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#461 | |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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The xev output was as expected, so that backspace key should work. Perhaps I misunderstood your problem?
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#462 |
Registered User
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#463 | |
Registered User
Join Date: Feb 2012
Location: Manchester/UK
Posts: 14
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#464 | |
Registered User
Join Date: Feb 2012
Location: Sicily/Palermo/Italy
Age: 46
Posts: 62
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To me the problem persists, it is as if the client was going to loop in the search for a connection. I can give you a hint? When you start the search server, when you press the F12 key, you could enable or set the focus on the GUI so you can select and force the exit from emulation. I hope i explained myself... |
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#465 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Thinking about it, this can probably happen if "connect" blocks for a very long time, say a firewall just drops the packets so you don't get connection refused or anything. I will improve this for the next version.
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#466 | |
Registered User
Join Date: Feb 2012
Location: Germany
Posts: 73
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Hi Frode, Look what I just did ![]() http://eab.abime.net/showthread.php?t=63722 Greets from Germany, Peter |
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#467 |
Martin Shaw
Join Date: Nov 2005
Location: Scotland
Posts: 472
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FS-UAE "fs-uae-1.0.2rc1-macosx" crashes when I double click the icon; after it hides the "Dock"
![]() http://pastebin.com/Q9ZA6kba Last edited by Whitesnake; 30 March 2012 at 20:30. |
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#468 | ||
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Last edited by FrodeSolheim; 30 March 2012 at 21:18. |
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#469 | |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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#470 |
Registered User
Join Date: Mar 2011
Location: Seattle, WA
Posts: 50
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on my Mac, version 1.0.2 has some problems with the display on a Workbench when you move the mouse pointer. In that case, some of the scan lines in the are where the mouse was moved are displayed in a darker color.
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#471 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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#472 |
Registered User
Join Date: Mar 2011
Location: Seattle, WA
Posts: 50
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#473 |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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I can confirm there are some issues with FS-UAE 1.0 / buffers / scanlines. I am rewriting parts of the rendering code for FS-UAE 1.1 which should fix these kind of issues (and also be a bit more efficient as well).
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#474 | |
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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And generally, questions and feedback related to the development series can now be posted here: http://eab.abime.net/showthread.php?t=63789 While support for the stable series is here: http://eab.abime.net/showthread.php?t=63717 (or just create a new thread for your issue / request if you think it's appropriate). |
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#475 |
Moderator
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
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Hi Frode,
Please let us know at any time if you wish this thread to be closed. You might find it will be easier for you to keep track of bug reports, etc. once this thread has run its course. ![]() |
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#476 | |
Registered User
Join Date: Mar 2011
Location: Seattle, WA
Posts: 50
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thanks, I have replied on the development series thread you mentioned. Would it probably make more sense to put the issues into the Google Code issue tracker since you already created a project there ? Best, Wei-ju |
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#477 | ||
FS-UAE Developer
![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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#478 | |
Moderator
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
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When this thread is eventually closed (after all, it won't be a 'new' emulator for much longer ![]() |
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