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#21 |
Global Moderator
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#22 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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Lemmings was meant to be the "killer app" for Amiga, but it turned out to be so overrated: awful mods, titchy little animations (the Amiga was capable of so much better), difficult playability (making sure the Lemmings are going the right way when applying a skill to them) and just so "cutesy" (I've mentioned this before as being the bane of Amiga gaming).
Then again, nice presentation. |
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#23 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,017
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Quote:
If they were significantly bigger, it would alter how the game plays and make it less playable. Everything you've criticised Lemmings for, was precisely why it was able to be converted to loads of different formats. |
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#24 | |
Registered User
Join Date: Mar 2011
Location: Finland
Posts: 122
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Quote:
There's nothing about SOTB's gameplay that you could point to and say "this still works". It's left no legacy to speak of compared to Lemmings, because there's nothing about the gameplay that stands out. But the question was about personal dislikes. My answer is SOTB 1 and 2, Alien Breed, Project-X. The coolest of the cool in the early 90's but really, really hopeless and shallow in game design IMO. |
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#25 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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I just don't like Lemmings in any form, OK? And how am I "forcing my opinion to be a general outcome"?
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#26 |
Global Moderator
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#27 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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I used to think Lemmings was OK as a game, but then I discovered that the whole concept of lemmings running off of cliffs was a falsehood started by some Disney "documentary" which actually pushed dozens of them off a cliff to their deaths and filmed it, and so this Amiga game is perpetuating a falsehood.
Maybe a strange thing to be bothered by, and the game's lemmings look nothing like the rodents, but the principle stands, I believe. |
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#28 | |
Registered User
Join Date: Mar 2011
Location: Finland
Posts: 122
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Quote:
Factually, it was a massive success, but you didn't like it. Which is fine. |
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#29 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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#30 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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#31 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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OK, just tell me this: How many people, playing Lemmings, have lost a round because the Lemming they picked out from a large crowd for a skill was walking in the wrong direction? That's the single biggest issue I have with the game.
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#32 |
Registered User
Join Date: Apr 2018
Location: Wakefield
Posts: 203
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Was Lemmings 3D any good? I remember the reviews were poor but I never played it.
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#33 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
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I find Lemmings to be a strange choice. I think it holds up extremely well. It was never about pushing the hardware or jumping on a trendy bandwagon. It did something completely unique and was executed brilliantly. It's not even the type of game I play, but I can appreciate it for how good it is.
My choice would be Another World. I still think it's amazing, but the trial an error nature and tough difficulty stop me from playing it these days. Definitely a game best played when I was a kid and had endless time for it. |
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#34 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,798
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I just wish they would have cut that crappy intro and went with one disk. But, well. It was Psygnosis. |
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#35 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,437
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I seem to recall you could just start from the second disk. Might be faulty memory though, there were so many Amiga games with intro disks.
On the topic of games I just can't force myself to play anymore, I'd say Agony scores pretty highly. I absolutely love the look of the game (and the intro/title music is great - level music not so much). Also respect the technical achievements. But I just don't like how it plays anymore. |
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#36 |
Settler
Join Date: Feb 2007
Location: Serf City
Posts: 1,760
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I have recently fallen out of love with pinball fantasies. I don’t know why and I hope I don’t get this feeling with all my other favourites.
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#37 |
Registered User
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Location: Austin, TX
Age: 41
Posts: 412
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Frontier: Elite 2 is my pick. I poured hundreds of hours into that game when I was a lad.
A lot of my enthusiasm was driven by the thrill of exploring the galaxy, fueled by rumors. Was the Mirage real? (Spoiler: it wasn't). Could you reach witch space by forcing a mis-jump to meet the Thargoids? (Spoiler: you can't). Once I learned programming and understood how the world was generated it all felt a lot emptier. Technically impressive, no doubt, but that floppy disk couldn't hide so many secrets. Still rate it in my top 5 games of all time just for the memories. ![]() |
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#38 | |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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Quote:
![]() The problem with Lemmings is more the level design than the game itself. The mere concept is actually quite good. But, while some levels are brilliant, needing reflection and strategy to finish, they are rare and others are more like "click the right pixel at the right moment otherwise you lose". |
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#39 | |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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Quote:
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#40 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,372
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problem with lemmings is that the creators became so good at it that they overlooked some levels difficulty. Exactly like Cannon Fodder. Not enough playtesters.
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