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#21 |
Registered User
Join Date: May 2005
Location: Atherstone / UK
Age: 49
Posts: 173
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Hard Drivin' springs to mind for this.
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#22 |
Targ Explorer
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I think we are straying into games that actually push the poly limit on Amiga.
Would Stunt Car Racer meet the low poly criteria? |
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#23 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,686
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Castle master 1 & 2
http://hol.abime.net/2945/screenshot |
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#24 |
Registered User
Join Date: Dec 2020
Location: Italy
Posts: 1,967
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It's just a shmup, but i have discovered only recently Trex Warrior
smooth controls, very fast ![]() |
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#25 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,977
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#26 |
Dream Merchant
Join Date: Sep 2007
Location: Dreamlands
Posts: 530
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Some other hidden gems:
Alianator Conqueror Justice ![]() |
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#27 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,065
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Midwinter, Hunter, Killing Cloud, Castle Master, Corporation...these are some of my favurite games from that era. The low framerates didn't bother me much, I was just amazed it's at all possible, and how innovative they were.
EDOT: Seal Team was one of the games made me want a PC bad. But at least we had Gunboat... Couple other unusual Amiga ones: Interphase, Mind Walker. |
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#28 |
Registered User
Join Date: Oct 2020
Location: Madrid
Age: 40
Posts: 196
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3D Construction Kit:
[ Show youtube player ] Basically, the editor for Freescape engine based maps; in a commercial way instead an internal development tool. That lets you the creation of new Freescape style games. |
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#29 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,047
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Here are some name that comes to my mind regarding "3D" games I enjoyed BitD. As shows this thread, there are plenty others
![]() The Sentinel : Discovered on the C64. A killer ! I was amazed about the concept, idea, gameplay, gfx. Did play it a lot ! ![]() Elite : Also discovered it on the C64. A brilliant game. ![]() Hard Drivin' : Played it the most on arcade halls ![]() Driller : Not played it as much as it deserved but enjoyed it. ![]() Virus : Another one I should have played much. ![]() Indianapolis 500 : Really played it for the 1st time during the EAB/Lemon competition ![]() ![]() |
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#30 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,977
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Quote:
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#31 |
Registered User
Join Date: Apr 2020
Location: England
Age: 53
Posts: 441
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3D Starstrike II on the ZX Spectrum was probably the first home computer game I had with filled vectors.
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#32 |
Registered User
Join Date: Dec 2017
Location: Denmark
Posts: 179
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Cybercon3 had some pretty good vector graphics.
[ Show youtube player ] |
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#33 |
Zap´em
Join Date: Aug 2012
Location: Germany
Posts: 613
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Does this count?
I like this, although the guy in this video is really poor at playing it: Slipstream [ Show youtube player ] |
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#34 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,977
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#35 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,895
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Was reading about this (ST version) in Retrogamer...
[ Show youtube player ] |
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#36 |
Zap´em
Join Date: Aug 2012
Location: Germany
Posts: 613
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Must the vectors be filled? Because if not Star Wars and Block Out would come to mind. And what about something like Tempest? Man what a game!
Tempest [ Show youtube player ] Many clones available, I had one for PC |
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#37 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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Tempest is hardly a "3D world" like the others, now is it?
And yes, we would prefer they'd be filled. |
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#38 |
Zap´em
Join Date: Aug 2012
Location: Germany
Posts: 613
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#39 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,977
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I've never played it but I ran into Guardian in HOL:
![]() Looks interesting. |
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#40 |
Semi-Retired
Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 2,047
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Does Campaign (II) count?
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