XP X64 with excellent IA-32 PC gaming performance aided by NVIDIA's GeForce drivers. Before AMD purchased ATI (ex-Motorola Hector Ruiz's ego), AMD and NVIDIA had a close partnership. https://www.tomshardware.com/news/AM...gra,14795.html Quote:
IBM's second source insurance AMD worked as expected against Intel's IA-64. The lesson is single source CPU designers and suppliers have higher platform-ending risk. Both IA-64 and AMD64 have Windows XP 64-bit editions, only one version has good performance for IA-32 games and desktop apps. -------- FYI, Intel 386DX-33 can be overclocked to 40 Mhz. Intel's fastest CPU for the 386DX socket platform is RapidCAD. https://en.wikipedia.org/wiki/RapidCAD Without L1 cache, 486-based RapidCAD delivers about 10% to 35% integer performance uplift vs i386DX-33. Intel's 1-micron process node is also used for 486DX-50. https://en.wikichip.org/wiki/intel/80486/486dx-50 Intel wants customers to buy their up-sell 486s. AMD's 386DX-40 didn't follow Intel's product segmentation policy. 486DLC clones targeted the 386DX socket platform. Again, http://archive.computerhistory.org/r...-05-01-acc.pdf Page 86 of 417, DataQuest 1995 1994 Worldwide Microprocessor Market Share Ranking. For 1994 Market Share 1. Intel, 73.2% 2. AMD, 8.6% 3. Motorola, 5.2% 4. IBM, 2.2% Motorola's revenue in 1994 was less than AMD's. ------------- Supply Base for 32-Bit Microprocessors—1994, For Product's Share of Total 32-Bit-and-Up MPU Market 1994 Page 89 of 417, 68000, 17% 683XX, 9% 68040, 3% 68020, 3% 68030, 1% 80486DX, 21% 80486SX, 16% Pentium, 4% 80386SX/SL, 3% 80386DX, 3% 80960, 4% AM29000, 1% 32X32, 3% R3000/R4000, 1% Sparc, 1% Others, 10% Motorola wasn't able to convert 68000's success for 68020, 68030 and 68040. AMD (2nd source X86) vs Motorola AMD 80386DX = 3%, AMD has 85%, 2.55% 80386SX/SL = 3%, AMD has 56%, 1.68% of 3% 80486SX = 16%, AMD has 5%, 0.8% of 16% 80486DX = 21%, AMD has 16%, 3.36% of 21% AM29000 = 1% Sub-total: 9.39% Motorola 68040, 3% 68030, 1% 68020, 3% 683XX, 9% (68000 and semi-custom-CPU32) Sub-total: 16% AMD's AM29000 = 1% AMD's 3rd gen CPU market share = 4.23% AMD's 4th gen CPU market share = 4.16% Subtotal: 9.39% Motorola's 2nd gen CPU market share = 3% Motorola's 3rd gen CPU market share = 1% Motorola's 4th gen CPU market share = 3% Subtotal: 7% Motorola couldn't convert 68000's success for 68020/68030/68040. 683XX was a sloppy copy-and-paste with 68000 and kitbashed 68EC020 as CPU32. Last edited by hammer; 13 June 2024 at 05:53. |
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