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#21 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,918
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#22 |
Amiga Fanatic
Join Date: Feb 2004
Location: North Yorkshire, UK
Age: 46
Posts: 733
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#23 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,918
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Yep, that's the bit I meant
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#24 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,669
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>The new Reaction classes are not redistributable independent of Hyperion Entertainment. That's my point.
It's an OS component; what would be the benefit of distributing individual OS components?! It would just encourage frankenstein systems. >The hardware is extremely limited/expensive and 4.1 does less than 3.2.2 and the endless lawsuit has devastated this platform. Actually, there are quite a lot of features of 4.1 that are not yet in 3.x. Last edited by Minuous; 06 June 2023 at 11:25. |
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#25 | |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 816
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Quote:
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#26 | |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 816
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Quote:
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#27 |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,302
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Now, tell me again why you want to ship something that comes with the Os and thus can be assumed to be present at the target system anyhow?
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#28 | |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 816
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Quote:
![]() there are other amiga platforms. I do not care anyway. Who wants portable apps uses MUI and there are only few apps with reaction GUI |
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#29 | |
Registered User
![]() Join Date: May 2023
Location: In a tree
Posts: 22
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Quote:
I'll preface this by saying that I'm new to the Amiga scene and there's obviously a lot of background here that I'm not up to speed with. That said, what you describe as a negative I think is actually just a necessary phase of any large scale open-source project. The project eventually finds an equalibrium and is better off for it. It's a kind of natural selection. The best ideas and features from all of the disparate OS verions eventually coalesce into a solid product. Whether that's a suitable direction for Amiga or not is not something I'm qualified to say, but in principal I think the kind of competing ideas and directions you describe often end up as a net positive for a project if it can survive the turmoil of the early days. |
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#30 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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Amiga is a hobby platform.
Deal with it. |
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#31 | |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,302
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Quote:
You can do that if you market is large enough and there are sufficient people on continously tracking development and adopting interfaces as they keep changes. But we have a tiny system here, with little manpower behind. This is not a suitable direction. |
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#32 |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 816
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@a_crow
from experience on aros with the fork apolloos it is theoretically possible but not very propable. As long the API remains the same and the commits are open all benefit. For example some bugfixes from apolloos were integrated in main branch but also improvements from main branch are going into apolloos. Finally most of the commits are useful for all platforms and requirements f.e. on 68k are different to f.e. X86. In theory of course a open source os could be forked and all forks go in different directions but in my view that is theoretical (be alone that you need the skilled devs for all the forks). |
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#33 |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 816
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@Thomas Richter
You have forked also ![]() |
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#34 | |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,302
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For programs running on AmigaOs, no.
No, there are *other platforms*. What would a reaction class help on another platform than AmigaOs? The Boopsis need their natural habitat. Quote:
But then again, why would I care about MUI in such a tiny niche. For that, I already have gtk or Qt. That means portable to a lot of relevant platforms. Amiga is utterly irrelevant for GUI toolkit platforms. |
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#35 |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,302
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#36 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,918
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#37 |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 816
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@Thomas Richter
here we talk about the amiga universe (or bubble) not about real world. Of course no amiga gui toolkit has any meaning outside of it. I only talk about amiga or amiga inspired platforms (or however you call it) like Aros, MorphOS and AmigaOS. And of course you have created something new and different and thus not fully compatible. People used patched systems based on 3.1 kickstarts or 3.9 and stuff no longer works for them. There are lots of discussions about that. It is not important whom to blame in this context. It is a new branch adding to patched 3.1 or 3.5/3.9. Fork is perhaps not the right wording here because only one team has access to the sources. Last edited by OlafSch; 06 June 2023 at 11:41. |
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#38 |
Registered User
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Location: In a tree
Posts: 22
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#39 |
Amiga user
Join Date: Nov 2008
Location: Sofia / Bulgaria
Posts: 472
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For me ApolloOS is a joke. I used it for some time on the Apollo Core V4+ and as calm as I am with using AmigaOS for long time, I didn't like to reboot so often, because of random crashes. Then installed Coffin (AmigaOS) and now it is much much stable and I enjoy it.
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#40 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,669
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That seems an overly broad definition of "fork": every version of every program is a fork according to such a definition.
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