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Old 21 December 2008, 19:55   #21
TCD
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Quote:
Originally Posted by Another World View Post
BASK voices are completely missed in my CD32 emulation
BASS CD32 has no speech
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Old 21 December 2008, 19:59   #22
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BASS CD32 has no speech
Of course it has speech. Joking again?
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Old 21 December 2008, 20:22   #23
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Of course it has speech. Joking again?
I have the 95 MB version from Amiga Future and guess I'm too dumb to get it to play the speech samples Guess I'm having the same problem as Another World. I'm using the CD32 quickstart.
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Old 21 December 2008, 20:39   #24
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Disable 24-bit addressing & More compatible and the speech works.
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Old 21 December 2008, 20:44   #25
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Disable 24-bit addressing & More compatible and the speech works.
Thanks a bunch Retro Damn, please don't tell anyone that I thought BASS had no speech okay?
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Old 21 December 2008, 20:46   #26
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Maybe, but i can't promise anything.
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Old 22 December 2008, 10:22   #27
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Quote:
Originally Posted by TheCyberDruid View Post
Thanks a bunch Retro Damn, please don't tell anyone that I thought BASS had no speech okay?
LMFAO, I thought you were joking, .

Why didnt you guys, just use Scummvm and run the CD32 version through that.
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Old 22 December 2008, 10:38   #28
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Why didnt you guys, just use Scummvm and run the CD32 version through that.
You have some good ideas there Will do it later when I'm back home
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Old 22 December 2008, 16:31   #29
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You have some good ideas there Will do it later when I'm back home
Only mentioned it, as this is what I done with my CD32 BASS version.
I had it sat there and wanted to test Scummvm out. So I iso'ed it and then played and completed it using scummvm on PSP.
Scummvm also includes patches that fix bugs in the game that couldnt be fixed after release.
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Old 22 December 2008, 16:39   #30
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Will ScummVM recognize the ISO or do I have put the contents on my HD? With games like MI3 pointing to ISOs of the game CDs wouldn't work and you needed to put all needed files in one folder (might have changed in the last versions, since I set it up about a year ago).
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Old 22 December 2008, 16:50   #31
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Quote:
Originally Posted by TheCyberDruid View Post
Will ScummVM recognize the ISO or do I have put the contents on my HD? With games like MI3 pointing to ISOs of the game CDs wouldn't work and you needed to put all needed files in one folder (might have changed in the last versions, since I set it up about a year ago).
Cant remember, check on their site, .
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Old 22 December 2008, 16:52   #32
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Cant remember, check on their site, .
Okay
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Old 22 December 2008, 18:07   #33
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Okay
Pants, now I remember, they allowed Scummvm to distribute BASS talkie version, just download the version from their site and your set.
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Old 22 December 2008, 18:18   #34
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Pants, now I remember, they allowed Scummvm to distribute BASS talkie version, just download the version from their site and your set.
Should I tell you that I already have the talkie version in ScummVM, but am curious if the Amiga CD32 will be recognised? I will try it now
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Old 22 December 2008, 18:19   #35
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Should I tell you that I already have the talkie version in ScummVM, but am curious if the Amiga CD32 will be recognised? I will try it now
It will, same as simon the scorceror. I really only wanted to play that on scummvm, but it wasnt compatable at the time.
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Old 22 December 2008, 18:29   #36
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It will, same as simon the scorceror. I really only wanted to play that on scummvm, but it wasnt compatable at the time.
ScummVM version 0.12.0 doesn't recognise BASS CD32. If you point to the root folder of the CD it can't find a game. Doesn't matter much since a) it's playable with speech in WinUAE and b) the PC talkie version is available on their site as you said.
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Old 23 December 2008, 02:12   #37
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Creating an AGA version from the CD32 gfx and ECS music

What I wonder is if you can't play the MP3's at the same time (fair enough) couldnt the music be replaced with that from the ECS floppy version?

It would be nice for the few AGA games that appeared exclusively on the CD32 to have this such as Super Street Fighter II Turbo and Wing Commander which boasted superior graphics. The former you could take the music from Street Fighter or Super Street Fighter II: The New Challengers whilst the latter from the ECS floppy version.

It would be a bit like Fire and Ice CD32 which thankfully had the option of the floppy tunes built in.

Thoughts anyone? Would this be impossible to do?
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