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#21 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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![]() Mine was a message to remember to myself ![]() Quote:
![]() For this I'll need to repack with something slower at least the intro/main code/data, but i'll load/depack during initial zoomer, so probably load time is lesser than the original. I've made a special version of my OCEAN loader that loads at free disk offset (and not sector) to better use space [original also load a whole $1800*2 MFM track at free offset without sector]. ![]() |
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#22 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Yeah, that was my plan for Nitro, but it had a bug in it that I was struggling to narrow down, so I rejigged the format and still managed to get it all to fit.
Look forward to your results. ![]() |
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#23 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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Quote:
I'd like to bump this, The game uses track 80 for protection. Whenever you try to complete the first level you need to get the 3 letters in the correct order to continue (RAM, DIR etc) The adf tries to check the non existent track 80 and of course cannot authenticate and you cannot continue the game. All ADFs fail ![]() |
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#24 |
RetroGaming Radio
Join Date: Jul 2017
Location: Phoenix, USA
Posts: 46
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This is such a great thread, I almost hate to tarnish it with just a complimentary post.
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#25 | |
uber cool demi god
![]() Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Quote:
BTW for sale on ebay. https://m.ebay.co.uk/itm/Mike-The-Ma...wAAOSwnFZXVWFO Last edited by seuden; 30 January 2018 at 22:32. |
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#26 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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Quote:
ADF in The Zone! (game works only on KS1.x so need to be better fixed...) |
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#27 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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ross the man; back with another "just seen" request / fix
![]() ![]() ![]() Last edited by DamienD; 31 January 2018 at 10:56. |
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#28 |
RetroGaming Radio
Join Date: Jul 2017
Location: Phoenix, USA
Posts: 46
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There were a lot of really early Amiga games that seemed to be locked into KS 1.x (I remember a few like Major Motion, Arkanoid, etc). How is this "fixed" by the scene? What locks them to that version? Simple checks or ...?
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#29 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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Quote:
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#30 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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The problems usually occur where the programmer does a JMP directly to a routine in Kickstart ROM instead of using proper dos.library/exec.library offsets which would take care of different Kickstart versions transparently.
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#31 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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got to level 3 and it seems to be ok, it is a very tough game (at least for me). After ages getting the letters USB and grabbin g the key, it was wrong!.. correct answer was BUS
did i mention i had to cheat, addresses change 68ae7 is mem location of lives e9ff is for time left before the friggin annoying spider shows up. a WHDload conversion would be appreciated ![]() edit: up to level 7, works good, mabbe tosec should be updated and all existing mikes be marked as bad with exception to this new one. If you like platform games this will be fun ![]() Last edited by kipper2k; 31 January 2018 at 04:03. |
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#32 | |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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Quote:
![]() I've updated the upload, so you can save the hiscore. In the previous upload by mistake i've destroyed the [original disk sectors] bitmap that need to be 'illegal' to support bootblock intro load. And hiscore file can overwrite the intro (garbage displayed ![]() If you want to do more test... ![]() ![]() Last edited by ross; 31 January 2018 at 10:03. Reason: [] |
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#33 | |
uber cool demi god
![]() Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Quote:
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#34 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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Quote:
Perfect, i wondered what happened to the intro pic after the first load, i just kept loading it and game started. Thanks for this, this has been on my radar for a lonnng time ![]() |
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#35 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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Probably is not even needed.
I've investigated the reason why KS1.x is needed and is due to a stupid call that expects a defined (wrong) result.. An ADF patch is on the way but can be better. With proper assign can start also from WB (logically need an AGA patch and some better init, maybe cache off). If i'm not too lazy... |
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#36 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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#37 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
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#38 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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He is requesting a WHDLoad patch for Mike the Magic Dragon and Ziriax!
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#39 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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We've totally derailed original Galahad thread
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#40 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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