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#21 | |
Also known as GarethQ
Join Date: May 2019
Location: Twickenham / U.K.
Posts: 732
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Quote:
You make a good point about getting a high enough resolution to represent the analog feel. I have managed to create great analog looks in After Effects for some of my animation work, and having the resolution there to create blurs and chromatic deviations really helps. |
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#22 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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The best CRT shader in Retroarch is by far "CRT-Guest-Dr-Venom". It has tons of options and supports several well known CRT masks. Looks good in 1080p and even better in 4K resolution. CRT-Royale Kurozumi is nice, but it simulates a Sony PVM/BVM with thick black scanlines. Not my cup of tea. But some likes it that way.
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#23 | |
Registered User
Join Date: May 2020
Location: UK
Posts: 66
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#24 | |
Registered User
Join Date: May 2020
Location: UK
Posts: 66
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Quote:
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#25 | |
Registered User
Join Date: May 2020
Location: UK
Posts: 66
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#26 |
Also known as GarethQ
Join Date: May 2019
Location: Twickenham / U.K.
Posts: 732
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Me neither. I have not even seen one of those in action. Sounds devine.
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#27 |
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Join Date: Jul 2003
Location: Helsinki / Finland
Age: 43
Posts: 9,916
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This is my experience also. The nicer the monitor (higher max refresh) the more flickery 50Hz will be.
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