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Old 02 April 2012, 22:43   #421
bLAZER
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Actually there's about 445 now.. although at least 200 of them are different streamed fileformats from PS/PS/XBOX etc. (vgmstream).
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Old 03 April 2012, 20:19   #422
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Thanks, please add puma anf TFMX support.
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Old 03 April 2012, 20:39   #423
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I cant get this to work. All files i choose is unplayable and .mod files make the program quit. I am running Windows 7 64bit.
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Old 03 April 2012, 22:33   #424
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Quote:
Originally Posted by 1time View Post
I cant get this to work. All files i choose is unplayable and .mod files make the program quit. I am running Windows 7 64bit.
Same OS as me and same result, program just crashes.
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Old 04 April 2012, 00:51   #425
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Hmm... that's weird. I have tried it on at least four different Windows7 64-bit without any problems.

You can't even play an mp3? Enable logging in the settings, quit the program and then start it and check the log if it says anything useful.
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Old 04 April 2012, 11:52   #426
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Same here with the crashing (Win 7 x64) - will test some more.
Quote:
Originally Posted by mai View Post
Thanks, please add puma anf TFMX support.
That would be great, along with .lha and Mark Cooksey format support.

Last edited by wanderer; 04 April 2012 at 12:42.
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Old 04 April 2012, 12:42   #427
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Can't find a log, it just crashes with playback start. Tested with a .rar file containing Taketracker files (SOTBeast 2). When dragging and dropping it inside BZR, it works. With Add File or Add Dir, it crashes.
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Old 04 April 2012, 13:28   #428
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Crashes on Vista 32bit.. Refuses to play any tracked formats, from mods, it, xm and s3m'... Plays mp3 no problem...
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Old 04 April 2012, 14:45   #429
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Just tried 0.88 on Win7 32bit and it works just fine as all previous versions.
(Playing modules and mp3)
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Old 04 April 2012, 15:00   #430
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Just loaded one module and this in the logfile

<span class="red">13:56:27 [Soundmanager]FMOD error! (37) An invalid parameter was passed to this function. </span><br>
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Old 04 April 2012, 17:22   #431
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I can confirm that "Open file" crashed the program when I tested at work. However I can't reproduce it at home, tried everything, oepn file, add files, add dir, everything works fine.

@Axxman, is that the first error? Did all plugins load fine?

@wanderer logfile.html is in the same dir as bzrplayer.exe

More formats are planned, I don't have the skill to port from assembler to c++, just from javascript to c++, so we'll see what Christian Corti, author of Flod has planned.
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Old 04 April 2012, 18:10   #432
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I dont get any logs. The program just terminates without any information.
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Old 04 April 2012, 18:13   #433
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It crashes at once when you start it?
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Old 04 April 2012, 18:42   #434
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Here's a log. The subsongs appear ok on the display when the file is opened with Add File, but it crashes when playback is started. With drag'n'drop, all is ok.
Attached Files
File Type: rar logfile.rar (634 Bytes, 121 views)
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Old 04 April 2012, 18:56   #435
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The subsongs aren't displayed until you play the file. I see in the log that you have a rar-file with mods. You prabably mean that you see the contents of the rarfiles in the playlist? Does it crash for all files? Or just the rar file? If just the rar, can you upload it?
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Old 04 April 2012, 18:57   #436
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Great program. Keep it up!
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Old 04 April 2012, 19:12   #437
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Yes, they appear in the playlist. I'm not sure if it's this particular file. Tried some .zip and other .rar's and they worked. Even this one works sometimes, but now crashed again, here it is. I've put a flac file in there, maybe that's the problem?

I think for Amiga music at least, the best result comes with the 'no interpolation' setting. Maybe 'extremely bad sound' is a bit excessive...?
Also, some of the settings' text is not 100% visible, probably due to my 125% DPI setting.
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Old 04 April 2012, 20:22   #438
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I start the application and it looks fine. I add some files to play. As soon as it tries to play ANY song it crashes with out any error signs. It have not created any log file and i cant see any traces in the event viewer. I have a Sound Blaster Recon3D Fatal1ty Professional in my computer. Windows 7 64bits running on a Intel i7-2700K processor with 16gig ram.
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Old 04 April 2012, 20:23   #439
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Quote:
Originally Posted by bLAZER View Post
I can confirm that "Open file" crashed the program when I tested at work. However I can't reproduce it at home, tried everything, oepn file, add files, add dir, everything works fine.

@Axxman, is that the first error? Did all plugins load fine?.
yes, it seems to load everything properly except fmod.
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Old 04 April 2012, 20:59   #440
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@wanderer Tried the rarfile and I can't reproduce any crash. Never tried any custom dpi settings, will have a look how it looks.

@1time Start the program (since you say it stars fine). right click/settings/enable logging. Quit the program and start it again. You will now have a logfile.html in the same dir as the .exe

For all you people having problems. Are you sure you didn't KEEP any old .dll-files? in the plugin-folder? The program doesn't check if the plugin is from an older version, if they are they will most likely crash. I will probably add a check for this for the next version.
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