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#21 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,441
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Ok, time for an update...yes this project is still alive
![]() I had real trouble getting the music library working properly but I'm finally happy with it's quality. The only thing I need to do now is convert the game's MIDI files to MUS at runtime. If any competent C coders can help me out, please see this thread. Last edited by NovaCoder; 01 October 2009 at 02:14. |
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#22 | |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 48
Posts: 722
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Quote:
Last edited by pbareges; 01 October 2009 at 21:38. |
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#23 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,441
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Update:
Ok, I've now got the MIDI working properly ![]() I'll do some last minute bug-fixes and upload it to Underground Arcade next week for beta testing by the hoards ![]() I did a quick video of it running on my real 1200, the audio capture volume is really low and crappy sounding for some strange reason (worked fine last time I capture from my 1200). [ Show youtube player ] |
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#24 |
CaptainM68K-SPS France
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Thank you sooo much for this !!!!
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#25 |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 48
Posts: 722
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your capture looks very promising... i can't waitto put my hands on it
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#26 |
Amiga Games Historian
Join Date: Aug 2005
Location: Vienna
Age: 52
Posts: 302
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Very interesting project... And Sam n Max, too? I am just playing the PC version. Maybe I should wait for the Amiga conversion...
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#27 | |
Targ Explorer
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Fantastic simply fantastic.
If only the will had been there to develop on the Amiga when these games were first available... An 030 A1200 was so under-stretched by so many released miggy gems.... Cant wait for the release Novacoder! Many thanks ![]() Quote:
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#28 |
CaptainM68K-SPS France
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will the french version will be supported easily ?
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#29 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,441
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Yes, it should work ok with any language version if you have the original game files.
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#30 |
CaptainM68K-SPS France
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Yawn Yawn
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#31 |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 48
Posts: 722
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hi there...
i just found that you added it under projects page (on underground arcade website)..do you intend to make it freely downloadable? thx again |
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#32 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,441
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Quote:
![]() When it looks like it's stable enough you can upload it to the DOTT site. Last edited by NovaCoder; 12 November 2009 at 03:55. |
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#33 | |
Registered User
Join Date: Feb 2005
Location: montreal / canada
Age: 48
Posts: 722
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![]() Quote:
thx again. |
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#34 |
CaptainM68K-SPS France
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i got no sound at all with the french version. I'm using the amiga OS3.5 / A1200/030@50mhz
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#35 |
Targ Explorer
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I get a hang at the first whirly spiral screen.
Snoopdos stops reporting when Midi_instruments is accessed. This is using the 060 exe from underground arcade. |
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#36 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,441
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Quote:
If that works ok, try using the DoomSound.library from the 020 install with the 060 exe. |
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#37 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,441
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#38 |
CaptainM68K-SPS France
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it runs OK yes. I have to try the english version
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#39 |
Zone Friend
Join Date: May 2006
Location: Germany
Age: 40
Posts: 36
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Hi!
Works perfect in Winuae with 030 config. Now I will try it on a real Amiga ![]() MfG derLegoMann |
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#40 |
Targ Explorer
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Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
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Thread | Thread Starter | Forum | Replies | Last Post |
Day of the Tentacle | DamienD | request.Old Rare Games | 25 | 18 May 2007 17:41 |
Day of the tentacle | frikilokooo | project.Amiga Game Factory | 50 | 19 March 2007 00:28 |
day of the tentacle AGA - talented musician needed | pbareges | project.Amiga Game Factory | 46 | 14 March 2007 01:39 |
Day of the Tentacle and/or Knightmare | Vitruvian | request.Old Rare Games | 1 | 14 July 2006 17:29 |
Day of the Tentacle | alexh | HOL data problems | 3 | 28 June 2005 14:58 |
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