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View Poll Results: What game do you want to see ported to the Amiga? | |||
Rolling Thunder (Arcade) |
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21 | 6.56% |
Gauntlet (Arcade) |
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29 | 9.06% |
Shinobi (Arcade) |
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49 | 15.31% |
Pacman (Arcade) |
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7 | 2.19% |
Final Fight (Arcade) |
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35 | 10.94% |
Rastan (Arcade) |
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30 | 9.38% |
Side Arms (Arcade) |
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1 | 0.31% |
Nemesis/Gradius (Arcade) |
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13 | 4.06% |
Raiden (Arcade) |
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10 | 3.13% |
Raiden II (Arcade) |
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11 | 3.44% |
Space Invaders (Arcade) |
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2 | 0.63% |
Bad Dudes vs Dragon Ninja (Arcade) |
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6 | 1.88% |
Wonder Boy (Arcade) |
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46 | 14.38% |
Axelay (SNES) |
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9 | 2.81% |
Double Dragon (Arcade) |
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14 | 4.38% |
None - Do my own game! |
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37 | 11.56% |
Voters: 320. You may not vote on this poll |
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#381 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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#382 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
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#383 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,590
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Don't know if mcgeezer would give me this task but i found the audio data for shinobi and have my hoot app ready to render instruments
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#384 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Quote:
The game is not that big and I could re-use many parts of Rygar to an A500 version. But I'll not do it without consent from Sega. |
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#385 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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We all know that's never going to happen
![]() ...and same can probably be said for any game listed in the poll. Last edited by DamienD; 02 December 2019 at 21:17. |
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#386 |
Registered User
Join Date: Jan 2008
Location: Warsaw/Poland
Age: 56
Posts: 2,029
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#387 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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#388 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,590
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You can still do a clone that work like shinobi being not shinobi in the style of Surprise Attack in example
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#389 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,682
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Aminobi
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#390 |
Registered User
Join Date: Feb 2009
Location: london/england
Posts: 1,347
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An arcade perfect conversion of Gauntlet or Gauntlet II for AGA would be great, was going to start this in 1997ish (I contacted the author of Multi Gauntlet Emulator for DOS PC about how to extract data from the ROMs using work internet connection lol) but then life AKA getting on the property ladder with my shitty wages at the time got in the way.
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#391 |
Registered User
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 2,076
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Gauntlet II with original Gauntlet and Deeper Dungeons levels would seriously rock on the Miggy.
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#392 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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I do love gauntlet. Would be great mulitplayer online.
Not sure if there’s a tcp/ip stack though for the amiga. |
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#393 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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#394 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Is amigalive available with winuae too?
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#395 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Nope; only FS-UAE unfortunately
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#396 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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No, it runs on FSUAE on Win, Mac, Linux and soon on Raspbian.
There is no need of TCP inside the game. Take a look here: https://www.amigalive.com/ I host the Greek server :-) |
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#397 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Quote:
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#398 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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Indeed, it automaps the 2 player mode.
Then it is up to the user to select keyboard or mouse like on WinUAE. It even supports 5 players simultaneously like MasterBlaster as it also emulates the parallel joystick adapter. |
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#399 | |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Quote:
4 player Gauntlet on the Amiga over the Internet would be really cool. |
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#400 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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Anytime, poke me, AmigaBill or ztronzo (the creator of AmigaLive) at discord.
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