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#401 |
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Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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If they were not released and we do not have them dumped (full version or at least demo) it is hard to belive They were actually finished. Only excuse is if we can contact someone who was in developer team and get confirmation about state of that project.
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#402 | |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,052
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Quote:
Same for Babylonian Twins, game was finished and sold to canadian museum (if I remember right old info). Legacy was finished too. https://eab.abime.net/showthread.php?t=100916 |
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#403 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,078
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Quote:
That being said there are certainly Amiga games that are 'finished' (review copy with bugs at least), but have never been found. If a (working) copy of those still exists somewhere becomes less likely each year. |
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#404 |
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Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Got some spare time. I see What You post and I look into what I have.
here is Trolls2 preview: ![]() ![]() pages 47 and 48 , but I do not remember with magazine it was. You can clear see those are stages from Oscar. ![]() ![]() Joystick issue 40 page 102 and 103 1993-07-08 and here is late but not final version of Oscar, You can see some changes in backgrounds and that he collect golden statues. |
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#405 |
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Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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For "Super Barbarian" I found previews in:
Amiga Power page or issue 14 ![]() The Games Machine page or issue 43 ![]() Joystick 1992 jun page 47 ![]() |
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#406 |
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Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Preview for "Suzerain":
Generation4 issue37 1991 October page 194 ![]() ![]() |
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#407 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
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Thank you
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#408 | |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,052
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Quote:
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#409 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,078
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Quote:
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#410 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,078
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#411 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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"Proxima" by Proxima Design
it was previewed twice in The Games Machine magazine, I am sure they got problem with camera during taking those shoots because colour palette looks different. Issue or page 52 and 53. ![]() ![]() |
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#412 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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"Ruby Fire" by Extreme Software
unreleased shmup game, previewed in: Amiga Games 1993-07 ![]() PlayTime 1993-08 ![]() Joystick from 1993 on page 95,96 ![]() ![]() |
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#413 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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"Scrabble" by Supervision
puzzle/logical game, it was previewd in: Amiga Force 1993-12 ![]() Game Master issue 6 ![]() it was planed for GameBoy, SNES, Genesis and Amiga. I am not sure but there was leaked prototype for Genesis somewhere: [ Show youtube player ] |
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#414 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,078
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Thank you
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#415 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,078
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#416 |
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Join Date: Jan 2023
Location: Toronto
Posts: 419
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Ruby Fire and Proxima both look great, would love to see them in action, Ruby Fire seems like it might have some awesome parallax effects.
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#417 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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"Secret of the Lighthouse" by NRG Software
previewed in Amiga Computer Studio 1997-06 It was going to be adventure game, Myst clone. It will require AGA, Fast Ram, Hard-disk and it was going to be finished at end of 1997. But I do not remember that game to be reviewed or mentioned by anyone else so I believe it was unreleased at some point. ![]() |
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#418 | |
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Join Date: Nov 2007
Location: Poland
Posts: 1,393
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Quote:
It's polish title. Demo is available. Game was unreleased more info in my topic about polish unreleased games ![]() |
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#419 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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"Sergei the Showdown" - Sidefx
game was unreleased, not sure if there was working code finished, or it was just a mock-up. I have no answer from Sidefx developer, I try to contact them on facebook in 2019, I found those screens on their facebook profile site. Some screenshoots were also on their web site but they change layout and I can not find it any more. I believe it was some kind of unannounced internal project people were working on. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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#420 |
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Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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"SIM The Lost World" by Jobbo2k
Unreleased adventure game, it was mentioned once on site: http://www.amigaflame.com/amiggoc.htm "SIM – The Lost World is an adventure game in the style of The Dig or Darkseed. The game engine required a minimum of 16MB Fast Ram and a fast CD drive. SIM – The Lost World is on hold as their coder had to leave due to new work commitments. I sincerely hope that this situation will change and someone will come forward to help them with SIM – The Lost World as its screenshots clearly show the incredible effort they have put into the game so far. " ![]() ![]() |
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