24 June 2003, 12:40 | #21 | |
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gaming kept the Amiga alive in the short term, but ..... killed it in the long term! As I said, people discovered what Amiga is capable of only because of its users. Unfortunately, due to commodore mistakes, we never got in our hands the infamous AAA chipset or a chipset capable of handling 3D graphics. That's where the Amiga died. |
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24 June 2003, 14:01 | #22 | ||||||||||
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Heh. This is cool. It's like being 15 again!
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This'll probably go on forever. I chose the Amiga route and was very happy with it. If you chose the ST route and you were happy with it too, then fine. |
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24 June 2003, 14:37 | #23 | |||||||||
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25 June 2003, 09:22 | #24 |
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This website's owner has made a nice comparision of the two 16 bit giants of the 80's.
http://www.larwe.com/museum/atarist.html It makes for interesting reading and will show that the STE 's sound was a vast improvement over the ST and STfm. |
25 June 2003, 14:48 | #25 |
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I came along to correct some of the innaccuracies in the article.
As i find historically innaccuracies in regards to the history of computing (something ever more common these days sadly) such as making out the ST was the equal, equivalent or superior to the Amiga infuriating. |
25 June 2003, 15:29 | #26 |
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25 June 2003, 16:42 | #27 |
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Sorry if this thread has gotten ugly ! I dont want to go on about it.
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26 June 2003, 15:57 | #28 | |
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26 June 2003, 19:10 | #29 | |
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TOS better than 1.3? It is not even better than Workbench 0.1. Sorry to put a fellow Greek on the spot. |
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27 June 2003, 11:01 | #30 | |
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This is a more appropriate |
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13 August 2003, 04:47 | #31 |
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"Business is war. I don't compromise, I win." - Jack Tramiel
BAAHAHAHAHAHHA...AAAA!!!! |
15 August 2003, 18:56 | #32 |
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This is an argument that will never be won. Firstly, a lot of this is completely subjective. Secondly, even the hardware arguments are debatable. I recall that the ST was cheaper than the Amiga, so subjectively, how do you decide on what represents value for money? The Amiga may have been better, but only if you had the money to buy it.
Here is a thought for you to ponder. Like it or not, historically, it is likely that without Jack Tamiel, neither machine would have existed in the forms they did. He certainly revived the Atari name for a while. After all, Nolan Bushnell sold up to Warner etc, who in turn sold to JT when the bubble had burst. I didn't own an ST, but I had and used various Atari 8 bit machines. My first Amiga was an A1200. However, these arguments raged all through the late '70s right through the '80s and in to the present day. If it wasn't ST v Amiga, it was C64 v Dragon 32/64, v Spectrum v Oric Atmos v BBC micro v ZX81 v Vic 20 v Texas Ti 99/4a v anything that existed. Precious few actually care which was better, because they all had their merits, and they are all long gone. Only Apple has managed to stay afloat. IBM is a mere shadow of itself in terms of 'PC' design and sales. Long live competition. |
15 August 2003, 23:46 | #33 |
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These arguments can only be answered in retrospect if you were really *IN* to computers when the 8-bit to 16-bit crossover occured in your country (or "territory" as the media pundits would have it.)
