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#4461 | |
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Location: PL?
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Quote:
Such arguments are relative - to us Paula can be old but for many PC owners it was beyond real life scenario. |
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#4462 | ||
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Location: Sydney/Australia
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That's not including Sound Blaster clones from the likes of Yamaha. Last edited by hammer; 19 May 2024 at 00:34. |
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#4463 | ||
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Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,736
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But what proportion of them had 4 channel stereo PCM sound? None.
Game developers had to support PCs with nothing but 'PC speaker' sound if they wanted to capture that 'very large' market. Quote:
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#4464 | |
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The Amiga has slight hardware and price premium over Atari ST and STe. A1200 has healthy price margin when similar spec CD32 with 2X speed CDROM drive has 299 UKP price target when A1200 has 399 UKP. More than enough for 1 MB Fast RAM with DSP3210 @ 50 MHz or 68EC020-25. A600, CDTV and CD32's FMV module was misguilded. IDE and PCMCIA mandates shouldn't have delayed A1000+ AGA's introduction. Fact: Bill Sydnes was fired for his debacle. Ali didn't factor in Sydnes' failure with PCjr. Last edited by hammer; 19 May 2024 at 01:10. |
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#4465 |
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what exactly was the base model (absolute minimum spec) PC at the time the A1200 was released?
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#4466 | |
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Location: Sydney/Australia
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My Yamaha Opl3 Sound Blaster Pro clone with 16 bit audio in Windows 3.1 is fine. Adlib was defeated by Sound Blaster. Last edited by hammer; 19 May 2024 at 01:22. |
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#4467 | |
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In 1994, second source x86 AMD was larger than Motorola in terms of revenue and full 32 bit CPU shipments. Motorola couldn't couldn't convert 68000's success for 68020, 68030, 68040 and 68060. Motorola lost CPU instructions set independence. Motorola's PowerPC switch was by a single customer i.e. Apple. Motorola didn't create a future for a commodity Unix/Linux platform. Learn from ARM. Last edited by hammer; 19 May 2024 at 01:16. |
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#4468 | |
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#4469 |
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Sound Blaster (not Sound Blaster Pro, Sound Blaster 16 etc.) had one channel of 8 bit mono PCM sound.
Paula has 4 independent 8 bit channels each with its own playback frequency. To achieve the same with Sound Blaster cards you would need 4 of them. Sound Blaster did have one thing Paula doesn't though, 9 channel synth sound. So it could play music and still have one channel for digital (non-looping) sound effects. Only problem is the synth chip sounded like a toy music keyboard - because that's what it was made for. The synth chip gave PC games a certain 'sameness' to their music. sometimes it was appropriate, other times not. The Amiga can produce any sound you want so long as it doesn't need more than 4 channels, or more using a bit of CPU time if you do. |
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#4470 | |
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Join Date: Sep 2013
Location: Poland
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#4471 | |
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Location: Sydney/Australia
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The focus is either full 32 bit texture mapped 3D gaming experience at PC's $1000 USD or strong 2D gaing experience at SNES level. 3DO has $500 to $699 USD price range. A1200 has $500 to $599 USD price range. SNES has $199 USD price range.. A1200 mastered neither of them. A1200's 2D has similar potential as SNES's strong 2D. Example, AGA's Reshoot Proxima 3 and several Street Fighter 2 AGA tech demos. Last edited by hammer; 19 May 2024 at 01:42. |
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#4472 |
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#4473 | |
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Sound Blaster 1.0 is 1980s competitor to Adlib. |
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#4474 |
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#4475 | |
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PC market size is very large and its minority "gaming PC" is far larger than AGA's install base. |
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#4476 | |
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not forgetting you might need a sound card in there also. interesting. |
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#4477 | |
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I used TUF Gaming AX6000 WiFi Router with just 2.4 Ghz WiFi active. My gaming PCs are connected via 2.5Gbit/s LAN. |
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#4478 | |
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The main bulk of A1200/CD32's install base increase was in 1993. Germany: Amiga 1200 = 95,500 Amiga CD32 = 25,000 Amiga 4000/030 = 7,500 Amiga 4000/040 = 3,800 Sub-total: 131,800 https://web.archive.org/web/20230726...ory/sales.html UK: Amiga 1200 (Oct - Dec 1992) = 44,000 (Amiga Format May 1993) Amiga 1200 (Jan - Aug 1993) = 100,000 (Amiga Format September 1993) Amiga 1200 (Xmas 1993) = 160,000 (Amiga Format 56 Feb 1994) Amiga CD32 (Xmas 1993) = 70,000 (Amiga Format 56 Feb 1994) Sub-total: 374,000 AGA install base from Amiga's strongest markets: 505,800. Commodore UK MD's David Pleasance was working hard to hold the line. For the UK market, the A1200's sales rivaled the A500's golden era. The UK didn't have Japan's market size and couldn't sustain Commodore International. Germany has a unification economic issue with West Germany subsidizing the weaker East Germany. --------------- Again, "By 1995, Sound Blaster cards had sold over 15 million units worldwide". My ISA sound card was a lower-cost Yamaha OPL3 "Sound Blaster Pro 2.0" clone. Sound Blaster Pro 2.0 (Yamaha OPL3) was released in 1991. PC has its abstraction "AHI" layer with Windows 3.0 with Multimedia Extensions or Windows 3.1. |
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#4479 |
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No, it has 4.
Amiga 8364R7 Paula dissection Here we see the layout of one DAC (the other 3 are identical). Each of the squiggly yellow lines is the input of a transistor (red block) which produces output current, binary weighted according to its associated bit. There are 7 pairs of transistors which pull up or down (depending on waveform polarity) with 7 different current strengths. The upper 3 pairs (bits 6 to 4) are large because they pass high current. The 4 pairs below them are progressively smaller as they pass less current (bit 0 being the lowest). Analog output is the sum of all the currents being produced in parallel. Follow the link above to see the entire chip in all its glory. You don't appreciate how much work went into it until you realize that it was all drawn by hand onto large sheets of vellum, then digitized, printed, and shrunk down photographically to make the chip masks. |
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#4480 | |
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Location: Sydney/Australia
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![]() Paula's block diagram shows two DA (digital to analog). From https://archive.org/details/A500_Tra...e/n27/mode/2up Commodore Business Machines' A500 service training manual was held in the Australian state of Victoria in 1989. The accuracy for the A500 training manual is on Commodore. Last edited by hammer; 19 May 2024 at 03:26. |
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