23 April 2008, 23:53 | #21 |
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23 April 2008, 23:56 | #22 |
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So SCR gives fps increase with whdload compared to using floppy?. Well, rare I think and maybe only that game + a very few others that get a speed increase from whdload, or maybe the speed increase you are talking about is a mere 1-5fps, that's nothing then . I can play SCR smooth/faster with some changes in WinUAE instead and using floppy .
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23 April 2008, 23:57 | #23 |
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WHDLoad offers much more than faster loading times. It makes older games compatible on all Amiga machines, you have selectable cheats, highscore saver, second button support etc.
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23 April 2008, 23:59 | #24 |
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I know, and some games have bugs fixes that aren't fixed in floppy versions. but as I use WinUAE, Amiga machine compability is no problem for me , I just select the machine I want so all games works .
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24 April 2008, 00:02 | #25 |
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There are too much AGA/OCS chipset bugs (or not implemented features) left, so i prefer my real A1200 for gaming and WinUAE for tranfering and testing stuff.
Last edited by Retro-Nerd; 24 April 2008 at 00:13. |
24 April 2008, 00:13 | #26 | |
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So, you rather use the real thing without savestates, all systems built-in, faster loading times, more harddrive space and memory than you could ever need for an amiga, audio/video recorder, 4 floppy drives etc etc etc-................................. than WinUAE that has everything, BUT could if you tried really really hard have some AGA/OCS bugs in very very few games???? Or maybe your are unlucky that those few games that has some bugs are the ONLY ones you like to play? . |
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24 April 2008, 00:15 | #27 | |
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you will find you get it far smoother with their excellent patches AND the use of the extra speed options offered by WinUAE, and you will by adamantly sticking to the disk version. "some games" have bugfixes IC? lol... i'd like to see any that didnt have some kind of fixing - even if you cant see it. p.s. - the savestate arguement is BS, since you can save-state a whdload game in RAD: too if you want. |
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24 April 2008, 00:21 | #28 |
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I would find more than a handful bugs for sure (no matter if OCS/AGA games), but i'm too lazy to check them all.
But of course i enjoy WinUAE to bits too, no doubt. Amiga emulation isn't trivial, compared to C64 or Mega Drive emulators. Toni did a brilliant job so far. |
24 April 2008, 00:23 | #29 | |||
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Yup, I know, but not on a real amiga . |
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24 April 2008, 00:29 | #30 |
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i'm not gonna bother. you're not reading it right, and seem to be getting a few things clearly wrong - just for starters, I was talking about using WHDLoad on anything, winuae included, rather than your adamant 'disk' approach. and it was the SCR patch you called pointless that i was responding to.
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24 April 2008, 00:29 | #31 | ||
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------------------------------- Come on, more posts please! Bring it on bitches! I love these arguments . |
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24 April 2008, 00:33 | #32 |
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24 April 2008, 00:38 | #33 |
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By that I of course meant using whdload for more speed is not necessary when you can set any speed you want in winuae. That doesn't make whdload pointless, it's good for real amigas.
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24 April 2008, 00:40 | #34 |
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you can have some replies when you've gone back and read my posts correctly.
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24 April 2008, 00:43 | #35 |
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24 April 2008, 08:02 | #36 |
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24 April 2008, 08:47 | #37 |
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Toni, you've been shown such bugs already, with examples to replicate the problem, and have not bothered to fix them, eg. the audio bug. Is it any wonder that others are not going to bother to be specific about the bugs?
Re. unimplemented features, the Caps Lock light is not even supported properly. |
24 April 2008, 08:57 | #38 | |
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Before this gets too out of topic, edit number 2: - audio problem you "reported" has already been fixed. Or there is another one left somewhere. - controlling keyboard leds is not officially supported and depends on too many variables. (keyboard type, windows version etc..) and it conflicts badly when user needs to press caps lock key and led needs to be toggled programmatically. (not necessarily simulataneously) Not worth the trouble. Last edited by Toni Wilen; 24 April 2008 at 09:19. |
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24 April 2008, 10:25 | #39 | |||
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24 April 2008, 10:56 | #40 |
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this thread is completely OT since post 12...
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