People who were *IN* to computers tended to be the younger user who were normally dependent on someone else to fund the purchase of a computer. Ideally, for Christmas. Or maybe a birthday. Or a special present, or something like that. The ST/Amiga wars only came about because of BAD DECISIONS and once the computer of choice was purchased, THAT WAS IT. You HAD to defend your choice. You CONVINCED yourself that your decision was RIGHT. Let's face it... Many Commodore 64 users bought an Atari ST in a hurry for two reasons: 1) they were really *IN* to computers and there was a lovely new 16-bit machine available that was affordable and 2) it was released before the Amiga had hit their (or parents') price bracket. Right? Any arguments there? Once it was acknowledged that the Amiga outperformed the ST in terms of specs, former Commodore 64 and ZX Spectrum/Amstrad/Schneider/MSX/Atari 8-bit/whatever users decided to buy an Atari ST for THREE further reasons: 1) it was STILL cheaper than an Amiga, 2) it had more software than an Amiga and (most importantly) 3) they had friends who already owned Atari STs and could PIRATE software from them. Right again? During 1988 it became obvious through demos, games software, utility software, advocacy through magazines and usergroups, sound demonstrations, availability of PD software, media hype, levels of piracy (sad but TRUE although the ST had a nasty UK piracy following) that the Amiga was fast overtaking the ST. In 1990, every single fact you can point to - sales, specs, support, users, availability of PIRATE software, you name it - proved that the Amiga was superior to the ST in EVERY SINGLE WAY with ONE exception.... ...the inclusion of a MIDI port. That's all. Nothing more, nothing less. A MIDI port that would've cost around thirty UK pounds to add to an Amiga and with better software (Music X, Bars & Pipes, even Octamed!) It's a grossly overlooked fact but PIRACY very often drives the take-up of new machines, and with an established userbase of ST owners, others jumped on board safe in the knowledge that, following a 300 quid outlay, they could secure new software for free. Once the Amiga scene was rampant, more and more users jumped on board the SUPERIOR machine when they could afford it. Don't get me wrong; I *loved* my ST when it was the only 16-bit machine I had ever seen (the music on Goldrunner! The playability of Super Sprint! The cartoonish realism of Road Runner!) but when I saw an Amiga my jaw hit the floor and I was hooked. The ST looked like a Speak 'n' Spell. Just some personal feelings..... hope I haven't bored anyone! |
17 August 2003, 04:04 | #34 | |
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17 August 2003, 11:41 | #35 |
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The fact most of you people are missing is that most people follow the early adopters in making their computer purchasing. If your rich friend purchased an atari 800 back in their day you were more inclined to do the same thing. This stampede to the trendy computer allowed developers to target it and make lots of software that keeps the stampede going. Once people switch to the new trendy machine the old ones dies a fairly quick death.
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19 August 2003, 09:30 | #36 |
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Cubase was better than any amiga sequencer. Hardwarewise the Amiga was superior to the ST, but I don't think MIDI was only the only way for the ST being so popular. Atari had this magic B/W monitor that suited more to business software. Mo surprises why business software appeared more to the ST back then. The Amiga went up in terms of business software after 1991-92.
Another aspect that ST was preferred by people, was that it was much easier to do programming with it. Let's face it, we are talking about 198X! ST was much easier to do programming simply because you knew where you were standing. I used to love playing with assembly back then and I can assure you that when I moved to the Amiga, I was lost. What you could do on the ST on your own, you needed 2-3 people to do it on the Amiga. That's why most Amiga games were ST convertions. I believe that the Amiga was explored to full depth, 8-9 years after it was released. Same goes for the STE and Atari Falcon. STE and Falcons were great machines that were probably never explored to full depth. I tried to do some programming to Falcon once, and I almost smashed it! Too difficult. DSP here, blitter there, well known limitations in the hardware etc... I agree that the Amiga hardware was superior and it was not just piracy that sold STs (after all, Amiga pirates made piracy a science ). |
19 August 2003, 09:51 | #37 | |
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Most machines have the same sort of evolution - they are released; there is a period when programmers are learning how to use it; well-written games are then released; later the machine is pushed to its limits. So, I wouldn't say that an Atari ST had the advantage of being easier to use... |
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19 August 2003, 15:05 | #38 |
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It was easier to do the programming, not easier to use. On the ST you had 68000, graphics, audio, memory. On the Amiga you had shitloads of chips. If you have ever tried to do some assembly coding you should know what I mean. Also, programming to the ST=> more potential as you had the Amiga version almost ready. The opposite was not easy. Companies didn't care if a game was better on the ST or the Amiga. All they could see was two (one?) markets that could be beneficial to them. The ST users didn't have their computers long before the Amiga users had their Amigas. I don't believe that a few months changed anything....
A typical example of a game was Kick Off 2. It was written on the ST. The code was virtually the same (68000 assembly) but the Amiga chips allowed better manupulation of the graphics. Hence, the ST had no background for the field but the Amiga had. The code was the same though, only the graphics changed. |
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