25 December 2008, 18:39 | #21 |
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Who cares? The copied games works fine with mod chips. Also all PSX emulator have no problems with it.
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25 December 2008, 18:46 | #22 | |
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Quote:
Bye, prowler |
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25 December 2008, 18:50 | #23 |
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25 December 2008, 18:51 | #24 |
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yes i playing with emulator
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25 December 2008, 18:51 | #25 |
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Nope, i understand your point. But this thread is about a practical/proper use of copied games. Not about a doing a perfect 1:1 copy, bit exact, of an original game. Completely different task.
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25 December 2008, 18:59 | #26 |
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25 December 2008, 19:03 | #27 |
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Sure TCD, but i answered Kyon's questions too.
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26 December 2008, 00:34 | #28 |
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19 January 2009, 15:18 | #29 |
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So which is the best way to mount the image and be able to hear the cd audio tracks ?
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19 January 2009, 15:23 | #30 |
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There are some cd-rom emulation tools. You could try Daemon Tools first:
http://forum.daemon-tools.cc/announcements.php |
19 January 2009, 15:26 | #31 |
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I can mount the images no probs !
And play the games but how does cd32 emu access cd audio when they are wave files outside the iso's ? |
19 January 2009, 15:27 | #32 |
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All complete rips should have a .cue file with all the needed data. Mount this file.
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19 January 2009, 15:27 | #33 |
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You need a .cue file where the wav files are listed so they will be mounted together with the ISO
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19 January 2009, 15:39 | #34 |
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Brilliant !!!!!!!!!!!!!!!!
Thanks alot for that ,Works a treat ! Never known a forum as Helpful as this one , Responces like lightning ! Well done ! Viceroy |
19 January 2009, 15:57 | #35 |
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All CD32's are fine except
Chaos Engine, The (1994)(Renegade)(M4)[!][CDD3445] there is no cue file in archive do either of you have the cue file in yours ? Cheers |
19 January 2009, 16:00 | #36 |
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19 January 2009, 16:02 | #37 |
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Many Thanks Yet Again !!!
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23 June 2009, 10:43 | #38 |
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i will ask this question again who will wrote this images with .sub file ?
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23 June 2009, 10:47 | #39 |
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23 June 2009, 10:51 | #40 |
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do you understand my question ?
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