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#21 |
Registered User
Join Date: Aug 2016
Location: FRANCE
Posts: 375
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Auto transmission gave you gaz with button ! And for invert
Gear, press page down ! Great game ! Last edited by thairacerjp; 14 April 2019 at 21:40. |
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#22 |
Posts: n/a
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Nice , think ive got it sorted now , altho i have to say its not easy lol , yes i found the F2 , that virtual cockpit was almost impossible
![]() Pretty impressive speed tho ,even tho its in low res, hi res is to slow, but it does say an 040 is needed for hi res ![]() Thanks to everyone that helped get us sorted out. |
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#23 |
Registered User
Join Date: Jan 2013
Location: Buenos Aires, Argentina
Posts: 257
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Hi all and thanks for this, I was having the same issue with this game and I will try if it works once I get home. I have a question:
I'm looking at the directory where I'm downloading this. The directory name is ALADIN. I'm finding that there a lot of AMIGA CD games installed for whdload (virtual GP, Napalm, Uropa, etc). Are these unoficial Whdload versions? I can't find them in the Whdload oficial web. Does these run well? Thanks! |
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#24 |
Registered User
Join Date: Aug 2016
Location: FRANCE
Posts: 375
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hi Hache, if I remember it's Damien D who made this version, it is working faultless for me !
very good game ! |
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#25 |
Registered User
Join Date: Nov 2016
Location: France
Posts: 862
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in my folder, all game are unoficial. for voluminous game, it's just a proof of concept, but that's working in winuae. you can also play directly if you go in directory data of each game if you have not enough memory
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#26 |
Registered User
Join Date: Jan 2013
Location: Buenos Aires, Argentina
Posts: 257
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Great, Thanks!
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#27 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
![]() I try to avoid WHDLoad; and do native installs when possible as the RAM requirements are sooooo much less. Most "generic" installs are done by Aladin, using jotd's "generic" slave. |
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#28 |
Registered User
Join Date: Nov 2019
Location: Italy
Posts: 2
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Thanks. Whdload doesn't start. But Files in data works fine! Game starts!
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#29 |
Registered User
Join Date: Apr 2020
Location: Bolton
Age: 40
Posts: 8
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Hi I have looked in your folder for the virtual gp whd file and it doesn't seem to be there.
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#30 | |
Registered User
Join Date: Nov 2016
Location: France
Posts: 862
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Quote:
https://www.amigafrance.com/forums/topic/virtualgp/ |
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#31 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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Is there any way to make the game run a little bit faster on A4000? With 060 and plenty of Ram available, especially, the Monaco track still has some serious slowdowns, even when Im running the lo. - res version...
Last edited by macce2; 27 April 2024 at 20:05. |
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#32 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 269
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A question about this game, is there files for current teams like we can find for F1GP ?
another question, is it compatible with RTG ? thanks |
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#33 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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I have some problems with the game, after installing the 1.0d update.
The sponsors / ads names remain original: and Im not sure how to correctly update the Monaco graphics. This 1.0 D update does some corrections to the car handling; brakes etc. However, I found it really, really difficult to handle the car after the update. Im playing with an old TAC-2 controller by Suncom and the driving / playing experience was far more rewarding and enjoyable with the original version. Has anyone else had similar experiences!? Id really like to update everything; especially the graphics; but leave those car handling things original. Would that be possible?! Last edited by macce2; 25 May 2024 at 03:31. Reason: Some typos only |
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#34 |
Registered User
Join Date: Apr 2012
Location: france
Posts: 269
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Hi,
Is it possible to add real teams and seasons, like we can do in F1 GP ? thanks |
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#35 |
Retro maniac
Join Date: May 2005
Location: Finland
Age: 49
Posts: 1,222
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It would be nice to have the circuit map/introduction screens
appear hi-res, even though the game is run on low-res. The texts shown at those map screens aren't readable at all, if you're running the game at low-res! |
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#36 | |
Registered User
Join Date: Mar 2010
Location: Beckenham/England
Posts: 809
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Quote:
https://eab.abime.net/showpost.php?p=864653&postcount=8 I presume I knew what I was talking about back then, no one contradicted me anyway... ![]() |
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#37 |
Registered User
Join Date: Mar 2021
Location: King's Lynn norfolk
Posts: 42
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I tried the demo off a cover disk the other day so I'm pleased to find this thread was impressed with it although on a Pi .Anyone know what happened with the coder.
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#38 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,517
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You could check out his homepage: http://www.paolocattani.com/
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#39 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,868
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How is this game on 040/060/PiStorm? I seem to remember it was heavily optimised for 030.
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#40 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,042
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Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
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Thread | Thread Starter | Forum | Replies | Last Post |
Real or virtual | amiga_Forever | Nostalgia & memories | 10 | 05 February 2013 14:24 |
Virtual GP | Xenon | request.Old Rare Games | 13 | 09 March 2009 18:53 |
Virtual | s2325 | request.Old Rare Games | 5 | 05 January 2008 20:29 |
Virtual PC | madduck | Retrogaming General Discussion | 36 | 19 March 2003 05:42 |
Virtual Memory | Magix | request.Apps | 2 | 10 November 2001 14:11 |
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